f27ad3d3e9
compiletest: compact "linux" "macos" etc.as "unix". liballoc: remove a superfluous "use". libcollections: remove invocations of deprecated methods in favor of their suggested replacements and use "_" for a loop counter. libcoretest: remove invocations of deprecated methods; also add "allow(deprecated)" for testing a deprecated method itself. libglob: use "cfg_attr". libgraphviz: add a test for one of data constructors. libgreen: remove a superfluous "use". libnum: "allow(type_overflow)" for type cast into u8 in a test code. librustc: names of static variables should be in upper case. libserialize: v[i] instead of get(). libstd/ascii: to_lowercase() instead of to_lower(). libstd/bitflags: modify AnotherSetOfFlags to use i8 as its backend. It will serve better for testing various aspects of bitflags!. libstd/collections: "allow(deprecated)" for testing a deprecated method itself. libstd/io: remove invocations of deprecated methods and superfluous "use". Also add #[test] where it was missing. libstd/num: introduce a helper function to effectively remove invocations of a deprecated method. libstd/path and rand: remove invocations of deprecated methods and superfluous "use". libstd/task and libsync/comm: "allow(deprecated)" for testing a deprecated method itself. libsync/deque: remove superfluous "unsafe". libsync/mutex and once: names of static variables should be in upper case. libterm: introduce a helper function to effectively remove invocations of a deprecated method. We still see a few warnings about using obsoleted native::task::spawn() in the test modules for libsync. I'm not sure how I should replace them with std::task::TaksBuilder and native::task::NativeTaskBuilder (dependency to libstd?) Signed-off-by: NODA, Kai <nodakai@gmail.com> |
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man | ||
mk | ||
src | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.mailmap | ||
.travis.yml | ||
AUTHORS.txt | ||
configure | ||
CONTRIBUTING.md | ||
COPYRIGHT | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
Makefile.in | ||
README.md | ||
RELEASES.md |
The Rust Programming Language
This is a compiler for Rust, including standard libraries, tools and documentation.
Quick Start
- Download a binary installer for your platform.
- Read the guide.
- Enjoy!
Note: Windows users can read the detailed getting started notes on the wiki.
Building from Source
-
Make sure you have installed the dependencies:
g++
4.7 orclang++
3.xpython
2.6 or later (but not 3.x)perl
5.0 or later- GNU
make
3.81 or later curl
git
-
Download and build Rust:
You can either download a tarball or build directly from the repo.
To build from the tarball do:
$ curl -O https://static.rust-lang.org/dist/rust-nightly.tar.gz $ tar -xzf rust-nightly.tar.gz $ cd rust-nightly
Or to build from the repo do:
$ git clone https://github.com/rust-lang/rust.git $ cd rust
Now that you have Rust's source code, you can configure and build it:
$ ./configure $ make && make install
Note: You may need to use
sudo make install
if you do not normally have permission to modify the destination directory. The install locations can be adjusted by passing a--prefix
argument toconfigure
. Various other options are also supported, pass--help
for more information on them.When complete,
make install
will place several programs into/usr/local/bin
:rustc
, the Rust compiler, andrustdoc
, the API-documentation tool. -
Read the guide.
-
Enjoy!
Building on Windows
To easily build on windows we can use MSYS2:
-
Grab the latest MSYS2 installer and go through the installer.
-
Now from the MSYS2 terminal we want to install the mingw64 toolchain and the other tools we need.
$ pacman -S mingw-w64-i686-toolchain $ pacman -S base-devel
-
With that now start
mingw32_shell.bat
from where you installed MSYS2 (i.e.C:\msys
). -
From there just navigate to where you have Rust's source code, configure and build it:
$ ./configure $ make && make install
Notes
Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier state of development). As such, source builds require a connection to the Internet, to fetch snapshots, and an OS that can execute the available snapshot binaries.
Snapshot binaries are currently built and tested on several platforms:
- Windows (7, 8, Server 2008 R2), x86 only
- Linux (2.6.18 or later, various distributions), x86 and x86-64
- OSX 10.7 (Lion) or greater, x86 and x86-64
You may find that other platforms work, but these are our officially supported build environments that are most likely to work.
Rust currently needs about 1.5 GiB of RAM to build without swapping; if it hits swap, it will take a very long time to build.
There is a lot more documentation in the wiki.
Getting help and getting involved
The Rust community congregates in a few places:
- StackOverflow - Get help here.
- /r/rust - General discussion.
- discuss.rust-lang.org - For development of the Rust language itself.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.