Apparently windows doesn't like reading from stdin with a large buffer size, and
it also apparently is ok with a smaller buffer size. This changes the reader
returned by stdin() to return an 8k buffered reader for stdin rather than a 64k
buffered reader.
Apparently libuv has run into this before, taking a peek at their code, with a
specific comment in their console code saying that "ReadConsole can't handle big
buffers", which I presume is related to invoking ReadFile as if it were a file
descriptor.
Closes#13304
`Reader`, `Writer`, `MemReader`, `MemWriter`, and `MultiWriter` now work with `Vec<u8>` instead of `~[u8]`. This does introduce some extra copies since `from_utf8_owned` isn't usable anymore, but I think that can't be helped until `~str`'s representation changes.
move errno -> IoError converter into std, bubble up OSRng errors
Also adds a general errno -> `~str` converter to `std::os`, and makes the failure messages for the things using `OSRng` (e.g. (transitively) the task-local RNG, meaning hashmap initialisation failures aren't such a black box).
The various ...Rng::new() methods can hit IO errors from the OSRng they use,
and it seems sensible to expose them at a higher level. Unfortunately, writing
e.g. `StdRng::new().unwrap()` gives a much poorer error message than if it
failed internally, but this is a problem with all `IoResult`s.
This removes the `attr` matcher and adds a `meta` matcher. The previous `attr`
matcher is now ambiguous because it doesn't disambiguate whether it means inner
attribute or outer attribute.
The new behavior can still be achieved by taking an argument of the form
`#[$foo:meta]` (the brackets are part of the macro pattern).
Closes#13067
It turns out that on linux, and possibly other platforms, child processes will
continue to accept signals until they have been *reaped*. This means that once
the child has exited, it will succeed to receive signals until waitpid() has
been invoked on it.
This is unfortunate behavior, and differs from what is seen on OSX and windows.
This commit changes the behavior of Process::signal() to be the same across
platforms, and updates the documentation of Process::kill() to note that when
signaling a foreign process it may accept signals until reaped.
Implementation-wise, this invokes waitpid() with WNOHANG before each signal to
the child to ensure that if the child has exited that we will reap it. Other
possibilities include installing a SIGCHLD signal handler, but at this time I
believe that that's too complicated.
Closes#13124
This commit contains an implementation of synchronous, bounded channels for
Rust. This is an implementation of the proposal made last January [1]. These
channels are built on mutexes, and currently focus on a working implementation
rather than speed. Receivers for sync channels have select() implemented for
them, but there is currently no implementation of select() for sync senders.
Rust will continue to provide both synchronous and asynchronous channels as part
of the standard distribution, there is no intent to remove asynchronous
channels. This flavor of channels is meant to provide an alternative to
asynchronous channels because like green tasks, asynchronous channels are not
appropriate for all situations.
[1] - https://mail.mozilla.org/pipermail/rust-dev/2014-January/007924.html
`Vec` is now used for the internal buffer instead of `~[]`. Some module
level documentation somehow ended up attached to `BufferedReader` so I
fixed that as well.
I've found a common use case being to fill a slice (not an owned vector)
completely with bytes. It's posible for short reads to happen, and if you're
trying to get an exact number of bytes then this helper will be useful.
These methods can be mistaken for general "read some bytes" utilities when
they're actually only meant for reading an exact number of bytes. By renaming
them it's much clearer about what they're doing without having to read the
documentation.
Closes#12892
These methods can be mistaken for general "read some bytes" utilities when
they're actually only meant for reading an exact number of bytes. By renaming
them it's much clearer about what they're doing without having to read the
documentation.
Closes#12892
this comes from a discussion on IRC where the split between stdin and stdout
seemed unnatural, and the fact that reading on stdin won't flush stdout, which
is unlike every other language (including C's stdio).
This commit moves all logging out of the standard library into an external
crate. This crate is the new crate which is responsible for all logging macros
and logging implementation. A few reasons for this change are:
* The crate map has always been a bit of a code smell among rust programs. It
has difficulty being loaded on almost all platforms, and it's used almost
exclusively for logging and only logging. Removing the crate map is one of the
end goals of this movement.
