This commit relaxes the bound on `Result::unwrap` and `Result::unwrap_err` from
the `Display` trait to the `Debug` trait for generating an error message about
the unwrapping operation.
This commit is a breaking change and any breakage should be mitigated by
ensuring that `Debug` is implemented on the relevant type.
[breaking-change]
This commit is an implementation of [RFC 565][rfc] which is a stabilization of
the `std::fmt` module and the implementations of various formatting traits.
Specifically, the following changes were performed:
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0565-show-string-guidelines.md
* The `Show` trait is now deprecated, it was renamed to `Debug`
* The `String` trait is now deprecated, it was renamed to `Display`
* Many `Debug` and `Display` implementations were audited in accordance with the
RFC and audited implementations now have the `#[stable]` attribute
* Integers and floats no longer print a suffix
* Smart pointers no longer print details that they are a smart pointer
* Paths with `Debug` are now quoted and escape characters
* The `unwrap` methods on `Result` now require `Display` instead of `Debug`
* The `Error` trait no longer has a `detail` method and now requires that
`Display` must be implemented. With the loss of `String`, this has moved into
libcore.
* `impl<E: Error> FromError<E> for Box<Error>` now exists
* `derive(Show)` has been renamed to `derive(Debug)`. This is not currently
warned about due to warnings being emitted on stage1+
While backwards compatibility is attempted to be maintained with a blanket
implementation of `Display` for the old `String` trait (and the same for
`Show`/`Debug`) this is still a breaking change due to primitives no longer
implementing `String` as well as modifications such as `unwrap` and the `Error`
trait. Most code is fairly straightforward to update with a rename or tweaks of
method calls.
[breaking-change]
Closes#21436
I searched for times when we were hiding functions with # in the documentation,
and fixed them to not use it unless neccesary.
I also made random improvements whenever I changed something. For example,
I changed Example to Examples, for consistency.
Fixes#13423
**The implementation is a direct adaptation of libcxx's condition_variable implementation.**
I also added a wait_timeout_with method, which matches the second overload in C++'s condition_variable. The implementation right now is kind of dumb but it works. There is an outstanding issue with it: as is it doesn't support the use case where a user doesn't care about poisoning and wants to continue through poison.
r? @alexcrichton @aturon
**The implementation is a direct adaptation of libcxx's
condition_variable implementation.**
pthread_cond_timedwait uses the non-monotonic system clock. It's
possible to change the clock to a monotonic via pthread_cond_attr, but
this is incompatible with static initialization. To deal with this, we
calculate the timeout using the system clock, and maintain a separate
record of the start and end times with a monotonic clock to be used for
calculation of the return value.
This PR adds rules for negative implementations. It follows pretty much what the [RFC](https://github.com/rust-lang/rfcs/blob/master/text/0019-opt-in-builtin-traits.md) says with 1 main difference:
Instead of positive implementations override negative implementations, this have been implemented in a way that a negative implementation of `Trait` for `T` will overlap with a positive implementation, causing a coherence error.
@nikomatsakis r?
cc #13231
[breaking-change]
This gets rid of the 'experimental' level, removes the non-staged_api
case (i.e. stability levels for out-of-tree crates), and lets the
staged_api attributes use 'unstable' and 'deprecated' lints.
This makes the transition period to the full feature staging design
a bit nicer.
This commit takes a first pass at stabilizing `std::thread`:
* It removes the `detach` method in favor of two constructors -- `spawn`
for detached threads, `scoped` for "scoped" (i.e., must-join)
threads. This addresses some of the surprise/frustrating debug
sessions with the previous API, in which `spawn` produced a guard that
on destruction joined the thread (unless `detach` was called).
The reason to have the division in part is that `Send` will soon not
imply `'static`, which means that `scoped` thread creation can take a
closure over *shared stack data* of the parent thread. On the other
hand, this means that the parent must not pop the relevant stack
frames while the child thread is running. The `JoinGuard` is used to
prevent this from happening by joining on drop (if you have not
already explicitly `join`ed.) The APIs around `scoped` are
future-proofed for the `Send` changes by taking an additional lifetime
parameter. With the current definition of `Send`, this is forced to be
`'static`, but when `Send` changes these APIs will gain their full
flexibility immediately.
