The incompatibility of rust-mode with global-whitespace-mode warned
about in the README was actually fixed by commit 581b3db3b3. Remove the
warning from the README and close#3994.
This commit let librustc automatically pickup LDFLAGS dependencies
inherited from LLVM, which may otherwise result in undefined
references to external symbols under certain linking environment.
A symptom of this issue is eg. a failure when trying to link against
librustc (due to unresolved ffi_*i symbols), while using a system-wide
LLVM.
Signed-off-by: Luca Bruno <lucab@debian.org>
Before it would only catch lines starting `fn` or `pub fn`.
Now it can cope with:
- attributes (e.g. `#[test] fn`)
- external functions (e.g. `extern fn`, `extern "C" fn`)
- unsafe functions (e.g. `unsafe fn`)
… and any correct combination of these
(e.g. `#[test] extern "C" unsafe fn`).
(Expressed another way: make `[[` et al. work with the curly brace at
the end of a line as is standard Rust style, not just at the start is it
is by default in Vim, from K&R style.)
This came out of #11492, where a simpler but less effective technique
was initially proposed; some discussion of the techniques, ways and
means can be found there.
There are still a few caveats:
- Operator-pending mode behaves differently to the standard behaviour:
if inside curly braces, it should delete up to and including the
closing of the outermost curly brace (that doesn't seem to me
consistent with documented behaviour, but it's what it does). Actual
behaviour (the more logical and consistent, in my opinion): up to the
start of the next outermost curly brace.
- With folding enabled (`set fdm=syntax`), `[[` and `]]` do not behave
as they should: the default behaviour treats an entire closed fold as
one line for these purposes while this code does not (I explicitly
`set nofoldenable` in the function—the side-effects are worse with
folds enabled), leading to unexpected behaviour, the worst of which is
`[[` and/or `]]` not working in visual mode on a closed fold (visual
mode keeps it at the extreme end of the region line of the folded
region, so it's always going back to the opening line of that fold and
immediately being shoved back to the end by visual mode).
- `[[` and `]]` are operating inside comments, whereas the standard
behaviour skips comments.
- The viewport position is sometimes changed when it should not be
necessary.
Just like the bare keyword `crate` is highlighted as Error (a little
dubious, actually, given macros), `mod` is invalid after `extern`: it's
obsolete syntax.
I've added details in the description of each comment as to what it does, which I won't redundantly repeat here in the PR. They all relate to indentation in the emacs rust-mode.
What I will note here is that this closes#8787. It addresses the last remaining case (not in the original issue description but in a comment), of indenting `match` statements. With the changes here, I believe every problem described in the issue description or comments of #8787 is addressed.
Don't try to match line comments inside of a comment block. That makes
no sense and can highlight differently for people who override their
highlights.
Similarly, don't match a doc-comment inside of a comment block. It
shouldn't be highlighted differently unless it's actually a doc-comment
(and nested comments are obviously not doc comments).
Fixes#12307.
These two containers are indeed collections, so their place is in
libcollections, not in libstd. There will always be a hash map as part of the
standard distribution of Rust, but by moving it out of the standard library it
makes libstd that much more portable to more platforms and environments.
This conveniently also removes the stuttering of 'std::hashmap::HashMap',
although 'collections::HashMap' is only one character shorter.
This changes the indent to calculate positions relative to the enclosing
block (or braced/parenthesized expression), rather than by an absolute
nesting level within the whole file. This allows things like this to
work:
let x =
match expr {
Pattern => ...
}
With the old method, only one level of nesting would be added within the
match braces, so "Pattern" would have ended up aligned with the match.
The other change is that multiple parens/braces on the same line only
increase the indent once. This is a very common case for passing
closures/procs. The absolute nesting method would do this:
spawn(proc() {
// Indented out two indent levels...
})
whereas the code in this commit does this:
spawn(proc() {
// Indented out only one level...
})
This patch merges IterBytes and Hash traits, which clears up the
confusion of using `#[deriving(IterBytes)]` to support hashing.
Instead, it now is much easier to use the new `#[deriving(Hash)]`
for making a type hashable with a stream hash.
