This essentially rewrites the sorting algorithm, which relied on
the implementation-defined handling of non-consistent sorting function
(cf. ECMA-262 5th edition, section 15.4.4.11)
and was also a bit inefficient.
The new criteria expands the prior criteria while adding these ones:
- The current crate is always preferred over other crates.
(Closes#13178)
- An item with a description is preferred over one without it,
if item names match. This is a heuristic assuming that
the documented item is more likely to be relevant.
- An item with no literal occurrence of search query is handled correctly.
In the past, windows was installed from stage3 to guarantee convergence between
the host and target artifacts, but syntax extensions on all platforms are
currently relying on convergence, so special casing this one platform has become
less relevant over time.
This will also have the added benefit of dealing with #13474 and #13491. These
issues will be closed after next next nightly is confirmed to fix them.
Fixes#13507.
I haven't familiarized myself with this part of the rust compiler, so hopefully there are no mistakes (despite the simplicity of the commit). It is also 5am.
This includes a change to the way lifetime names are generated. Say we
figure that `[#0, 'a, 'b]` have to be the same lifetimes, then instead
of just generating a new lifetime `'c` like before to replace them, we
would reuse `'a`. This is done so that when the lifetime name comes
from an impl, we don't give something that's completely off, and we
don't have to do much work to figure out where the name came from. For
example, for the following code snippet:
```rust
struct Baz<'x> {
bar: &'x int
}
impl<'x> Baz<'x> {
fn baz1(&self) -> &int {
self.bar
}
}
```
`[#1, 'x]` (where `#1` is BrAnon(1) and refers to lifetime of `&int`)
have to be marked the same lifetime. With the old method, we would
generate a new lifetime `'a` and suggest `fn baz1(&self) -> &'a int`
or `fn baz1<'a>(&self) -> &'a int`, both of which are wrong.
This includes a change to the way lifetime names are generated. Say we
figure that `[#0, 'a, 'b]` have to be the same lifetimes, then instead
of just generating a new lifetime `'c` like before to replace them, we
would reuse `'a`. This is done so that when the lifetime name comes
from an impl, we don't give something that's completely off, and we
don't have to do much work to figure out where the name came from. For
example, for the following code snippet:
```rust
struct Baz<'x> {
bar: &'x int
}
impl<'x> Baz<'x> {
fn baz1(&self) -> &int {
self.bar
}
}
```
`[#1, 'x]` (where `#1` is BrAnon(1) and refers to lifetime of `&int`)
have to be marked the same lifetime. With the old method, we would
generate a new lifetime `'a` and suggest `fn baz1(&self) -> &'a int`
or `fn baz1<'a>(&self) -> &'a int`, both of which are wrong.
Before, the `--crate-file-name` flag only checked crate attributes for
possible crate types. Now, if any type is specified by one or more
`--crate-type` flags, only the filenames for those types will be
emitted, and any types specified by crate attributes will be ignored.
Some of this documentation got a little out of date. There was no mention of a
`SyncSender`, and the entire "Outside the runtime" section isn't really true any
more (or really all that relevant).
This also updates a few other doc blocks and adds some examples.
This is intended to be the first thing somebody new to the language reads about Rust. It is supposed to be simple and intriguing, to give the user an idea of whether Rust is appropriate for them, and to hint that there's a lot of cool stuff to learn if they just keep diving deeper.
I'm particularly happy with the sequence of concurrency examples.
Before, normal compilation and the --crate-file-name flag would
generate output based on both #![crate_type] attributes and
--crate-type flags. Now, if one or more flag is specified by command
line, only those will be used.
Closes#11573.
This bug was introduced in #13384 by accident, and this commit continues the
work of #13384 by finishing support for loading a syntax extension crate without
registering it with the local cstore.
Closes#13495
A mismatched type with more type parameters than the expected one causes
`typeck` looking up out of the bound of type parameter vector, which
leads to ICE.
Closes#13466
This is a series of inter-related commits which depend on #13402 (Prune the paths that do not appear in the index). Please consider this as an early review request; I'll rebase this when the parent PR get merged and rebase is required.