* The compiler has a fair bit of special support for logging. It has the
__log_level() expression as well as generating a global word per module
specifying the log level. This is unfairly favoring the built-in logging
system, and is much better done purely in libraries instead of the compiler
itself.
* Initialization of logging is much easier to do if there is no reliance on a
magical crate map being available to set module log levels.
* If the logging library can be written outside of the standard library, there's
no reason that it shouldn't be. It's likely that we're not going to build the
highest quality logging library of all time, so third-party libraries should
be able to provide just as high-quality logging systems as the default one
provided in the rust distribution.
With a migration such as this, the change does not come for free. There are some
subtle changes in the behavior of liblog vs the previous logging macros:
* The core change of this migration is that there is no longer a physical
log-level per module. This concept is still emulated (it is quite useful), but
there is now only a global log level, not a local one. This global log level
is a reflection of the maximum of all log levels specified. The previously
generated logging code looked like:
if specified_level <= __module_log_level() {
println!(...)
}
The newly generated code looks like:
if specified_level <= ::log::LOG_LEVEL {
if ::log::module_enabled(module_path!()) {
println!(...)
}
}
Notably, the first layer of checking is still intended to be "super fast" in
that it's just a load of a global word and a compare. The second layer of
checking is executed to determine if the current module does indeed have
logging turned on.
This means that if any module has a debug log level turned on, all modules
with debug log levels get a little bit slower (they all do more expensive
dynamic checks to determine if they're turned on or not).
Semantically, this migration brings no change in this respect, but
runtime-wise, this will have a perf impact on some code.
* A `RUST_LOG=::help` directive will no longer print out a list of all modules
that can be logged. This is because the crate map will no longer specify the
log levels of all modules, so the list of modules is not known. Additionally,
warnings can no longer be provided if a malformed logging directive was
supplied.
The new "hello world" for logging looks like:
#[phase(syntax, link)]
extern crate log;
fn main() {
debug!("Hello, world!");
}
This commit shreds all remnants of libextra from the compiler and standard
distribution. Two modules, c_vec/tempfile, were moved into libstd after some
cleanup, and the other modules were moved to separate crates as seen fit.
Closes#8784Closes#12413Closes#12576
This is something that is plausibly useful, and is provided by libuv. This is
not currently surfaced as part of the `TcpStream` type, but it may possibly
appear in the future. For now only the raw functionality is provided through the
Rtio objects.
This is something that is plausibly useful, and is provided by libuv. This is
not currently surfaced as part of the `TcpStream` type, but it may possibly
appear in the future. For now only the raw functionality is provided through the
Rtio objects.
As mentioned in #6109, ```mkdir_recursive``` doesn't really need to use recursive calls, so here is an iterative version.
The other points of the proposed overhaul (renaming and existing permissions) still need to be resolved.
I also bundled an iterative ```rmdir_recursive```, for the same reason.
Please do not hesitate to provide feedback on style as this is my first code change in rust.
Most IO related functions return an IoResult so that the caller can handle failure in whatever way is appropriate. However, the `lines`, `bytes`, and `chars` iterators all supress errors. This means that code that needs to handle errors can't use any of these iterators. All three of these iterators were updated to produce IoResults.
Fixes#12368
Most IO related functions return an IoResult so that the caller can handle failure
in whatever way is appropriate. However, the `lines`, `bytes`, and `chars` iterators all
supress errors. This means that code that needs to handle errors can't use any of these
iterators. All three of these iterators were updated to produce IoResults.
Fixes#12368
This replaces it with a manual "task rng" using XorShift and a crappy
seeding mechanism. Theoretically good enough for the purposes
though (unique for tests).
Similarly to #12422 which made stdin buffered by default, this commit makes the
output streams also buffered by default. Now that buffered writers will flush
their contents when they are dropped, I don't believe that there's no reason why
the output shouldn't be buffered by default, which is what you want in 90% of
cases.