Furthermore, it supports custom non-stream-based hashers, such as
if a value's hash was cached in a database.
This does not yet replace the old IterBytes-hash with this new
version.
Work toward #9876.
This adds `prepare.mk`, which is simply a more heavily-parameterized `install.mk`, then uses `prepare` to implement both `install` and the windows installer (`dist`). Smoke tested on both Linux and Windows.
Declare a `type SendStr = MaybeOwned<'static>` to ease readibility of
types that needed the old SendStr behavior.
Implement all the traits for MaybeOwned that SendStr used to implement.
This commit removes the -c, --emit-llvm, -s, --rlib, --dylib, --staticlib,
--lib, and --bin flags from rustc, adding the following flags:
* --emit=[asm,ir,bc,obj,link]
* --crate-type=[dylib,rlib,staticlib,bin,lib]
The -o option has also been redefined to be used for *all* flavors of outputs.
This means that we no longer ignore it for libraries. The --out-dir remains the
same as before.
The new logic for files that rustc emits is as follows:
1. Output types are dictated by the --emit flag. The default value is
--emit=link, and this option can be passed multiple times and have all
options stacked on one another.
2. Crate types are dictated by the --crate-type flag and the #[crate_type]
attribute. The flags can be passed many times and stack with the crate
attribute.
3. If the -o flag is specified, and only one output type is specified, the
output will be emitted at this location. If more than one output type is
specified, then the filename of -o is ignored, and all output goes in the
directory that -o specifies. The -o option always ignores the --out-dir
option.
4. If the --out-dir flag is specified, all output goes in this directory.
5. If -o and --out-dir are both not present, all output goes in the current
directory of the process.
6. When multiple output types are specified, the filestem of all output is the
same as the name of the CrateId (derived from a crate attribute or from the
filestem of the crate file).
Closes#7791Closes#11056Closes#11667
`Times::times` was always a second-class loop because it did not support the `break` and `continue` operations. Its playful appeal (which I liked) was then lost after `do` was disabled for closures. It's time to let this one go.
`Times::times` was always a second-class loop because it did not support the `break` and `continue` operations. Its playful appeal was then lost after `do` was disabled for closures. It's time to let this one go.
I found awkward to have `MutableCloneableVector` and `CloneableIterator` on the one hand, and `CopyableVector` etc. on the other hand.
The concerned traits are:
* `CopyableVector` --> `CloneableVector`
* `OwnedCopyableVector` --> `OwnedCloneableVector`
* `ImmutableCopyableVector` --> `ImmutableCloneableVector`
* `CopyableTuple` --> `CloneableTuple`
This unfortunately changes an error like
error: mismatched types: expected `&&NotClone` but found `&NotClone`
into
error: type `NotClone` does not implement any method in scope named `clone`
I'd forgotten to update them when I changed this a while ago; it now displays error messages linked to the struct/variant field, rather than the `#[deriving(Trait)]` line, for all traits.
This also adds a very large number of autogenerated tests. I can easily remove/tone down that commit if necessary.
Before this commit, rustc looked in `dirname $0`/../lib for libraries
but that doesn't work when rustc is invoked through a symlink.
This commit makes rustc look in `dirname $(readlink $0)`/../lib, i.e.
it first canonicalizes the symlink before walking up the directory tree.
Fixes#3632.
Fixes the following error when executing `make check-lite`:
Traceback (most recent call last):
File "/home/bnoordhuis/src/rust/src/etc/check-summary.py", line 27, in <module>
map(summarise, logfiles)
File "/home/bnoordhuis/src/rust/src/etc/check-summary.py", line 10, in summarise
with open(fname) as fd:
IOError: [Errno 2] No such file or directory: 'tmp/*.log'
The makefiles and the windows installer disagree on the name of this file. In practical terms this change only means that the '-pre' installers will be named 'rust-0.9-pre-install.exe' instead 'rust-0.9-install.exe'.
- don't check for an hardcoded copyright claim year, check the 2 surrounding strings instead
- logic: if either the `//` or `#`-style copyright patterns are found, don't invalidate
- cleanup hardcoded content and streamline the few files with different line breaks
r? @brson
forward-to-word is undefined, and so Emacs would throw errors in
rust-align-to-expr-after-brace. This change yields the expected
behavior discussed in the issue.