Threads that are `spawn`ed, on the other hand, are detached from the
start and do not yield an RAII guard.
The hope is that, by making `scoped` an explicit opt-in with a very
suggestive name, it will be drastically less likely to be caught by a
surprising deadlock due to an implicit join at the end of a scope.
* The module itself is marked stable.
* Existing methods other than `spawn` and `scoped` are marked stable.
The migration path is:
```rust
Thread::spawn(f).detached()
```
becomes
```rust
Thread::spawn(f)
```
while
```rust
let res = Thread::spawn(f);
res.join()
```
becomes
```rust
let res = Thread::scoped(f);
res.join()
```
[breaking-change]
* The `sync` module is stable
* The `sync::mpsc` module is stable
* The `Sender::send` method is stable.
* The `Once::doit` method is now removed.
* Deprecated atomic initializers are removed.
* Renamed atomic initializers are now stable.
This removes a large array of deprecated functionality, regardless of how
recently it was deprecated. The purpose of this commit is to clean out the
standard libraries and compiler for the upcoming alpha release.
Some notable compiler changes were to enable warnings for all now-deprecated
command line arguments (previously the deprecated versions were silently
accepted) as well as removing deriving(Zero) entirely (the trait was removed).
The distribution no longer contains the libtime or libregex_macros crates. Both
of these have been deprecated for some time and are available externally.
This commit is an implementation of [RFC 503][rfc] which is a stabilization
story for the prelude. Most of the RFC was directly applied, removing reexports.
Some reexports are kept around, however:
* `range` remains until range syntax has landed to reduce churn.
* `Path` and `GenericPath` remain until path reform lands. This is done to
prevent many imports of `GenericPath` which will soon be removed.
* All `io` traits remain until I/O reform lands so imports can be rewritten all
at once to `std::io::prelude::*`.
This is a breaking change because many prelude reexports have been removed, and
the RFC can be consulted for the exact list of removed reexports, as well as to
find the locations of where to import them.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0503-prelude-stabilization.md
[breaking-change]
Closes#20068
This pass performs a second pass of stabilization through the `std::sync`
module, avoiding modules/types that are being handled in other PRs (e.g.
mutexes, rwlocks, condvars, and channels).
The following items are now stable
* `sync::atomic`
* `sync::atomic::ATOMIC_BOOL_INIT` (was `INIT_ATOMIC_BOOL`)
* `sync::atomic::ATOMIC_INT_INIT` (was `INIT_ATOMIC_INT`)
* `sync::atomic::ATOMIC_UINT_INIT` (was `INIT_ATOMIC_UINT`)
* `sync::Once`
* `sync::ONCE_INIT`
* `sync::Once::call_once` (was `doit`)
* C == `pthread_once(..)`
* Boost == `call_once(..)`
* Windows == `InitOnceExecuteOnce`
* `sync::Barrier`
* `sync::Barrier::new`
* `sync::Barrier::wait` (now returns a `bool`)
* `sync::Semaphore::new`
* `sync::Semaphore::acquire`
* `sync::Semaphore::release`
The following items remain unstable
* `sync::SemaphoreGuard`
* `sync::Semaphore::access` - it's unclear how this relates to the poisoning
story of mutexes.
* `sync::TaskPool` - the semantics of a failing task and whether a thread is
re-attached to a thread pool are somewhat unclear, and the
utility of this type in `sync` is question with respect to
the jobs of other primitives. This type will likely become
stable or move out of the standard library over time.
* `sync::Future` - futures as-is have yet to be deeply re-evaluated with the
recent core changes to Rust's synchronization story, and will
likely become stable in the future but are unstable until
that time comes.
[breaking-change]
Since runtime is removed, rust has no tasks anymore and everything is moving
from being task-* to thread-*. Let’s rename TaskRng as well!
This is a breaking change. If a breaking change for consistency is not desired, feel free to close.
This commit is a second pass stabilization for the `std::comm` module,
performing the following actions:
* The entire `std::comm` module was moved under `std::sync::mpsc`. This movement
reflects that channels are just yet another synchronization primitive, and
they don't necessarily deserve a special place outside of the other
concurrency primitives that the standard library offers.
