feat: Diagnose some incorrect usages of the question mark operator
Trying to figure out how the type stuff in r-a works some more, I think I am doing this correct here but I am not quite sure :)
Bump chalk
There's a bug in current chalk that prevents us from properly supporting GATs, which is supposed to be fixed in v0.86. Note the following:
- v0.86 is only going to be released next Sunday so I'll keep this PR as draft until then.
- This doesn't compile without https://github.com/rust-lang/chalk/pull/779, which I hope will be included in v0.86. I confirmed this compiles with it locally.
Two breaking changes from v0.84:
- `TypeFolder` has been split into `TypeFolder` and `FallibleTypeFolder` (https://github.com/rust-lang/chalk/pull/772)
- `ProjectionTy::self_type_parameter()` has been removed (https://github.com/rust-lang/chalk/pull/778)
Two breaking changes:
- `TypeFolder` has been split into `TypeFolder` and `FallibleTypeFolder`
- `ProjectionTy::self_type_parameter()` has been removed
feat: Autocomplete Cargo-defined env vars in `env!` and `option_env!` (#12448)
Closes#12448
Important to know:
- Variables are taken from https://doc.rust-lang.org/cargo/reference/environment-variables.html and hardcoded as a const array.
- For the sake of simplicity I didn't include the autocompletion of `CARGO_BIN_EXE_<name>` and `OUT_DIR` since it would require information about build.rs and binary name. If somebody knows an easy way of obtaining them I can add those vars as well :)
fix: reorder dyn bounds on render
Fixes#13368#13192 changed the order of dyn bounds, violating the [contract](3a69435af7/crates/hir-ty/src/display.rs (L896-L901)) with `write_bounds_like_dyn_trait()` on render. The projection bounds are expected to come right after the trait bound they are accompanied with.
Although the reordering procedure can be made a bit more efficient, I opted for relying only on the [invariants](3a69435af7/crates/hir-ty/src/lower.rs (L995-L998)) currently documented in `lower_dyn_trait()`. It's not the hottest path and dyn bounds tend to be short so I believe it shouldn't hurt performance noticeably.