Note that this removes a number of run-pass tests which are exercising behavior
of the old runtime. This functionality no longer exists and is thoroughly tested
inside of libgreen and libnative. There isn't really the notion of "starting the
runtime" any more. The major notion now is "bootstrapping the initial task".
Anchoring the keyword as the first non-whitespace on a line may mean
that the occasional genuine-but-unconventionally-formatted tag is
missed, but it avoids a large number of false positives.
I changed the type descriptive texts about a bit too. That part's purely
cosmetic.
I also changed the ignored file list to use a filename matching the make
rule, `TAGS.vi` instead of `TAGS.vim`.
Anchoring the keyword as the first non-whitespace on a line may mean
that the occasional genuine-but-unconventionally-formatted tag is
missed, but it avoids a large number of false positives.
I changed the type descriptive texts about a bit too. That part's purely
cosmetic.
I also changed the ignored file list to use a filename matching the make
rule, `TAGS.vi` instead of `TAGS.vim`.
llvm supports both win32 native threads and pthread,
but configure tries to find pthread first.
This manually disables pthread to use native api.
This removes libpthreads-2.dll dependency on librustc.
### Remove {As,Into,To}{Option,Either,Result} traits.
Expanded, that is:
- `AsOption`
- `IntoOption`
- `ToOption`
- `AsEither`
- `IntoEither`
- `ToEither`
- `AsResult`
- `IntoResult`
- `ToResult`
These were defined for each other but never *used* anywhere. They are
all trivial and so removal will have negligible effect upon anyone.
`Either` has fallen out of favour (and its implementation of these
traits of dubious semantics), `Option<T>` → `Result<T, ()>` was never
really useful and `Result<T, E>` → `Option<T>` should now be done with
`Result.ok()` (mirrored with `Result.err()` for even more usefulness).
In summary, there's really no point in any of these remaining.
### Rename To{Str,Bytes}Consume traits to Into*.
That is:
- `ToStrConsume` → `IntoStr`;
- `ToBytesConsume` → `IntoBytes`.
rustdoc:
- fix search-bar layout
doc: CSS:
- switch to native pandoc toc depth
- rm some dead code
- clamp width to be readable (we're not Wikipedia!)
- don't background-color titles, it's bloating
- make syntax-highlighting colors inline with rust-lang.org
- space indents
@alexcrichton
### Fix up float highlighting in Vim.
This fixes a regression introduced in #10793.
Having a colorscheme which highlights Float the same as Number (I
believe most do), I hadn't noticed that having the special case of "5."
floats (which was one of the added features in #10793) last made it take
precedence, and so it was left to @thestinger to notice it.
The regression meant that in `5.0`, the `5.` was a `rustFloat` (linked
by default to `Float`) and the `0` was a `rustDecNumber` (linked by
default to `Number`), and for `5.0f32` the `5.` was a `rustFloat` and
the `0f32` was a second `rustFloat` (and thus appeared correctly, though
for the wrong reason).
### Vim keyword highlighting improvements.
- Removed the `log` keyword;
- Removed keyword duplicates;
- Highlighted `const` as `Error` rather than `StorageClass`; and
- Highlighted all the reserved keywords as `Error` rather than as
`Keyword`.
(As usual, these highlightings can be overridden if desired.)
This replaces the link meta attributes with a pkgid attribute and uses a hash
of this as the crate hash. This makes the crate hash computable by things
other than the Rust compiler. It also switches the hash function ot SHA1 since
that is much more likely to be available in shell, Python, etc than SipHash.
Fixes#10188, #8523.
This replaces the link meta attributes with a pkgid attribute and uses a hash
of this as the crate hash. This makes the crate hash computable by things
other than the Rust compiler. It also switches the hash function ot SHA1 since
that is much more likely to be available in shell, Python, etc than SipHash.
Fixes#10188, #8523.
- Removed the `log` keyword;
- Removed keyword duplicates;
- Highlighted `const` as `Error` rather than `StorageClass`; and
- Highlighted all the reserved keywords as `Error` rather than as
`Keyword`.