----
This PR aims at reducing the search index without removing the actual information. In my measurement with both library and compiler docs, the search index is 52% smaller before gzipped, and 16% smaller after gzipped:
```
1719473 search-index-old.js
1503299 search-index.js (after #13402, 13% gain)
724955 search-index-new.js (after this PR, 52% gain w.r.t. #13402)
262711 search-index-old.js.gz
214205 search-index.js.gz (after #13402, 18.5% gain)
179396 search-index-new.js.gz (after this PR, 16% gain w.r.t. #13402)
```
Both the uncompressed and compressed size of the search index have been accounted. While the former would be less relevant when #12597 (Web site should be transferring data compressed) is resolved, the uncompressed index will be around for a while anyway and directly affects the UX of docs. Moreover, LZ77 (and gzip) can only remove *some* repeated strings (since its search window is limited in size), so optimizing for the uncompressed size often has a positive effect on the compressed size as well.
Each commit represents the following incremental improvements, in the order:
1. Parent paths were referred by its AST `NodeId`, which tends to be large. We don't need the actual node ID, so we remap them to the smaller sequential numbers. This also means that the list of paths can be a flat array instead of an object.
2. We remap each item type to small predefined numbers. This is strictly intended to reduce the uncompressed size of the search index.
3. We use arrays instead of objects and reconstruct the original objects in the JavaScript code. Since this removes a lot of boilerplates, this affects both the uncompressed and compressed size.
4. (I've found that a centralized `searchIndex` is easier to handle in JS, so I shot one global variable down.)
5. Finally, the repeated paths in the consecutive items are omitted (replaced by an empty string). This also greatly affects both the uncompressed and compressed size.
There had been several unsuccessful attempts to reduce the search index. Especially, I explicitly avoided complex optimizations like encoding paths in a compressed form, and only applied the optimizations when it had a substantial gain compared to the changes. Also, while I've tried to be careful, the lack of proper (non-smoke) tests makes me a bit worry; any advice on testing the search indices would be appreciated.
Since the items roughly follow the lexical order, there are
many consecutive items with the same path value which can be
easily compressed.
For the library and compiler docs, this commit decreases
the index size by 26% and 6% before and after gzip, respectively.
`buildIndex` JS function recovers them into the original object form.
This greatly reduces the size of the uncompressed search index (27%),
while this effect is less visible after gzipped (~5%).
Closures did not have their bounds printed at all, nor their lifetimes. Trait
bounds were also printed in angle brackets rather than after a colon with a '+'
inbetween them.
Note that on the current task::spawn [1] documentation page, there is no mention
of a `Send` bound even though it is crucially important!
[1] - http://static.rust-lang.org/doc/master/std/task/fn.task.html
This bug was introduced in #13384 by accident, and this commit continues the
work of #13384 by finishing support for loading a syntax extension crate without
registering it with the local cstore.
Closes#13495
Closures did not have their bounds printed at all, nor their lifetimes. Trait
bounds were also printed in angle brackets rather than after a colon with a '+'
inbetween them.
Note that on the current task::spawn [1] documentation page, there is no mention
of a `Send` bound even though it is crucially important!
[1] - http://static.rust-lang.org/doc/master/std/task/fn.task.html
The current error message is misleading, it asks users to add `#[feature(..)]` which ends up being treated as an outer attribute, which then has no error unless `attribute_usage` lint is enforced. The code will still fail and the user might not understand why.
This fixes two separate issues related to character encoding.
* Add `encode_utf16` to the `Char` trait, analogous to `encode_utf8`. `&str` already supports UTF-16 encoding but only with a heap allocation. Also fix `encode_utf8` docs and add tests.
* Correctly decode non-BMP hex escapes in JSON (#13064).
Previously, all slices derived from a vector whose values were of size 0 had a
null pointer as the 'data' pointer on the slice. This caused first pointer to be
yielded during iteration to always be the null pointer. Due to the null pointer
optimization, this meant that the first return value was None, instead of
Some(&T).
This commit changes slice construction from a Vec instance to use a base pointer
of 1 if the values have zero size. This means that the iterator will never
return null, and the iteration will proceed appropriately.
Closes#13467
Previously, upstream C libraries were linked in a nondeterministic fashion
because they were collected through iter_crate_data() which is a nodeterministic
traversal of a hash map. When upstream rlibs had interdependencies among their
native libraries (such as libfoo depending on libc), then the ordering would
occasionally be wrong, causing linkage to fail.
This uses the topologically sorted list of libraries to collect native
libraries, so if a native library depends on libc it just needs to make sure
that the rust crate depends on liblibc.