* The `send` and `recv` methods have all been removed.
* The `send_opt` and `recv_opt` methods have been renamed to `send` and `recv`.
This means that all send/receive operations return a `Result` now indicating
whether the operation was successful or not.
* The error type of `send` is now a `SendError` to implement a custom error
message and allow for `unwrap()`. The error type contains an `into_inner`
method to extract the value.
* The error type of `recv` is now `RecvError` for the same reasons as `send`.
* The `TryRecvError` and `TrySendError` types have had public reexports removed
of their variants and the variant names have been tweaked with enum
namespacing rules.
* The `Messages` iterator is renamed to `Iter`
This functionality is now all `#[stable]`:
* `Sender`
* `SyncSender`
* `Receiver`
* `std::sync::mpsc`
* `channel`
* `sync_channel`
* `Iter`
* `Sender::send`
* `Sender::clone`
* `SyncSender::send`
* `SyncSender::try_send`
* `SyncSender::clone`
* `Receiver::recv`
* `Receiver::try_recv`
* `Receiver::iter`
* `SendError`
* `RecvError`
* `TrySendError::{mod, Full, Disconnected}`
* `TryRecvError::{mod, Empty, Disconnected}`
* `SendError::into_inner`
* `TrySendError::into_inner`
This is a breaking change due to the modification of where this module is
located, as well as the changing of the semantics of `send` and `recv`. Most
programs just need to rename imports of `std::comm` to `std::sync::mpsc` and
add calls to `unwrap` after a send or a receive operation.
[breaking-change]
All of the current std::sync primitives have poisoning enable which means that
when a task fails inside of a write-access lock then all future attempts to
acquire the lock will fail. This strategy ensures that stale data whose
invariants are possibly not upheld are never viewed by other tasks to help
propagate unexpected panics (bugs in a program) among tasks.
Currently there is no way to test whether a mutex or rwlock is poisoned. One
method would be to duplicate all the methods with a sister foo_catch function,
for example. This pattern is, however, against our [error guidelines][errors].
As a result, this commit exposes the fact that a task has failed internally
through the return value of a `Result`.
[errors]: https://github.com/rust-lang/rfcs/blob/master/text/0236-error-conventions.md#do-not-provide-both-result-and-fail-variants
All methods now return a `LockResult<T>` or a `TryLockResult<T>` which
communicates whether the lock was poisoned or not. In a `LockResult`, both the
`Ok` and `Err` variants contains the `MutexGuard<T>` that is being returned in
order to allow access to the data if poisoning is not desired. This also means
that the lock is *always* held upon returning from `.lock()`.
A new type, `PoisonError`, was added with one method `into_guard` which can
consume the assertion that a lock is poisoned to gain access to the underlying
data.
This is a breaking change because the signatures of these methods have changed,
often incompatible ways. One major difference is that the `wait` methods on a
condition variable now consume the guard and return it in as a `LockResult` to
indicate whether the lock was poisoned while waiting. Most code can be updated
by calling `.unwrap()` on the return value of `.lock()`.
[breaking-change]
This commit is an implementation of [RFC 503][rfc] which is a stabilization
story for the prelude. Most of the RFC was directly applied, removing reexports.
Some reexports are kept around, however:
* `range` remains until range syntax has landed to reduce churn.
* `Path` and `GenericPath` remain until path reform lands. This is done to
prevent many imports of `GenericPath` which will soon be removed.
* All `io` traits remain until I/O reform lands so imports can be rewritten all
at once to `std::io::prelude::*`.
This is a breaking change because many prelude reexports have been removed, and
the RFC can be consulted for the exact list of removed reexports, as well as to
find the locations of where to import them.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0503-prelude-stabilization.md
[breaking-change]
Closes#20068
Since runtime is removed, rust has no tasks anymore and everything is moving
from being task-* to thread-*. Let’s rename TaskRng as well!
* Rename TaskRng to ThreadRng
* Rename task_rng to thread_rng
[breaking-change]
This commit is part of a series that introduces a `std::thread` API to
replace `std::task`.