(As usual, these highlightings can be overridden if desired.)
This fixes a regression introduced in #10793.
Having a colorscheme which highlights Float the same as Number (I
believe most do), I hadn't noticed that having the special case of "5."
floats (which was one of the added features in #10793) last made it take
precedence, and so it was left to @thestinger to notice it.
The regression meant that in `5.0`, the `5.` was a `rustFloat` (linked
by default to `Float`) and the `0` was a `rustDecNumber` (linked by
default to `Number`), and for `5.0f32` the `5.` was a `rustFloat` and
the `0f32` was a second `rustFloat` (and thus appeared correctly, though
for the wrong reason).
Specifically, we can now use:
+ beginning-of-defun
+ end-of-defun
+ mark-defun
where "defun" means a Rust item.
+ Add tests in rust-mode-tests.el
+ Fix indentation in rust-mode-tests.el
+ Add support for trait to Imenu
In order to keep up to date with changes to the libraries that `llvm-config`
spits out, the dependencies to the LLVM are a dynamically generated rust file.
This file is now automatically updated whenever LLVM is updated to get kept
up-to-date.
At the same time, this cleans out some old cruft which isn't necessary in the
makefiles in terms of dependencies.
Closes#10745Closes#10744
- Implement comment nesting (the implementation is quite ugly at present
and is not quite correct; note the big comment in that area).
- Highlight invalid escape sequences as errors.
- Fix up various inconsistencies and incorrectnesses in number
highlighting.
- Update prelude items (``std::io::{Buffer, Writer, Reader, Seek}``).
- Highlight the ``proc`` keyword.
- Remove %-formatting sequence highlighting (a relic of old formatting).
- Don't highlight TODO in strings (it's unconventional).
This infrastructure is meant to support runnings tests that involve various
interesting interdependencies about the types of crates being linked or possibly
interacting with C libraries. The goal of these make tests is to not restrict
them to a particular test runner, but allow each test to run its own tests.
To this end, there is a new src/test/run-make directory which has sub-folders of
tests. Each test requires a `Makefile`, and running the tests constitues simply
running `make` inside the directory. The new target is `check-stageN-rmake`.
These tests will have the destination directory (as TMPDIR) and the local rust
compiler (as RUSTC) passed along to them. There is also some helpful
cross-platform utilities included in src/test/run-make/tools.mk to aid with
compiling C programs and running them.
The impetus for adding this new test suite is to allow various interesting forms
of testing rust linkage. All of the tests initially added are various flavors of
compiling Rust and C with one another as well as just making sure that rust
linkage works in general.
Closes#10434
This commit alters the build process of the compiler to build a static
librustrt.a instead of a dynamic version. This means that we can stop
distributing librustrt as well as default linking against it in the compiler.
This also means that if you attempt to build rust code without libstd, it will
no longer work if there are any landing pads in play. The reason for this is
that LLVM and rustc will emit calls to the various upcalls in librustrt used to
manage exception handling. In theory we could split librustrt into librustrt and
librustupcall. We would then distribute librustupcall and link to it for all
programs using landing pads, but I would rather see just one librustrt artifact
and simplify the build process.
The major benefit of doing this is that building a static rust library for use
in embedded situations all of a sudden just became a whole lot more feasible.
Closes#3361
Previously, `//// foo` and `/*** foo ***/` were accepted as doc comments. This
changes that, so that only `/// foo` and `/** foo ***/` are accepted. This
confuses many newcomers and it seems weird.
Also update the manual for these changes, and modernify the EBNF for comments.
Closes#10638
This adds bindings to the remaining functions provided by libuv, all of which
are useful operations on files which need to get exposed somehow.
Some highlights:
* Dropped `FileReader` and `FileWriter` and `FileStream` for one `File` type
* Moved all file-related methods to be static methods under `File`
* All directory related methods are still top-level functions
* Created `io::FilePermission` types (backed by u32) that are what you'd expect
* Created `io::FileType` and refactored `FileStat` to use FileType and
FilePermission
* Removed the expanding matrix of `FileMode` operations. The mode of reading a
file will not have the O_CREAT flag, but a write mode will always have the
O_CREAT flag.
