Rewrite implementation of `#[alloc_error_handler]`
The new implementation doesn't use weak lang items and instead changes `#[alloc_error_handler]` to an attribute macro just like `#[global_allocator]`.
The attribute will generate the `__rg_oom` function which is called by the compiler-generated `__rust_alloc_error_handler`. If no `__rg_oom` function is defined in any crate then the compiler shim will call `__rdl_oom` in the alloc crate which will simply panic.
This also fixes link errors with `-C link-dead-code` with `default_alloc_error_handler`: `__rg_oom` was previously defined in the alloc crate and would attempt to reference the `oom` lang item, even if it didn't exist. This worked as long as `__rg_oom` was excluded from linking since it was not called.
This is a prerequisite for the stabilization of `default_alloc_error_handler` (#102318).
Enable RUSTC_BOOTSTRAP for a few steps
This forward-ports this commit so we don't need to keep applying it when branching beta (as done in 1.64, 1.65, and 1.66 beta bumps).
Remove generation of tuple struct fields in the search index
This comes from [this discussion](https://github.com/rust-lang/rust/pull/103710) as they're not very useful.
r? `@notriddle`
interpret: move type_name implementation to an interpreter-independent helper file
This should avoid pinging rust-lang/miri each time that file changes, which is really not necessary.
r? `@oli-obk`
Reduce span of let else irrefutable_let_patterns warning
Huge spans aren't good for IDE users as they underline constructs that are possibly multiline.
Similar PR to #90761 which did the same for the `unused_macros` lint.
Update note about unstable split-debuginfo flag.
split-debuginfo was effectively stabilized in #98051. The note about it requiring `-Z unstable-options` is no longer accurate.
The rules for when it is gated and when it is supported are somewhat complex. I considered removing the note entirely, or making it more generic, but opted to instead try to summarize the current state.
Add better python discovery
The Microsoft Store version of Python installs itself as `pythonM.m`, with `M` being the major version and `m` the minor.
The `x.ps1` script will now search for python executables whose command matches the regex `python\d`.
The `\d` at the end is to protect from using the `pythonw` versions, which do not work as standard python.
Include both benchmarks and tests in the numbers given to `TeFiltered{,Out}`
Fixes#103794
`#[bench]` is broken on nightly without this, sadly. It apparently has no test coverage. In addition to manually testing, I've added a run-make smokecheck for this (which would have caught the issue), but it would be nice to have a better way to test, err, libtest. For now we should get this in ASAP IMO
The new implementation doesn't use weak lang items and instead changes
`#[alloc_error_handler]` to an attribute macro just like
`#[global_allocator]`.
The attribute will generate the `__rg_oom` function which is called by
the compiler-generated `__rust_alloc_error_handler`. If no `__rg_oom`
function is defined in any crate then the compiler shim will call
`__rdl_oom` in the alloc crate which will simply panic.
This also fixes link errors with `-C link-dead-code` with
`default_alloc_error_handler`: `__rg_oom` was previously defined in the
alloc crate and would attempt to reference the `oom` lang item, even if
it didn't exist. This worked as long as `__rg_oom` was excluded from
linking since it was not called.
This is a prerequisite for the stabilization of
`default_alloc_error_handler` (#102318).
Rollup of 8 pull requests
Successful merges:
- #97971 (Enable varargs support for calling conventions other than C or cdecl )
- #101428 (Add mir building test directory)
- #101944 (rustdoc: clean up `#toggle-all-docs`)
- #102101 (check lld version to choose correct option to disable multi-threading in tests)
- #102689 (Add a tier 3 target for the Sony PlayStation 1)
- #103746 (rustdoc: add support for incoherent impls on structs and traits)
- #103758 (Add regression test for reexports in search results)
- #103764 (All verbosity checks in `PrettyPrinter` now go through `PrettyPrinter::should_print_verbose`)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
All verbosity checks in `PrettyPrinter` now go through `PrettyPrinter::should_print_verbose`
Follow-up to #103428. That pr only partially fixed#94187. In some cases (like closures) `std::any::type_name` was still producing a different output when `-Zverbose` was enabled.
This pr fixes those cases and adds a new function `PrettyPrinter::should_print_verbose`. This function should always be used over `self.tcx().sess.verbose()` inside a `impl PrettyPrinter`.
Maybe closes#94187 now.
r? ``@compiler-errors``
Add a tier 3 target for the Sony PlayStation 1
This adds a tier 3 target, `mipsel-sony-psx`, for the Sony PlayStation 1. I've tested it pretty thoroughly with [this SDK](https://github.com/ayrtonm/psx-sdk-rs) I wrote for it.
From the [tier 3 target policy](https://doc.rust-lang.org/rustc/target-tier-policy.html#tier-3-target-policy) (I've omitted the subpoints for brevity, but read over everything)
> A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
I'd be the designated developer
> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
The target name follows the conventions of the existing PSP target (`mipsel-sony-psp`) and uses `psx` following the convention of the broader [PlayStation homebrew community](https://psx-spx.consoledev.net/).
> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
No legal issues with this target.
> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
👍
> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
The psx supports `core` and `alloc`, but will likely not support `std` anytime soon.
> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary.
This target has an SDK and a `cargo-psx` tool for formatting binaries as psx executables. Documentation and examples are provided in the [psx-sdk-rs README](https://github.com/ayrtonm/psx-sdk-rs#psx-sdk-rs), the SDK and cargo tool are both available through crates.io and docs.rs has [SDK documentation](https://docs.rs/psx/latest/psx/).
> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
👍
> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
No problem
check lld version to choose correct option to disable multi-threading in tests
Testing compiler with 'use-lld = true' may be incorrect with old lld.
Flag, disabling multi-threading, should consider lld version.
r? ``@petrochenkov``
rustdoc: clean up `#toggle-all-docs`
This change converts the element from an `<a>` link to a button. It's pretty much directly trading slightly more CSS for slightly less HTML, and it's also semantically correct (so you don't get a broken "bookmark" option when you right click on it).
While doing this, I also got rid of the unnecessary `class="inner"` attribute on the inner span. There was a style targeting `.collapse-toggle > .inner`, but no CSS ever targeted the `#toggle-all-docs > .inner`.
Preview: https://notriddle.com/notriddle-rustdoc-test/button-toggle-all-docs/index.html
Add mir building test directory
The first commit renames `mir-map.0` mir dumps to `built.after` dumps. I am happy to drop this commit if someone can explain the origin of the name.
The second commit moves a bunch of mir building tests into their own directory. I did my best to make sure that all of these tests are actually testing mir building, and not just incidentally using `built.after`
r? ``@oli-obk``
Enable varargs support for calling conventions other than C or cdecl
This patch makes it possible to use varargs for calling conventions,
which are either based on C (efiapi) or C is based on them (sysv64 and win64).
Also pinging ``@phlopsi,`` because he noticed first this oversight when writing a library for UEFI.
Use `br` instead of `switch` in more cases.
`codegen_switchint_terminator` already uses `br` instead of `switch` when there is one normal target plus the `otherwise` target. But there's another common case with two normal targets and an `otherwise` target that points to an empty unreachable BB. This comes up a lot when switching on the tags of enums that use niches.
The pattern looks like this:
```
bb1: ; preds = %bb6
%3 = load i8, ptr %_2, align 1, !range !9, !noundef !4
%4 = sub i8 %3, 2
%5 = icmp eq i8 %4, 0
%_6 = select i1 %5, i64 0, i64 1
switch i64 %_6, label %bb3 [
i64 0, label %bb4
i64 1, label %bb2
]
bb3: ; preds = %bb1
unreachable
```
This commit adds code to convert the `switch` to a `br`:
```
bb1: ; preds = %bb6
%3 = load i8, ptr %_2, align 1, !range !9, !noundef !4
%4 = sub i8 %3, 2
%5 = icmp eq i8 %4, 0
%_6 = select i1 %5, i64 0, i64 1
%6 = icmp eq i64 %_6, 0
br i1 %6, label %bb4, label %bb2
bb3: ; No predecessors!
unreachable
```
This has a surprisingly large effect on compile times, with reductions of 5% on debug builds of some crates. The reduction is all due to LLVM taking less time. Maybe LLVM is just much better at handling `br` than `switch`.
The resulting code is still suboptimal.
- The `icmp`, `select`, `icmp` sequence is silly, converting an `i1` to an `i64` and back to an `i1`. But with the current code structure it's hard to avoid, and LLVM will easily clean it up, in opt builds at least.
- `bb3` is usually now truly dead code (though not always, so it can't be removed universally).
r? `@scottmcm`
`codegen_switchint_terminator` already uses `br` instead of `switch`
when there is one normal target plus the `otherwise` target. But there's
another common case with two normal targets and an `otherwise` target
that points to an empty unreachable BB. This comes up a lot when
switching on the tags of enums that use niches.
The pattern looks like this:
```
bb1: ; preds = %bb6
%3 = load i8, ptr %_2, align 1, !range !9, !noundef !4
%4 = sub i8 %3, 2
%5 = icmp eq i8 %4, 0
%_6 = select i1 %5, i64 0, i64 1
switch i64 %_6, label %bb3 [
i64 0, label %bb4
i64 1, label %bb2
]
bb3: ; preds = %bb1
unreachable
```
This commit adds code to convert the `switch` to a `br`:
```
bb1: ; preds = %bb6
%3 = load i8, ptr %_2, align 1, !range !9, !noundef !4
%4 = sub i8 %3, 2
%5 = icmp eq i8 %4, 0
%_6 = select i1 %5, i64 0, i64 1
%6 = icmp eq i64 %_6, 0
br i1 %6, label %bb4, label %bb2
bb3: ; No predecessors!
unreachable
```
This has a surprisingly large effect on compile times, with reductions
of 5% on debug builds of some crates. The reduction is all due to LLVM
taking less time. Maybe LLVM is just much better at handling `br` than
`switch`.
The resulting code is still suboptimal.
- The `icmp`, `select`, `icmp` sequence is silly, converting an `i1` to an `i64`
and back to an `i1`. But with the current code structure it's hard to avoid,
and LLVM will easily clean it up, in opt builds at least.
- `bb3` is usually now truly dead code (though not always, so it can't
be removed universally).
Don't use usub.with.overflow intrinsic
The canonical form of a usub.with.overflow check in LLVM are separate sub + icmp instructions, rather than a usub.with.overflow intrinsic. Using usub.with.overflow will generally result in worse optimization potential.
The backend will attempt to form usub.with.overflow when it comes to actual instruction selection. This is not fully reliable, but I believe this is a better tradeoff than using the intrinsic in IR.
Fixes#103285.