rustdoc: Fix resolution of `crate`-relative paths in doc links
Resolve `crate::foo` paths transparently to rustdoc, so their resolution no longer affects diagnostics and modules used for determining traits in scope.
The proper solution is to account for the current `module_id`/`parent_scope` in `fn resolve_crate_root`, but it's a slightly larger compiler changes. This PR moves the code closer to it, but keeps it rustdoc-specific.
Fixes https://github.com/rust-lang/rust/issues/78696
Fixes https://github.com/rust-lang/rust/issues/94924
Fix late-bound ICE in `dyn` return type suggestion
This fixes the root-cause of the attached issues -- the root problem is that we're using the return type from a signature with late-bound instead of early-bound regions. The change on line 1087 (`let Some(liberated_sig) = typeck_results.liberated_fn_sigs().get(fn_hir_id) else { return false; };`) makes sure we're grabbing the _right_ return type for this suggestion to check the `dyn` predicates with.
Fixes#91801Fixes#91803
This fix also includes some drive-by changes, specifically:
1. Don't suggest boxing when we have `-> dyn Trait` and are already returning `Box<T>` where `T: Trait` (before we always boxed the value).
2. Suggestion applies even when the return type is a type alias (e.g. `type Foo = dyn Trait`). This does cause the suggestion to expand to the aliased type, but I think it's still beneficial.
3. Split up the multipart suggestion because there's a 6-line max in the printed output...
I am open to splitting out the above changes, if we just want to fix the ICE first.
cc: ```@terrarier2111``` and #92289
explicitly distinguish pointer::addr and pointer::expose_addr
``@bgeron`` pointed out that the current docs promise that `ptr.addr()` and `ptr as usize` are equivalent. I don't think that is a promise we want to make. (Conceptually, `ptr as usize` might 'escape' the provenance to enable future `usize as ptr` casts, but `ptr.addr()` dertainly does not do that.)
So I propose we word the docs a bit more carefully here. ``@Gankra`` what do you think?
Mention implementers of unsatisfied trait
When encountering an unsatisfied trait bound, if there are no other
suggestions, mention all the types that *do* implement that trait:
```
error[E0277]: the trait bound `f32: Foo` is not satisfied
--> $DIR/impl_wf.rs:22:6
|
LL | impl Baz<f32> for f32 { }
| ^^^^^^^^ the trait `Foo` is not implemented for `f32`
|
= help: the trait `Foo` is implemented for `i32`
note: required by a bound in `Baz`
--> $DIR/impl_wf.rs:18:31
|
LL | trait Baz<U: ?Sized> where U: Foo { }
| ^^^ required by this bound in `Baz`
```
```
error[E0277]: the trait bound `u32: Foo` is not satisfied
--> $DIR/associated-types-path-2.rs:29:5
|
LL | f1(2u32, 4u32);
| ^^ the trait `Foo` is not implemented for `u32`
|
= help: the trait `Foo` is implemented for `i32`
note: required by a bound in `f1`
--> $DIR/associated-types-path-2.rs:13:14
|
LL | pub fn f1<T: Foo>(a: T, x: T::A) {}
| ^^^ required by this bound in `f1`
```
Suggest dereferencing in more cases.
Fix#87437, fix#90970.
When encountering an unsatisfied trait bound, if there are no other
suggestions, mention all the types that *do* implement that trait:
```
error[E0277]: the trait bound `f32: Foo` is not satisfied
--> $DIR/impl_wf.rs:22:6
|
LL | impl Baz<f32> for f32 { }
| ^^^^^^^^ the trait `Foo` is not implemented for `f32`
|
= help: the following other types implement trait `Foo`:
Option<T>
i32
str
note: required by a bound in `Baz`
--> $DIR/impl_wf.rs:18:31
|
LL | trait Baz<U: ?Sized> where U: Foo { }
| ^^^ required by this bound in `Baz`
```
Mention implementers of traits in `ImplObligation`s.
Do not mention other `impl`s for closures, ranges and `?`.
Suggest borrowing when trying to coerce unsized type into `dyn Trait`
A helpful error in response to #95598, since we can't coerce e.g. `&str` into `&dyn Display`, but we can coerce `&&str` into `&dyn Display` :)
Not sure if the suggestion message needs some help. Let me know, and I can refine this PR.
Windows: Synchronize asynchronous pipe reads and writes
On Windows, the pipes used for spawned processes are opened for asynchronous access but `read` and `write` are done using the standard methods that assume synchronous access. This means that the buffer (and variables on the stack) may be read/written to after the function returns.
This PR ensures reads/writes complete before returning. Note that this only applies to pipes we create and does not affect the standard file read/write methods.
Fixes#95411
Add SyncUnsafeCell.
This adds `SyncUnsafeCell`, which is just `UnsafeCell` except it implements `Sync`.