Closes#10130Closes#10131Closes#10121
The code was using (in the notation of Doornik 2005) `f(x_{i+1}) -
f(x_{i+2})` rather than `f(x_i) - f(x_{i+1})`. This corrects that, and
removes the F_DIFF tables which caused this problem in the first place.
They `F_DIFF` tables are a micro-optimisation (in theory, they could
easily be a micro-pessimisation): that `if` gets hit about 1% of the
time for Exp/Normal, and the rest of the condition involves RNG calls
and a floating point `exp`, so it is unlikely that saving a single FP
subtraction will be very useful (especially as more tables means more
memory reads and higher cache pressure, as well as taking up space in
the binary (although only ~2k in this case)).
Closes#10084. Notably, unlike that issue suggests, this wasn't a
problem with the Exp tables. It affected Normal too, but since it is
symmetric, there was no bias in the mean (as the bias was equal on the
positive and negative sides and so cancelled out) but it was visible as
a variance slightly lower than it should be.
There are a few reasons that this is a desirable move to take:
1. Proof of concept that a third party event loop is possible
2. Clear separation of responsibility between rt::io and the uv-backend
3. Enforce in the future that the event loop is "pluggable" and replacable
Here's a quick summary of the points of this pull request which make this
possible:
* Two new lang items were introduced: event_loop, and event_loop_factory.
The idea of a "factory" is to define a function which can be called with no
arguments and will return the new event loop as a trait object. This factory
is emitted to the crate map when building an executable. The factory doesn't
have to exist, and when it doesn't then an empty slot is in the crate map and
a basic event loop with no I/O support is provided to the runtime.
* When building an executable, then the rustuv crate will be linked by default
(providing a default implementation of the event loop) via a similar method to
injecting a dependency on libstd. This is currently the only location where
the rustuv crate is ever linked.
* There is a new #[no_uv] attribute (implied by #[no_std]) which denies
implicitly linking to rustuv by default
Closes#5019
Refactors parsing of numerical literals to make it more readable.
Removes 'float'/the 'f' literal suffix and invalid character literals ''' and '\'.
Also makes attribute highlighting more robust and allows urls in attributes to be recognized.
This will make sure that system files that rust binaries depend on in Windows get packaged into stage0 snapshots as well as into Windows installer.
Currently these include `libgcc_s_dw2-1.dll`, `libstdc++-6.dll` and `libpthread-2.dll`. Note that the latter will need to be changed to `pthreadGC2.dll` once Windows build bots get upgraded to mingw 4.0
Closes#9252Closes#5878Closes#9218Closes#5712
This fixes a problem with paragraph fills: hitting M-q on a single-line-style (`//`) comment with code immediately before or after it would try to fill the code as part of the paragraph too.
This is broken, and results in poor performance due to the undefined
behaviour in the LLVM IR. LLVM's `mergefunc` is a *much* better way of
doing this since it merges based on the equality of the bytecode.
For example, consider `std::repr`. It generates different code per
type, but is not included in the type bounds of generics.
The `mergefunc` pass works for most of our code but currently hits an
assert on libstd. It is receiving attention upstream so it will be
ready soon, but I don't think removing this broken code should wait any
longer. I've opened #9536 about enabling it by default.
Closes#8651Closes#3547Closes#2537Closes#6971Closes#9222
This is broken, and results in poor performance due to the undefined
behaviour in the LLVM IR. LLVM's `mergefunc` is a *much* better way of
doing this since it merges based on the equality of the bytecode.
For example, consider `std::repr`. It generates different code per
type, but is not included in the type bounds of generics.
The `mergefunc` pass works for most of our code but currently hits an
assert on libstd. It is receiving attention upstream so it will be
ready soon, but I don't think removing this broken code should wait any
longer. I've opened #9536 about enabling it by default.
Closes#8651Closes#3547Closes#2537Closes#6971Closes#9222
This works by adding this directory to GCC include search path before mingw system headers directories,
so we can intercept their inclusions and add missing definitions without having to modify files in mingw/include.