As with stdin, there are new stdout_raw() and stderr_raw() functions to get
unbuffered streams to stdout/stderr.
It's still not entirely clear what should happen if there was an error when
flushing, but I'm deferring that decision to #12628. I believe that it's crucial
for the usefulness of buffered writers to be able to flush on drop. It's just
too easy to forget to flush them in small one-off use cases.
cc #12628
Formatting via reflection has been a little questionable for some time now, and
it's a little unfortunate that one of the standard macros will silently use
reflection when you weren't expecting it. This adds small bits of code bloat to
libraries, as well as not always being necessary. In light of this information,
this commit switches assert_eq!() to using {} in the error message instead of
{:?}.
In updating existing code, there were a few error cases that I encountered:
* It's impossible to define Show for [T, ..N]. I think DST will alleviate this
because we can define Show for [T].
* A few types here and there just needed a #[deriving(Show)]
* Type parameters needed a Show bound, I often moved this to `assert!(a == b)`
* `Path` doesn't implement `Show`, so assert_eq!() cannot be used on two paths.
I don't think this is much of a regression though because {:?} on paths looks
awful (it's a byte array).
Concretely speaking, this shaved 10K off a 656K binary. Not a lot, but sometime
significant for smaller binaries.
This lowers the #[allow(missing_doc)] directive into some of the lower modules
which are less mature. Most I/O modules now require comprehensive documentation.
The compiler itself doesn't necessarily need any features of green threading
such as spawning tasks and lots of I/O, so libnative is slightly more
appropriate for rustc to use itself.
This should also help the rusti bot which is currently incompatible with libuv.
This weeds out a bunch of warnings building stdtest on windows, and it also adds
a check! macro to the io::fs tests to help diagnose errors that are cropping up
on windows platforms as well.
cc #12516
This patch series does a couple things:
* replaces manual `Hash` implementations with `#[deriving(Hash)]`
* adds `Hash` back to `std::prelude`
* minor cleanup of whitespace and variable names.
Turns out the `timeout` command was exiting immediately because it didn't like
its output piped. Instead use `ping` repeatedly to get a process that will sleep
for awhile.
cc #12516
These two tests are notoriously flaky on the windows bots right now, so I'm
ignoring them until I can investigate them some more. The truncate_works test
has been flaky for quite some time, but it has gotten much worse recently. The
test_exists test has been flaky since the recent std::run rewrite landed.
Finally, the "unix pipe" test failure is a recent discovery on the try bots. I
haven't seen this failing much, but better safe than sorry!
cc #12516
This commit removes deriving(ToStr) in favor of deriving(Show), migrating all impls of ToStr to fmt::Show.
Most of the details can be found in the first commit message.
Closes#12477
The std::run module is a relic from a standard library long since past, and
there's not much use to having two modules to execute processes with where one
is slightly more convenient. This commit merges the two modules, moving lots of
functionality from std::run into std::io::process and then deleting
std::run.
New things you can find in std::io::process are:
* Process::new() now only takes prog/args
* Process::configure() takes a ProcessConfig
* Process::status() is the same as run::process_status
* Process::output() is the same as run::process_output
* I/O for spawned tasks is now defaulted to captured in pipes instead of ignored
* Process::kill() was added (plus an associated green/native implementation)
* Process::wait_with_output() is the same as the old finish_with_output()
* destroy() is now signal_exit()
* force_destroy() is now signal_kill()
Closes#2625Closes#10016
The std::run module is a relic from a standard library long since past, and
there's not much use to having two modules to execute processes with where one
is slightly more convenient. This commit merges the two modules, moving lots of
functionality from std::run into std::io::process and then deleting
std::run.