This was first proposed under the name `RacyUnsafeCell` here: https://github.com/rust-lang/rust/issues/53639#issuecomment-415515748 and here: https://github.com/rust-lang/rust/issues/53639#issuecomment-432741659 and here: https://github.com/rust-lang/rust/issues/53639#issuecomment-888435728
It allows you to create an UnsafeCell that is Sync without having to wrap it in a struct first (and then implement Sync for that struct).
E.g. `static X: SyncUnsafeCell<i32>`. Using a regular `UnsafeCell` as `static` is not possible, because it isn't `Sync`. We have a language workaround for it called `static mut`, but it's nice to be able to use the proper type for such unsafety instead.
It also makes implementing synchronization primitives based on unsafe cells slightly less verbose, because by using `SyncUnsafeCell` for `UnsafeCell`s that are shared between threads, you don't need a separate `impl<..> Sync for ..`. Using this type also clearly documents that the cell is expected to be accessed from multiple threads.
Reduce unnecessary escaping in proc_macro::Literal::character/string
I noticed that https://doc.rust-lang.org/proc_macro/struct.Literal.html#method.character is producing unreadable literals that make macro-expanded code unnecessarily hard to read. Since the proc macro server was using `escape_unicode()`, every char is escaped using `\u{…}` regardless of whether there is any need to do so. For example `Literal::character('=')` would previously produce `'\u{3d}'` which unnecessarily obscures the meaning when reading the macro-expanded code.
I've changed Literal::string also in this PR because `str`'s `Debug` impl is also smarter than just calling `escape_debug` on every char. For example `Literal::string("ferris's")` would previously produce `"ferris\'s"` but will now produce `"ferris's"`.
A new matcher representation for use in `parse_tt`
By transforming the matcher into a different form, `parse_tt` can run faster and be easier to understand.
r? `@petrochenkov`
Improve method name suggestions
Attempts to improve method name suggestions when a matching method name
is not found. The approach taken is use the Levenshtein distance and
account for substrings having a high distance but can sometimes be very
close to the intended method (eg. empty vs is_empty).
resolves#94747
`parse_tt` currently traverses a `&[TokenTree]` to do matching. But this
is a bad representation for the traversal.
- `TokenTree` is nested, and there's a bunch of expensive and fiddly
state required to handle entering and exiting nested submatchers.
- There are three positions (sequence separators, sequence Kleene ops,
and end of the matcher) that are represented by an index that exceeds
the end of the `&[TokenTree]`, which is clumsy and error-prone.
This commit introduces a new representation called `MatcherLoc` that is
designed specifically for matching. It fixes all the above problems,
making the code much easier to read. A `&[TokenTree]` is converted to a
`&[MatcherLoc]` before matching begins. Despite the cost of the
conversion, it's still a net performance win, because various pieces of
traversal state are computed once up-front, rather than having to be
recomputed repeatedly during the macro matching.
Some improvements worth noting.
- `parse_tt_inner` is *much* easier to read. No more having to compare
`idx` against `len` and read comments to understand what the result
means.
- The handling of `Delimited` in `parse_tt_inner` is now trivial.
- The three end-of-sequence cases in `parse_tt_inner` are now handled in
three separate match arms, and the control flow is much simpler.
- `nameize` is no longer recursive.
- There were two places that issued "missing fragment specifier" errors:
one in `parse_tt_inner()`, and one in `nameize()`. Presumably the
latter was never executed. There's now a single place issuing these
errors, in `compute_locs()`.
- The number of heap allocations done for a `check full` build of
`async-std-1.10.0` (an extreme example of heavy macro use) drops from
11.8M to 2.6M, and most of these occur outside of macro matching.
- The size of `MatcherPos` drops from 64 bytes to 16 bytes. Small enough
that it no longer needs boxing, which partly accounts for the
reduction in allocations.
- The rest of the drop in allocations is due to the removal of
`MatcherKind`, because we no longer need to record anything for the
parent matcher when entering a submatcher.
- Overall it reduces code size by 45 lines.
Do not use `ParamEnv::and` when building a cache key from a param-env and trait eval candidate
Do not use `ParamEnv::and` to cache a param-env with a selection/evaluation candidate.
This is because if the param-env is `RevealAll` mode, and the candidate looks global (i.e. it has erased regions, which can show up when we normalize a projection type under a binder<sup>1</sup>), then when we use `ParamEnv::and` to pair the candidate and the param-env for use as a cache key, we will throw away the param-env's caller bounds, and we'll end up caching a candidate that we inferred from the param-env with a empty param-env, which may cause cache-hit later when we have an empty param-env, and possibly mess with normalization like we see in the referenced issue during codegen.
Not sure how to trigger this with a more structured test, but changing `check-pass` to `build-pass` triggers the case that https://github.com/rust-lang/rust/issues/94903 detected.
<sup>1.</sup> That is, we will replace the late-bound region with a placeholder, which gets canonicalized and turned into an infererence variable, which gets erased during region freshening right before we cache the result. Sorry, it's quite a few steps.
Fixes#94903
r? `@Aaron1011` (or reassign as you see fit)
Mark Location::caller() as #[inline]
This function gets compiled to a single register move as it actually gets it's return value passed in as argument.