The trait will keep the `Iterator` naming, but a more concise module
name makes using the free functions less verbose. The module will define
iterables in addition to iterators, as it deals with iteration in
general.
I added a few and removed a few and corrected a couple, all with
reference to the prelude. It ends up a slightly arbitrary decision
precisely what ends up in and what doesn't, unfortunately.
- Remove highlighting of ``L"..."`` (obsolete syntax)
- Remove backslash at end of line being a line continuation always
(obsolete syntax; this only affects comments, actually)
- Add highlighting for backslash at end of line and leading whitespace
on the following line inside a string (a genuine line continuation)
`default-tab-width` is standardly 8, but most programmers and style guides prefer an indentation width smaller than that. Rust itself uses 4 space indents. Most other Emacs modes define the indentation width as 4 or 2 spaces, independently of the width of a Tab character. Depending on `default-tab-width` makes especially little sense for rust-mode because it sets `indent-tabs-mode` to `nil`.
default-tab-width is standardly 8, but most programmers and style
guides prefer an indentation width smaller than that. Rust itself
uses 4 space indents. Most other Emacs modes define the indentation
width as 4 or 2 spaces, independently of the width of a Tab character.
Depending on default-tab-width makes especially little sense for
rust-mode because it sets indent-tabs-mode to nil.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
This adds support for performing Unicode Normalization Forms D and KD on strings.
To enable this the decomposition and canonical combining class properties are added to std::unicode.
On my system this increases libstd's size by ~250KiB.
Adds `--target-cpu` flag which lets you choose a more specific target cpu instead of just passing the default, `generic`. It's more or less akin to `-mcpu`/`-mtune` in clang/gcc.
I suspect that this is a race between process exit and the termination of
worker threads used by libuv (if I sleep before exit it doesn't leak). This
isn't going to cause any real problems but should probably be fixed at
some point.
r? @pcwalton
cc #8253
I suspect that this is a race between process exit and the termination of
worker threads used by libuv (if I sleep before exit it doesn't leak). This
isn't going to cause any real problems but should probably be fixed at
some point.
Sigil highlighting isn't perfect (especially how it handles ``&``) but
after having used it for a week I feel it to be considerably nicer than
nothing. As usual, if you don't like it, you can turn it off easily by
overriding the default highlighting.
Generics are not handled specially; this means that for something like
``S<T>``, the ``<`` and ``>`` are highlighted as operators. For myself,
I like this, and there is no way to make it properly context aware
without expanding the syntax matching enormously.
Also, special characters are highlighted properly in strings/chars, e.g.
``"\x00"`` or ``'\Ufedcba98'`` appropriately.
The previous mode did a lot of very manual char-at-a-time parsing and was quite fragile and difficult to maintain. I talked to Marijn and he suggested I'd have better luck just rewriting it from scratch. This is the result of that effort; it seems to be faster, a bit easier on the eyes and more-or-less as well behaved when indenting. The algorithm is a bit different I suspect (it was hard to tell the previous one) but I tried to keep it simple and pleasant-looking.
Hello,
I made a tiny change to `tidy.py` so that it uses a regexp to find `// NOTE` comments. I could not find an easy way to write an automated test for this but if this is needed and possible I'd be happy to write one.
Please note that it also removes extra empty lines that appear after each of these warnings (I believe that there were not wanted).
On the performance side, `make tidy` is now a bit slower (running it 10 times in a row takes 71s on my machine, 65s before) but I don't think that it is performance sensitive.
Thanks!
Note that this is not actually *used* by default; it is a matter of
configuration still, because you might want to:
- Compile all .rs files with `rustc %` (where each can be built itself)
- Compile all .rs files with `rustc some-file.rs` (where you are editing
part of a crate)
- Compile with a different tool, such as `make`. (In this case you might
put a `~/.vim/after/compiler/rustc.vim` to match such cases, set
makeprg and extend errorformat as appropriate. That should probably go
in a different compiler mode, e.g. make-rustc.)
To try using it, `:compiler rustc`. Then, `:make` on a file you would
run `rustc` on will work its magic, invoking rustc. To automate this,
you could have something like `autocmd FileType rust compiler rustc` in
your Vim config.
