r?
#3406
Pretty straightforward. I'm using opaque pointers instead trying to get trans and core to agree on the types of the main function and crate map. One oddity is that this required changing the order of the `-lrustrt` argument to the linker in order to resolve `upcall_new_stack`. Linkers are mysterious.
r?
After this patch, macros declared in a module, function, or block can only be used inside of that module, function or block, with the exception of modules declared with the #[macro_escape] attribute; these modules allow macros to escape, and can be used as a limited macro export mechanism.
This pull request also includes miscellaneous comments, lots of new test cases, a few renamings, and a few as-yet-unused data definitions for hygiene.
This pull request moves the logic from os::make_absolute() into the path module and fixes path joining for Windows. It does this by adding an ``unsafe_join()`` function that implements the operating system's path joining semantics.
Additionally it also adds an ``is_restricted()`` method to the trait which will return true if the path points to a windows device file.
These couldn't be overridden and so ended up being quite restrictive. This has
the side effect of changing the stringification of ~vecs, but nothing in
relied on this. Closes#4869.
r? @graydon - This is for greater uniformity (for example, macros that generate
tuples). rustc already supported 1-tuple patterns, but there was no
way to construct a 1-tuple term.
@graydon , as far as your comment on #4898 - it did turn out to be solvable inside the macro (since @luqmana already fixed it using structs instead), but I still think it's a good idea to allow 1-tuples, for uniformity. I don't think anyone is likely to trip over it, and I'm not too worried that it changes the amount of ambiguity.
Issue #3869
review? @nikomatsakis
Convert all uses of vec::slice to vec::view Issue #3869
Rename const_view to const_slice
Renamed mut_view to mut_slice
Fix windows build error. `buf` is borrowed by the call to
`as_mut_buf()` and so we must invoke `slice()` outside of that
call.
For Issue #4709:
**c531506 rt: rand.rs expects `rust_next()` to return `uint32_t`, not `size_t`**
rand.rs expects `rustrt::rand_next()` to return `u32`, but the `rand_next()` C function returns `size_t`: ca71c6ec5b/src/libcore/rand.rs (L34)
**f4320b6 move isaac RNG utility functions to new rust_rng.cpp file**
**665e900 encapsulate isaac RNG in `rust_rng` struct**
Move isaac's `randctx` into a `rust_rng` struct to make names similar to `rand::Rng` function names and prepare for auto-reseeding in the next commit.
**9a78dc9 reseed `rust_rng` after generating 32KB**
Precedents from other languages:
* Haskell's `GenAutoReseed` generator reseeds itself after generating 32KB: http://hackage.haskell.org/packages/archive/DRBG/0.1.2/doc/html/Crypto-Random-DRBG.html#t:GenAutoReseed
* Go's RNG reseeds itself after generating 1MB: https://code.google.com/p/go/source/browse/src/pkg/crypto/rand/rand_unix.go?name=go1.0.3#94
**9a76d71 don't deplete RNG entropy when there is only one runnable task**
`rust_sched_loop::schedule_task()` unnecessarily calls `isaac_rand()` for the common case when there is only 1 runnable task, thus depleting RNG entropy and incurring unnecessary overhead.