Commit Graph

42 Commits

Author SHA1 Message Date
Huon Wilson
5442a47362 std::rand: remove seed_task_rng and RUST_SEED. 2013-10-09 22:22:44 +11:00
Huon Wilson
62fededd8e std::rand: Make Rng.next_u32 non-default, waiting for #7771. 2013-10-09 22:22:44 +11:00
Huon Wilson
618c6afe32 std::rand::os: use the externfn! macro for the Windows RNG. 2013-10-09 22:22:44 +11:00
Huon Wilson
d86de18b61 std::rand::reseeding: seed the reseeder in the SeedableRng impl.
This stops us relying on Default here.
2013-10-09 22:22:43 +11:00
Huon Wilson
649c1759e8 std::rand::reader: describe cfg!(endianness). 2013-10-09 22:22:43 +11:00
Huon Wilson
38732c4b5c std::rand: Correct the implementation of Rand for f32 & f64. 2013-10-09 22:22:43 +11:00
Huon Wilson
a836f13dc0 Documentation & address minor point. 2013-10-09 22:22:43 +11:00
Huon Wilson
71addded64 std::rand: remove seed.
This much better handled by directly calling out to `OSRng` where
appropriate.
2013-10-09 22:22:43 +11:00
Huon Wilson
9db32a2f1d std::rand: adjust the f32 & f64 Rand instances.
The f32 generator now just uses a single u32, and the f64 uses a
single u64. This will make both significantly faster, especially
on 64-bit platforms.
2013-10-09 22:22:43 +11:00
Huon Wilson
98869799eb std::rand: documentation additions & fixes. 2013-10-09 22:22:43 +11:00
Huon Wilson
0b1a0d01a8 std::rand: move the Rand impls into a separate file for neatness. 2013-10-09 22:22:43 +11:00
Huon Wilson
6f4ec72362 std::rand: add & split some tests. 2013-10-09 22:22:43 +11:00
Huon Wilson
29e3b33a09 std::rand: make the windows OSRng more correct, remove some C++.
This lets the C++ code in the rt handle the (slightly) tricky parts of
random number generation: e.g. error detection/handling, and using the
values of the `#define`d options to the various functions.
2013-10-09 22:22:42 +11:00
Huon Wilson
fb9706338d std::rand: improve the task_rng code.
It now:
- can be explicitly seeded from user code (`seed_task_rng`) or from the
  environment (`RUST_SEED`, a positive integer)
- automatically reseeds itself from the OS *unless* it was seeded by
  either method above
- has more documentation
2013-10-09 22:22:42 +11:00
Huon Wilson
92725ae765 std::rand: Add a trait for seeding RNGs: SeedableRng.
This provides 2 methods: .reseed() and ::from_seed that modify and
create respecitively.

Implement this trait for the RNGs in the stdlib for which this makes
sense.
2013-10-09 22:22:42 +11:00
Huon Wilson
0223cf65e4 std::rand: Add ReseedingRng, which will reseed an RNG after it generates a certain number of bytes.
It is an "RNG adaptor" and so any RNG can be wrapped to have this behaviour.
2013-10-09 22:22:42 +11:00
Huon Wilson
f39a215f27 std::rand: add the StdRng wrapper for a blessed RNG.
This is implemented as a wrapper around another RNG. It is designed
to allow the actual implementation to be changed without changing
the external API (e.g. it currently uses a 64-bit generator on 64-
bit platforms, and a 32-bit one on 32-bit platforms; but one could
imagine that the IsaacRng may be deprecated later, and having this
ability to switch algorithms without having to update the points of
use is convenient.)

This is the recommended general use RNG.
2013-10-09 22:22:42 +11:00
Huon Wilson
39a69d323d std::rand: Add OSRng, ReaderRng wrappers around the OS RNG & generic Readers respectively.
The former reads from e.g. /dev/urandom, the latter just wraps any
std::rt::io::Reader into an interface that implements Rng.

This also adds Rng.fill_bytes for efficient implementations of the above
(reading 8 bytes at a time is inefficient when you can read 1000), and
removes the dependence on src/rt (i.e. rand_gen_seed) although this last
one requires implementing hand-seeding of the XorShiftRng used in the
scheduler on Linux/unixes, since OSRng relies on a scheduler existing to
be able to read from /dev/urandom.
2013-10-09 22:22:42 +11:00
Huon Wilson
a2b509656a std::rand: Add an implementation of ISAAC64.
This is 2x faster on 64-bit computers at generating anything larger
than 32-bits.

It has been verified against the canonical C implementation from the
website of the creator of ISAAC64.

Also, move `Rng.next` to `Rng.next_u32` and add `Rng.next_u64` to
take full advantage of the wider word width; otherwise Isaac64 will
always be squeezed down into a u32 wasting half the entropy and
offering no advantage over the 32-bit variant.
2013-10-09 22:22:42 +11:00
Huon Wilson
72bf201d61 std::rand: move the Isaac implementation to its own file. 2013-10-09 22:22:42 +11:00
bors
2733b189ac auto merge of #9250 : erickt/rust/num, r=erickt
This PR solves one of the pain points with c-style enums. Simplifies writing a fn to convert from an int/uint to an enum. It does this through a `#[deriving(FromPrimitive)]` syntax extension.