In the new API, `spawn` returns a `JoinGuard`, which by default will
join the spawned thread when dropped. It can also be used to join
explicitly at any time, returning the thread's result. Alternatively,
the spawned thread can be explicitly detached (so no join takes place).
As part of this change, Rust processes now terminate when the main
thread exits, even if other detached threads are still running, moving
Rust closer to standard threading models. This new behavior may break code
that was relying on the previously implicit join-all.
In addition to the above, the new thread API also offers some built-in
support for building blocking abstractions in user space; see the module
doc for details.
Closes#18000
[breaking-change]
Brief note: This does *not* affect anything in the prelude
Part of #19253
All this does is remove the reexporting of Result and Option from their
respective modules. More core reexports might be removed, but these ones
are the safest to remove since these enums (and their variants) are included in
the prelude.
[breaking-change]
This commit is a reimplementation of `std::sync` to be based on the
system-provided primitives wherever possible. The previous implementation was
fundamentally built on top of channels, and as part of the runtime reform it has
become clear that this is not the level of abstraction that the standard level
should be providing. This rewrite aims to provide as thin of a shim as possible
on top of the system primitives in order to make them safe.
The overall interface of the `std::sync` module has in general not changed, but
there are a few important distinctions, highlighted below:
* The condition variable type, `Condvar`, has been separated out of a `Mutex`.
A condition variable is now an entirely separate type. This separation
benefits users who only use one mutex, and provides a clearer distinction of
who's responsible for managing condition variables (the application).
* All of `Condvar`, `Mutex`, and `RWLock` are now directly built on top of
system primitives rather than using a custom implementation. The `Once`,
`Barrier`, and `Semaphore` types are still built upon these abstractions of
the system primitives.
* The `Condvar`, `Mutex`, and `RWLock` types all have a new static type and
constant initializer corresponding to them. These are provided primarily for C
FFI interoperation, but are often useful to otherwise simply have a global
lock. The types, however, will leak memory unless `destroy()` is called on
them, which is clearly documented.
* The `Condvar` implementation for an `RWLock` write lock has been removed. This
may be added back in the future with a userspace implementation, but this
commit is focused on exposing the system primitives first.
* The fundamental architecture of this design is to provide two separate layers.
The first layer is that exposed by `sys_common` which is a cross-platform
bare-metal abstraction of the system synchronization primitives. No attempt is
made at making this layer safe, and it is quite unsafe to use! It is currently
not exported as part of the API of the standard library, but the stabilization
of the `sys` module will ensure that these will be exposed in time. The
purpose of this layer is to provide the core cross-platform abstractions if
necessary to implementors.
The second layer is the layer provided by `std::sync` which is intended to be
the thinnest possible layer on top of `sys_common` which is entirely safe to
use. There are a few concerns which need to be addressed when making these
system primitives safe:
* Once used, the OS primitives can never be **moved**. This means that they
essentially need to have a stable address. The static primitives use
`&'static self` to enforce this, and the non-static primitives all use a
`Box` to provide this guarantee.
* Poisoning is leveraged to ensure that invalid data is not accessible from
other tasks after one has panicked.
In addition to these overall blanket safety limitations, each primitive has a
few restrictions of its own:
* Mutexes and rwlocks can only be unlocked from the same thread that they
were locked by. This is achieved through RAII lock guards which cannot be
sent across threads.
* Mutexes and rwlocks can only be unlocked if they were previously locked.
This is achieved by not exposing an unlocking method.
* A condition variable can only be waited on with a locked mutex. This is
achieved by requiring a `MutexGuard` in the `wait()` method.
* A condition variable cannot be used concurrently with more than one mutex.
This is guaranteed by dynamically binding a condition variable to
precisely one mutex for its entire lifecycle. This restriction may be able
to be relaxed in the future (a mutex is unbound when no threads are
waiting on the condvar), but for now it is sufficient to guarantee safety.
* Condvars now support timeouts for their blocking operations. The
implementation for these operations is provided by the system.
Due to the modification of the `Condvar` API, removal of the `std::sync::mutex`
API, and reimplementation, this is a breaking change. Most code should be fairly
easy to port using the examples in the documentation of these primitives.
[breaking-change]
Closes#17094Closes#18003