This commit adds a new target to the compiler: wasm32-unknown-unknown. This
target is a reimagining of what it looks like to generate WebAssembly code from
Rust. Instead of using Emscripten which can bring with it a weighty runtime this
instead is a target which uses only the LLVM backend for WebAssembly and a
"custom linker" for now which will hopefully one day be direct calls to lld.
Notable features of this target include:
* There is zero runtime footprint. The target assumes nothing exists other than
the wasm32 instruction set.
* There is zero toolchain footprint beyond adding the target. No custom linker
is needed, rustc contains everything.
* Very small wasm modules can be generated directly from Rust code using this
target.
* Most of the standard library is stubbed out to return an error, but anything
related to allocation works (aka `HashMap`, `Vec`, etc).
* Naturally, any `#[no_std]` crate should be 100% compatible with this new
target.
This target is currently somewhat janky due to how linking works. The "linking"
is currently unconditional whole program LTO (aka LLVM is being used as a
linker). Naturally that means compiling programs is pretty slow! Eventually
though this target should have a linker.
This target is also intended to be quite experimental. I'm hoping that this can
act as a catalyst for further experimentation in Rust with WebAssembly. Breaking
changes are very likely to land to this target, so it's not recommended to rely
on it in any critical capacity yet. We'll let you know when it's "production
ready".
---
Currently testing-wise this target is looking pretty good but isn't complete.
I've got almost the entire `run-pass` test suite working with this target (lots
of tests ignored, but many passing as well). The `core` test suite is still
getting LLVM bugs fixed to get that working and will take some time. Relatively
simple programs all seem to work though!
---
It's worth nothing that you may not immediately see the "smallest possible wasm
module" for the input you feed to rustc. For various reasons it's very difficult
to get rid of the final "bloat" in vanilla rustc (again, a real linker should
fix all this). For now what you'll have to do is:
cargo install --git https://github.com/alexcrichton/wasm-gc
wasm-gc foo.wasm bar.wasm
And then `bar.wasm` should be the smallest we can get it!
---
In any case for now I'd love feedback on this, particularly on the various
integration points if you've got better ideas of how to approach them!
This commit alters the build process of the compiler to build a static
librustrt.a instead of a dynamic version. This means that we can stop
distributing librustrt as well as default linking against it in the compiler.
This also means that if you attempt to build rust code without libstd, it will
no longer work if there are any landing pads in play. The reason for this is
that LLVM and rustc will emit calls to the various upcalls in librustrt used to
manage exception handling. In theory we could split librustrt into librustrt and
librustupcall. We would then distribute librustupcall and link to it for all
programs using landing pads, but I would rather see just one librustrt artifact
and simplify the build process.
The major benefit of doing this is that building a static rust library for use
in embedded situations all of a sudden just became a whole lot more feasible.
Closes#3361
These two attributes are no longer useful now that Rust has decided to leave
segmented stacks behind. It is assumed that the rust task's stack is always
large enough to make an FFI call (due to the stack being very large).
There's always the case of stack overflow, however, to consider. This does not
change the behavior of stack overflow in Rust. This is still normally triggered
by the __morestack function and aborts the whole process.
C stack overflow will continue to corrupt the stack, however (as it did before
this commit as well). The future improvement of a guard page at the end of every
rust stack is still unimplemented and is intended to be the mechanism through
which we attempt to detect C stack overflow.
Closes#8822Closes#10155
adjusting a few foreign functions that were declared with by-ref
mode. This also allows us to remove by-val mode in the near future.
With copy mode, though, we have to be careful because Rust will implicitly pass
somethings by pointer but this may not be the C ABI rules. For example, rust
will pass a struct Foo as a Foo*. So I added some code into the adapters to
fix this (though the C ABI rules may put the pointer back, oh well).
This patch also includes a lint mode for the use of by-ref mode
in foreign functions as the semantics of this have changed.