The Windows-specific instruction under 'Quick Start' linked the wiki article on getting started developing Rust itself, but the quick start is just about obtaining a working Rust installation. The actual wiki page with Windows-specific instructions was difficult to find.
The most important thing to note on Windows is that you need mingw-builds, and it is totally not obvious. The only place where I have seen it mentioned is the wiki page, which was difficult to find before.
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To reproduce issue on commit ba246100ca
it does not suffice to add just `check-build-compiletest` to
`check-secondary`; one must also ensure that `check-build-compiletest`
precedes the satisification of the `check` rule.
Otherwise hidden dependencies of `compiletest` would end up getting
satisfied when make builds `rustc` at each stage in order to
eventually run `check-stage2`.
So to handle that I moved `check-secondary` before `check` in the
`check-all` rule that bors uses, and for good measure, I also put
`check-build-compiltest` at the front of the `check-secondary` rule's
dependencies.
My understanding is that running `check-secondary` should be
relatively cheap, and thus such a reordering will not hurt bors.
----
Fix#17883.
This improves the spectralnorm shootout benchmark through a few vectors after
looking at the leading C implementation:
* The simd-based f64x2 is now used to parallelize a few computations
* RWLock usage has been removed. A custom `parallel` function was added as a
form of stack-based fork-join parallelism. I found that the contention on the
locks was high as well as hindering other optimizations.
This does, however, introduce one `unsafe` block into the benchmarks, which
previously had none.
In terms of timings, the before and after numbers are:
```
$ time ./shootout-spectralnorm-before
./shootout-spectralnorm-before 2.07s user 0.71s system 324% cpu 0.857 total
$ time ./shootout-spectralnorm-before 5500
./shootout-spectralnorm-before 5500 11.88s user 1.13s system 459% cpu 2.830 total
$ time ./shootout-spectralnorm-after
./shootout-spectralnorm-after 0.58s user 0.01s system 280% cpu 0.210 tota
$ time ./shootout-spectralnorm-after 5500
./shootout-spectralnorm-after 5500 3.55s user 0.01s system 455% cpu 0.783 total
```
Function arguments are (hopefully!) the last places where allocas don't
get proper markers for the end of their lifetimes. This means that this
code using 64 bytes of stack for the function arguments:
````rust
std::io::println("1");
std::io::println("2");
std::io::println("3");
std::io::println("4");
````
But with the proper lifetime markers, the slots can be reused, and
the arguments only need 16 bytes of stack.
All deprecation warnings have been converted to errors. This includes
the warning for multiple cfgs on one item. We'll leave that as an error
for some period of time to ensure that all uses are updated before the
behavior changes from "or" to "and".
Position independent code has fewer requirements in executables, so pass
the appropriate flag to LLVM in order to allow more optimization. At the
moment this means faster thread-local storage.
compiletest: compact "linux" "macos" etc.as "unix".
liballoc: remove a superfluous "use".
libcollections: remove invocations of deprecated methods in favor of
their suggested replacements and use "_" for a loop counter.
libcoretest: remove invocations of deprecated methods; also add
"allow(deprecated)" for testing a deprecated method itself.
libglob: use "cfg_attr".
libgraphviz: add a test for one of data constructors.
libgreen: remove a superfluous "use".
libnum: "allow(type_overflow)" for type cast into u8 in a test code.
librustc: names of static variables should be in upper case.
libserialize: v[i] instead of get().
libstd/ascii: to_lowercase() instead of to_lower().
libstd/bitflags: modify AnotherSetOfFlags to use i8 as its backend.
It will serve better for testing various aspects of bitflags!.
libstd/collections: "allow(deprecated)" for testing a deprecated
method itself.
libstd/io: remove invocations of deprecated methods and superfluous "use".
Also add #[test] where it was missing.
libstd/num: introduce a helper function to effectively remove
invocations of a deprecated method.
libstd/path and rand: remove invocations of deprecated methods and
superfluous "use".
libstd/task and libsync/comm: "allow(deprecated)" for testing
a deprecated method itself.
libsync/deque: remove superfluous "unsafe".
libsync/mutex and once: names of static variables should be in upper case.
libterm: introduce a helper function to effectively remove
invocations of a deprecated method.
We still see a few warnings about using obsoleted native::task::spawn()
in the test modules for libsync. I'm not sure how I should replace them
with std::task::TaksBuilder and native::task::NativeTaskBuilder
(dependency to libstd?)
Signed-off-by: NODA, Kai <nodakai@gmail.com>
`strftime` currently returns a `String`. This does not indicate that
this function may return an error due to to a malformed format string.
This change introduces a `ParseError` enum which indicates the type of
error that occurred. The return type of `strptime` was also changed to
use this new enum instead of returning `Result<String, String>`. Now,
all instances where `strftime` was used need to have their return value
checked to see if it were valid or not.
[breaking-change]
All deprecation warnings have been converted to errors. This includes
the warning for multiple cfgs on one item. We'll leave that as an error
for some period of time to ensure that all uses are updated before the
behavior changes from "or" to "and".
Doing so would incur deeply nested expansion of the tree with no useful
side effects. This is problematic for "wide" data types such as structs
with dozens of fields but where only a few are actually being matched or bound.
Most notably, matching a fixed slice would use a number of stack frames that
grows with the number of elements in the slice.
Fixes#17877.
Position independent code has fewer requirements in executables, so pass
the appropriate flag to LLVM in order to allow more optimization. At the
moment this means faster thread-local storage.