New things you can find in std::io::process are:
* Process::new() now only takes prog/args
* Process::configure() takes a ProcessConfig
* Process::status() is the same as run::process_status
* Process::output() is the same as run::process_output
* I/O for spawned tasks is now defaulted to captured in pipes instead of ignored
* Process::kill() was added (plus an associated green/native implementation)
* Process::wait_with_output() is the same as the old finish_with_output()
* destroy() is now signal_exit()
* force_destroy() is now signal_kill()
Closes#2625Closes#10016
This commit changes the ToStr trait to:
impl<T: fmt::Show> ToStr for T {
fn to_str(&self) -> ~str { format!("{}", *self) }
}
The ToStr trait has been on the chopping block for quite awhile now, and this is
the final nail in its coffin. The trait and the corresponding method are not
being removed as part of this commit, but rather any implementations of the
`ToStr` trait are being forbidden because of the generic impl. The new way to
get the `to_str()` method to work is to implement `fmt::Show`.
Formatting into a `&mut Writer` (as `format!` does) is much more efficient than
`ToStr` when building up large strings. The `ToStr` trait forces many
intermediate allocations to be made while the `fmt::Show` trait allows
incremental buildup in the same heap allocated buffer. Additionally, the
`fmt::Show` trait is much more extensible in terms of interoperation with other
`Writer` instances and in more situations. By design the `ToStr` trait requires
at least one allocation whereas the `fmt::Show` trait does not require any
allocations.
Closes#8242Closes#9806
These two containers are indeed collections, so their place is in
libcollections, not in libstd. There will always be a hash map as part of the
standard distribution of Rust, but by moving it out of the standard library it
makes libstd that much more portable to more platforms and environments.
This conveniently also removes the stuttering of 'std::hashmap::HashMap',
although 'collections::HashMap' is only one character shorter.
One of the most common ways to use the stdin stream is to read it line by line
for a small program. In order to facilitate this common usage pattern, this
commit changes the stdin() function to return a BufferedReader by default. A new
`stdin_raw()` method was added to get access to the raw unbuffered stream.
I have not changed the stdout or stderr methods because they are currently
unable to flush in their destructor, but #12403 should have just fixed that.
This is in preparation to remove the implementations of ToStrRadix in integers, and to remove the associated logic from `std::num::strconv`.
The parts that still need to be liberated are:
- `std::fmt::Formatter::runplural`
- `num::{bigint, complex, rational}`
This "bubble up an error" macro was originally named if_ok! in order to get it
landed, but after the fact it was discovered that this name is not exactly
desirable.
The name `if_ok!` isn't immediately clear that is has much to do with error
handling, and it doesn't look fantastic in all contexts (if if_ok!(...) {}). In
general, the agreed opinion about `if_ok!` is that is came in as subpar.
The name `try!` is more invocative of error handling, it's shorter by 2 letters,
and it looks fitting in almost all circumstances. One concern about the word
`try!` is that it's too invocative of exceptions, but the belief is that this
will be overcome with documentation and examples.
Close#12037
One of the most common ways to use the stdin stream is to read it line by line
for a small program. In order to facilitate this common usage pattern, this
commit changes the stdin() function to return a BufferedReader by default. A new
`stdin_raw()` method was added to get access to the raw unbuffered stream.
I have not changed the stdout or stderr methods because they are currently
unable to flush in their destructor, but #12403 should have just fixed that.
* Implementation of pipe_win32 filled out for libnative
* Reorganize pipes to be clone-able
* Fix a few file descriptor leaks on error
* Factor out some common code into shared functions
* Make use of the if_ok!() macro for less indentation
Closes#11201
This is useful in contexts like this:
```rust
let size = rdr.read_be_i32() as uint;
let mut limit = LimitReader::new(rdr.by_ref(), size);
let thing = read_a_thing(&mut limit);
assert!(limit.limit() == 0);
```
This is useful in contexts like this:
let size = rdr.read_be_i32() as uint;
let mut limit = LimitReader::new(rdr.by_ref(), size);
let thing = read_a_thing(&mut limit);
assert!(limit.limit() == 0);
When tests fail, their stdout and stderr is printed as part of the summary, but
this helps suppress failure messages from #[should_fail] tests and generally
clean up the output of the test runner.