Add test for #101743
The issue was closes as we stopped rendering `const`s like this, but if we move back to doing that, make sure we don't accidently generate tags
rustdoc: remove no-op rule `a { background: transparent }`
The background is transparent by default.
It was added in 5a01dbe67b43660bf1df96074f34a635aad50e56 to work around a bug in the JavaScript syntax highlighting engine that rustdoc used at the time.
Tidy will not check coding style in bootstrap/target
`bootstrap/target` may contains the files generated by `rust-analysis`, which we won't want to be checked.
Adding ignore-fuchsia arg to non-applicable compiler ui tests
Adding `ignore-fuchsia` flag to tests involving `std::process::Command` calls, and `execve` calls
Compute lint levels by definition
Lint levels are currently computed once for the whole crate. Any code that wants to emit a lint depends on this single `lint_levels(())` query. This query contains the `Span` for each attribute that participates in the lint level tree, so any code that wants to emit a lint basically depends on the spans in all files in the crate.
Contrary to hard errors, we do not clear the incremental session on lints, so this implicit world dependency pessimizes incremental reuse. (And is furthermore invisible for allowed lints.)
This PR completes https://github.com/rust-lang/rust/pull/99634 (thanks for the initial work `@fee1-dead)` and includes it in the dependency graph.
The design is based on 2 queries:
1. `lint_levels_on(HirId) -> FxHashMap<LintId, LevelAndSource>` which accesses the attributes at the given `HirId` and processes them into lint levels. The `TyCtxt` is responsible for probing the HIR tree to find the user-visible level.
2. `lint_expectations(())` which lists all the `#[expect]` attributes in the crate.
This PR also introduces the ability to reconstruct a `HirId` from a `DepNode` by encoding the local part of the `DefPathHash` and the `ItemLocalId` in the two `u64` of the fingerprint. This allows for the dep-graph to directly recompute `lint_levels_on` directly, without having to force the calling query.
Closes https://github.com/rust-lang/rust/issues/95094.
Supersedes https://github.com/rust-lang/rust/pull/99634.
The `rust-dev` dist component puts binaries in `bootstrap/bin`, but we expected them to be in
`bootstrap/debug` to match cargo's behavior. Rather than making the dist component inconsistent
with other components, make bootstrap slightly smarter and allow using any path as long as all the
binaries are in the same directory.
As a bonus, this greatly simplifies the logic, and makes it possible for the shell scripts to start
avoiding python.
Co-authored-by: Joshua Nelson <github@jyn.dev>
- Default to trying git rev-parse for the root directory
CARGO_MANIFEST_DIR is a path on the build machine, not the running machine.
Don't require this to succeed, to allow building from a tarball; in that case fall back to CARGO_MANIFEST_DIR.
- Set `initial_rustc` to a path based on the path of the running executable, not CARGO_MANIFEST_DIR.
We only reset `initial_rustc` if we're sure this isn't the working tree bootstrap was originally built in,
since I'm paranoid that setting this in other cases will cause things to break;
it's not clear to me when $RUSTC differs from `build/$TARGET/stage0/bin/rustc` (maybe never? but better to be sure).
Instead, only set this when
a) We are not using a custom rustc. If someone has specified a custom rustc we should respect their wishes.
b) We are in a checkout of rust-lang/rust other than the one bootstrap was built in.
- Add a new `bootstrap` component
Originally, we planned to combine this with the `rust-dev` component.
However, I realized that would force LLVM to be redownloaded whenever bootstrap is modified.
LLVM is a much larger download, so split this to get better caching.
- Build bootstrap for all tier 1 and 2 targets
Refactor macro-by-example code
I had a look at the MBE code because of #7857. I found some easy readability wins, that might also _marginally_ improve perf.
make `mk_attr_id` part of `ParseSess`
Updates #48685
The current `mk_attr_id` uses the `AtomicU32` type, which is not very efficient and adds a lot of lock contention in a parallel environment.
This PR refers to the task list in #48685, uses `mk_attr_id` as a method of the `AttrIdGenerator` struct, and adds a new field `attr_id_generator` to `ParseSess`.
`AttrIdGenerator` uses the `WorkerLocal`, which has two advantages: 1. `Cell` is more efficient than `AtomicU32`, and does not increase any lock contention. 2. We put the index of the work thread in the first few bits of the generated `AttrId`, so that the `AttrId` generated in different threads can be easily guaranteed to be unique.
cc `@cjgillot`
Update rust-analyzer documentation, mention linkedProjects
r-a uses the `rustc-dev` component from the rustup installed toolchain clippy specifies so it doesn't need to be manually installed. Also remove references to nightly r-a as the feature is long stable
I discovered `rust-analyzer.linkedProjects` recently and it has made working on the crates not referenced by the `clippy` crate so much nicer
changelog: none
Make module-style lints resilient to --remap-path-prefix
changelog: [`self_named_module_files`], [`mod_module_files`]: Make module-style lints resilient to `--remap-path-prefix`
Without this if a user has configured `--remap-path-prefix` to be used for a prefix containing the current source directory the lints would silently fail to generate a warning.
The background is transparent by default.
It was added in 5a01dbe67b43660bf1df96074f34a635aad50e56 to work around a bug
in the JavaScript syntax highlighting engine that rustdoc used at the time.
`bool_to_int_with_if` inverse case patch
Enhances `bool_to_int_with_if` such that it can also catch an inverse bool int conversion scenario, and makes the right suggestion for converting to int with a prefixed negation operator.
changelog: [`bool_to_int_with_if`]: Now correctly detects the inverse case, `if bool { 0 } else { 1 }`