This is a preliminary implementation of `for ... in ... { ...}` using a transitionary keyword `foreach`. Codesize seems to be a little bit down (10% or less non-opt) and otherwise it seems quite trivial to rewrite lambda-based loops to use it. Once we've rewritten the codebase away from lambda-based `for` we can retarget that word at the same production, snapshot, rewrite the keywords in one go, and expire `foreach`.
Feedback welcome. It's a desugaring-based approach which is arguably something we should have been doing for other constructs before. I apologize both for the laziness associated with doing it this way and with any sense that I'm bending rules I put in place previously concerning "never doing desugarings". I put the expansion in `expand.rs` and would be amenable to the argument that the code there needs better factoring / more helpers / to move to a submodule or helper function. It does seem to work at this point, though, and I gather we'd like to get the shift done relatively quickly.
Renamed bytes_iter to byte_iter to match other iterators
Refactored str Iterators to use DoubleEnded Iterators and typedefs instead of wrapper structs
Reordered the Iterator section
Whitespace fixup
Moved clunky `each_split_within` function to the one place in the tree where it's actually needed
Replaced all block doccomments in str with line doccomments
Drop the "Iterator" suffix for the the structs in std::iterator.
Filter, Zip, Chain etc. are shorter type names for when iterator
pipelines need their types written out in full in return value types, so
it's easier to read and write. the iterator module already forms enough
namespace.
Drop the "Iterator" suffix for the the structs in std::iterator.
Filter, Zip, Chain etc. are shorter type names for when iterator
pipelines need their types written out in full in return value types, so
it's easier to read and write. the iterator module already forms enough
namespace.
Good evening,
This is a superset of @MaikKlein's #7969 commit, that I've fixed up to compile. I had a couple commits I wanted to do on top of @MaikKlein's work that I didn't want to bitrot.
To be more specific:
`UPPERCASETYPE` was changed to `UppercaseType`
`type_new` was changed to `Type::new`
`type_function(value)` was changed to `value.method()`
This moves the raw struct layout of closures, vectors, boxes, and strings into a
new `unstable::raw` module. This is meant to be a centralized location to find
information for the layout of these values.
As safe method, `unwrap`, is provided to convert a rust value to its raw
representation. Unsafe methods to convert back are not provided because they are
rarely used and too numerous to write an implementation for each (not much of a
common pattern).
This is progress on #6790. I tried to get a nice interface for a trait to implement in the raw module, but I was unable to come up with one. The hard part is that there are so many different directions to go from one way to another that it's difficult to find a pattern to follow to implement a trait with. Someone else might have some better luck though.
This moves the raw struct layout of closures, vectors, boxes, and strings into a
new `unstable::raw` module. This is meant to be a centralized location to find
information for the layout of these values.
As safe method, `repr`, is provided to convert a rust value to its raw
representation. Unsafe methods to convert back are not provided because they are
rarely used and too numerous to write an implementation for each (not much of a
common pattern).
Previously having optional lang_items caused an assertion failure at
compile-time, and then once that was fixed there was a segfault at runtime of
using a NULL crate-map (crates with no_std)
This is a cleanup pull request that does:
* removes `os::as_c_charp`
* moves `str::as_buf` and `str::as_c_str` into `StrSlice`
* converts some functions from `StrSlice::as_buf` to `StrSlice::as_c_str`
* renames `StrSlice::as_buf` to `StrSlice::as_imm_buf` (and adds `StrSlice::as_mut_buf` to match `vec.rs`.
* renames `UniqueStr::as_bytes_with_null_consume` to `UniqueStr::to_bytes`
* and other misc cleanups and minor optimizations
The code to build the transmute intrinsic currently makes the invalid
assumption that if the in-type is non-immediate, the out-type is
non-immediate as well. But this is wrong, for example when transmuting
[int, ..1] to int. So we need to handle this fourth case as well.
Fixes#7988
This allows for control over the section placement of static, static
mut, and fn items. One caveat is that if a static and a static mut are
placed in the same section, the static is declared first, and the static
mut is assigned to, the generated program crashes. For example:
#[link_section=".boot"]
static foo : uint = 0xdeadbeef;
#[link_section=".boot"]
static mut bar : uint = 0xcafebabe;
Declaring bar first would mark .bootdata as writable, preventing the
crash when bar is written to.