Before this is committed though, we need to discuss if `ToPrimitive`/`FromPrimitive` has the right design (cc #4819). I've changed all the `.to_int()` and `from_int()` style functions to return `Option<int>` so we can handle partial functions. For this PR though only enums and `extra::num::bigint::*` take advantage of returning None for unrepresentable values. In the long run it'd be better if `i64.to_i8()` returned `None` if the value was too large, but I'll save this for a future PR.

Closes #3868.
2013-10-05 14:26:44 -07:00
flo-l
bf6b198c7e fix some examples in std::rand::Rng 2013-10-04 16:38:05 +02:00
Erick Tryzelaar
d9d1dfc195 std: Replace num::IntConvertible with {To,From}Primitive 2013-10-02 07:55:41 -07:00
bors
d00c9269dc auto merge of #9665 : alexcrichton/rust/snapshot, r=brson
Uses the new snapshots to kill the old `loop` and introduce the new `continue`.
2013-10-02 02:31:29 -07:00
Alex Crichton
4f67dcb24a Migrate users of 'loop' to 'continue'
Closes #9467
2013-10-01 15:53:13 -07:00
Daniel Micay
c9d4ad07c4 remove the float type
It is simply defined as `f64` across every platform right now.

A use case hasn't been presented for a `float` type defined as the
highest precision floating point type implemented in hardware on the
platform. Performance-wise, using the smallest precision correct for the
use case greatly saves on cache space and allows for fitting more
numbers into SSE/AVX registers.

If there was a use case, this could be implemented as simply a type
alias or a struct thanks to `#[cfg(...)]`.

Closes #6592

The mailing list thread, for reference:

https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
2013-10-01 14:54:10 -04:00
Alex Crichton
a8ba31dbf3 std: Remove usage of fmt! 2013-09-30 23:21:18 -07:00
Alex Crichton
409182de6d Update the compiler to not use printf/printfln 2013-09-26 17:05:59 -07:00
Alex Crichton
3585c64d09 rustdoc: Change all code-blocks with a script
find src -name '*.rs' | xargs sed -i '' 's/~~~.*{\.rust}/```rust/g'
    find src -name '*.rs' | xargs sed -i '' 's/ ~~~$/ ```/g'
    find src -name '*.rs' | xargs sed -i '' 's/^~~~$/ ```/g'
2013-09-25 14:27:42 -07:00
Huon Wilson
0951313c1e Remove the C(++) ISAAC Rng from the old rt.
This has to leave rust_gen_seed and rng_gen_seed around since they're
used to initialise the std::rand RNGs.
2013-09-23 00:11:43 +10:00
Huon Wilson
fb923c7d3f std: merge rand::{Rng,RngUtil} with default methods.
Also, documentation & general clean-up:
- remove `gen_char_from`: better served by `sample` or `choose`.
- `gen_bytes` generalised to `gen_vec`.
- `gen_int_range`/`gen_uint_range` merged into `gen_integer_range` and
  made to be properly uniformly distributed. Fixes #8644.

Minor adjustments to other functions.
2013-09-23 00:11:42 +10:00
Huon Wilson
884c1e112d std: move rand.rs to rand/mod.rs. 2013-09-22 21:39:23 +10:00
Tim Chevalier
5da4b4d928 std/extra: changing XXX to FIXME; cleanup
* Get rid of by-value-self workarounds; it works now
* Remove type annotations, they're not needed anymore
2013-08-21 17:17:41 -07:00
Huon Wilson
72fd02d939 doc: convert remaining uses of core:: to std::. 2013-08-16 15:54:14 +10:00
Birunthan Mohanathas
d047cf1ec6 Change 'print(fmt!(...))' to printf!/printfln! in src/lib* 2013-07-24 09:45:20 -04:00
Jens Nockert
1aae28a57d Replaces the free-standing functions in f32, &c.
The free-standing functions in f32, f64, i8, i16, i32, i64, u8, u16,
u32, u64, float, int, and uint are replaced with generic functions in
num instead.

If you were previously using any of those functions, just replace them
with the corresponding function with the same name in num.

Note: If you were using a function that corresponds to an operator, use
the operator instead.
2013-07-08 18:05:17 +02:00
Patrick Walton
f9b54541ee librustc: Disallow "mut" from distributing over bindings.
This is the backwards-incompatible part of per-binding-site "mut".
2013-06-28 10:44:15 -04:00
Graydon Hoare
d904c72af8 replace #[inline(always)] with #[inline]. r=burningtree. 2013-06-18 14:48:48 -07:00
Patrick Walton
8114d0e950 librustc: Disallow multiple patterns from appearing in a "let" declaration.
You can still initialize multiple variables at once with "let (x, y) = (1, 2)".
2013-06-04 21:45:42 -07:00
Daniel Farina
aef1e10eba Remove unnecessary 'use' forms
Fix a laundry list of warnings involving unused imports that glutted
up compilation output.  There are more, but there seems to be some
false positives (where 'remedy' appears to break the build), but this
particular set of fixes seems safe.
2013-05-30 13:08:18 -07:00
Patrick Walton
206ab89629 librustc: Stop reexporting the standard modules from prelude. 2013-05-29 19:04:53 -07:00
Patrick Walton
0c820d4123 libstd: Rename libcore to libstd and libstd to libextra; update makefiles.
This only changes the directory names; it does not change the "real"
metadata names.
2013-05-22 21:57:05 -07:00