The primary focus of Rust's stability story at 1.0 is the standard library.
All other libraries distributed with the Rust compiler are planned to
be #[unstable] and therfore only accessible on the nightly channel of Rust. One
of the more widely used libraries today is libserialize, Rust's current solution
for encoding and decoding types.
The current libserialize library, however, has a number of drawbacks:
* The API is not ready to be stabilize as-is and we will likely not have enough
resources to stabilize the API for 1.0.
* The library is not necessarily the speediest implementations with alternatives
being developed out-of-tree (e.g. serde from erickt).
* It is not clear how the API of Encodable/Decodable can evolve over time while
maintaining backwards compatibility.
One of the major pros to the current libserialize, however, is
`deriving(Encodable, Decodable)` as short-hands for enabling serializing and
deserializing a type. This is unambiguously useful functionality, so we cannot
simply deprecate the in-tree libserialize in favor of an external crates.io
implementation.
For these reasons, this commit starts off a stability story for libserialize by
following these steps:
1. The deriving(Encodable, Decodable) modes will be deprecated in favor of a
renamed deriving(RustcEncodable, RustcDecodable).
2. The in-tree libserialize will be deprecated in favor of an external
rustc-serialize crate shipped on crates.io. The contents of the crate will be
the same for now (but they can evolve separately).
3. At 1.0 serialization will be performed through
deriving(RustcEncodable, RustcDecodable) and the rustc-serialize crate. The
expansions for each deriving mode will change from `::serialize::foo` to
`::rustc_serialize::foo`.
This story will require that the compiler freezes its implementation of
`RustcEncodable` deriving for all of time, but this should be a fairly minimal
maintenance burden. Otherwise the crate in crates.io must always maintain the
exact definition of its traits, but the implementation of json, for example, can
continue to evolve in the semver-sense.
The major goal for this stabilization effort is to pave the road for a new
official serialization crate which can replace the current one, solving many of
its downsides in the process. We are not assuming that this will exist for 1.0,
hence the above measures. Some possibilities for replacing libserialize include:
* If plugins have a stable API, then any crate can provide a custom `deriving`
mode (will require some compiler work). This means that any new serialization
crate can provide its own `deriving` with its own backing
implementation, entirely obsoleting the current libserialize and fully
replacing it.
* Erick is exploring the possibility of code generation via preprocessing Rust
source files in the near term until plugins are stable. This strategy would
provide the same ergonomic benefit that `deriving` does today in theory.
So, in summary, the current libserialize crate is being deprecated in favor of
the crates.io-based rustc-serialize crate where the `deriving` modes are
appropriately renamed. This opens up space for a later implementation of
serialization in a more official capacity while allowing alternative
implementations to be explored in the meantime.
Concretely speaking, this change adds support for the `RustcEncodable` and
`RustcDecodable` deriving modes. After a snapshot is made warnings will be
turned on for usage of `Encodable` and `Decodable` as well as deprecating the
in-tree libserialize crate to encurage users to use rustc-serialize instead.
Using a type alias for iterator implementations is fragile since this
exposes the implementation to users of the iterator, and any changes
could break existing code.
This commit changes the iterators of `VecMap` to use
proper new types, rather than type aliases. However, since it is
fair-game to treat a type-alias as the aliased type, this is a:
[breaking-change].
Part of #18469
[breaking-change]
A receiver will only ever get a single auto-reference. Previously arrays and strings would get two, e.g., [T] would be auto-ref'ed to &&[T]. This is usually apparent when a trait is implemented for `&[T]` and has a method takes self by reference. The usual solution is to implement the trait for `[T]` (the DST form).
r? @nikomatsakis (or anyone else, really)
The names expected and actual are not used anymore in the output. It also
removes the confusion that the argument order is the opposite of junit.
Bug #7330 is relevant.
per rfc 459
cc https://github.com/rust-lang/rust/issues/19390
One question is: should we start by warning, and only switch to hard error later? I think we discussed something like this in the meeting.
r? @alexcrichton
Part of #18469
[breaking-change]
A receiver will only ever get a single auto-reference. Previously arrays and strings would get two, e.g., [T] would be auto-ref'ed to &&[T]. This is usually apparent when a trait is implemented for `&[T]` and has a method takes self by reference. The usual solution is to implement the trait for `[T]` (the DST form).
This commit collapses the various prelude traits for slices into just one trait:
* SlicePrelude/SliceAllocPrelude => SliceExt
* CloneSlicePrelude/CloneSliceAllocPrelude => CloneSliceExt
* OrdSlicePrelude/OrdSliceAllocPrelude => OrdSliceExt
* PartialEqSlicePrelude => PartialEqSliceExt
- The following operator traits now take their arguments by value: `Add`, `Sub`, `Mul`, `Div`, `Rem`, `BitAnd`, `BitOr`, `BitXor`, `Shl`, `Shr`. This breaks all existing implementations of these traits.
- The binary operation `a OP b` now "desugars" to `OpTrait::op_method(a, b)` and consumes both arguments.
- `String` and `Vec` addition have been changed to reuse the LHS owned value, and to avoid internal cloning. Only the following asymmetric operations are available: `String + &str` and `Vec<T> + &[T]`, which are now a short-hand for the "append" operation.
[breaking-change]
---
This passes `make check` locally. I haven't touch the unary operators in this PR, but converting them to by value should be very similar to this PR. I can work on them after this gets the thumbs up.
@nikomatsakis r? the compiler changes
@aturon r? the library changes. I think the only controversial bit is the semantic change of the `Vec`/`String` `Add` implementation.
cc #19148
This is not technically a [breaking-change], but it will be soon, so
you should update your code. Typically, shadowing is accidental, and
the shadowing lifetime can simply be removed. This frequently occurs
in constructor patterns:
```rust
// Old:
impl<'a> SomeStruct<'a> { fn new<'a>(..) -> SomeStruct<'a> { ... } }
// Should be:
impl<'a> SomeStruct<'a> { fn new(..) -> SomeStruct<'a> { ... } }
```
Otherwise, you should rename the inner lifetime to something
else. Note though that lifetime elision frequently applies:
```rust
// Old
impl<'a> SomeStruct<'a> {
fn get<'a>(x: &'a self) -> &'a T { &self.field }
}
// Should be:
impl<'a> SomeStruct<'a> {
fn get(x: &self) -> &T { &self.field }
}
``
In preparation for [removing the `std::cmp::Ordering` reexport](https://github.com/rust-lang/rust/issues/19253), this needs to be done to prevent errors like:
```
note: in expansion of #[deriving]
note: expansion site
error: unresolved name `std::cmp::Equal`
#[deriving(Clone, PartialEq, PartialOrd, Eq, Ord, Show)]
^~~
```
On AArch64, libc::c_char is u8. There are some places in the code where i8 is assumed, which causes compilation errors.
(AArch64 is not officially supported yet, but this change does not hurt any other targets and makes the code future-proof.)
Build `clean::ConstantItem` values in the `inline` module and
pretty-print the AST for inlined const items.
Doc strings are still missing from inlined constants (see #19773).
Partially address #18156, #19722, #19185Fix#15821
r? @alexcrichton
This is a revival of #19517 (per request of @alexcrichton) now that the new snapshots have landed. We can now remove the last feature gates for if_let, while_let, and tuple_indexing scattered throughout the test sources since these features have been added to Rust.
Closes#19473.
Makes a couple changes that support the implementation of a REPL:
* Implementation of wrapper code for LLVM ExecutionEngine API
* Fixing a change I made earlier to reset compiler state in `phase_1_[...]`
instead of `compile_input` as the latter is not used in a REPL