Note that this is not actually *used* by default; it is a matter of
configuration still, because you might want to:
- Compile all .rs files with `rustc %` (where each can be built itself)
- Compile all .rs files with `rustc some-file.rs` (where you are editing
part of a crate)
- Compile with a different tool, such as `make`. (In this case you might
put a `~/.vim/after/compiler/rustc.vim` to match such cases, set
makeprg and extend errorformat as appropriate. That should probably go
in a different compiler mode, e.g. make-rustc.)
To try using it, `:compiler rustc`. Then, `:make` on a file you would
run `rustc` on will work its magic, invoking rustc. To automate this,
you could have something like `autocmd FileType rust compiler rustc` in
your Vim config.
When it's a lifetime, a single quotation mark shouldn't have a matching
single quotation mark inserted after it, as delimitMate does by default.
Note that this is not without problems; a char literal coming after an
odd number of lifetime markers will have its quotation marks behave a
little strangely. That, however, is not my fault, but delimitMate's:
https://github.com/Raimondi/delimitMate/issues/135
Indentation now works correctly on subsequent lines of a multi-line
comment, whether there are leaders (` * `) or not. (Formerly it was
incorrectly doing a two-space indent if there was no leader.)
By default, this no longer puts a ` * ` leader on `/*!` comments, as
that appears to be the current convention in the Rust source code, but
that can easily be re-enabled if desired:
let g:rust_bang_comment_leader = 1
When building Rust libraries (e.g. librustc, libstd, etc), checks for
and verbosely removes previous build products before invoking rustc.
(Also, when Make variable VERBOSE is defined, it will list all of the
libraries matching the object library's glob after the rustc
invocation has completed.)
When installing Rust libraries, checks for previous libraries in
target install directory, but does not remove them.
The thinking behind these two different modes of operation is that the
installation target, unlike the build tree, is not under the control
of this infrastructure and it is not up to this Makefile to decide if
the previous libraries should be removed.
Fixes#3225 (at least in terms of mitigating the multiple library
problem by proactively warning the user about it.)
This improves things like doc comment handling when you press Enter and
making using `gf` or `<C-W>f` work on a `use x;` statement in the
current directory.
- Add fold support (NOT turned on by default)
- Highlight `::` by default
- Support the common `NOTE` as an important note
- Highlight `assert!` and `fail!` differently
- Don't highlight `deriving(...)` except in `#[...]`
Namely, switched in many places to using GNU make provided functions
for directory listing and text processing, rather than spawning a
shell process to do that work.
In the process of the revision, learned about Target-specific
variables, which were very applicable to INSTALL_LIB (which, on a
per-recipe basis, was always receiving the same actual arguments for
its first two formal parameters in every invocation).
http://www.gnu.org/software/make/manual/html_node/Target_002dspecific.html
(We might be able to make use of those in future refactorings.)
----
Also adds a cleanup pass to get-snapshot.py as well, since the same
problem arises when we unpack libraries from the snapshot archive into
a build directory with a prior snapshot's artifacts. (I put this step
into the python script rather than the makefile because I wanted to
delay the cleanup pass until after we have at least successfully
downloaded the tarball. That way, if the download fails, you should
not destroy the previous unarchived snapshot libraries and build
products.)
----
Also reverted whitespace changes to minimize diff.
I plan to put them back in in a dedicated commit elsewhere.
This fixes a segfault when configuring rust to use local-rust-root. The
libraries were renamed in the 0.6-0.7 transition, and the script was not copying
them all. I also removed the line referencing libcore (now libstd).
Adds a lint for `static some_lowercase_name: uint = 1;`. Warning by default since it causes confusion, e.g. `static a: uint = 1; ... let a = 2;` => `error: only refutable patterns allowed here`.
Continuation of #7430.
I haven't removed the `map` method, since the replacement `v.iter().transform(f).collect::<~[SomeType]>()` is a little ridiculous at the moment.
- Fix stat struct for Android (found by SEGV at run-pass/stat.rs)
- Adjust some test cases to rpass for Android
- Modify some script to rpass for Android