4083: Smol documentation for ast nodes r=matklad a=Veetaha
There is a tremendous amount of TODOs to clarify the topics I am not certain about.
Please @matklad, @edwin0cheng review carefully, I even left some mentions of your names in todos to put your attention where you most probably can give comments.
In order to simplify the review, I separated the codegen (i.e. changes in `ast/generated/nodes.rs`) from `ast_src` changes (they in fact just duplicate one another) into two commits.
Also, I had to hack a little bit to let the docs be generated as doc comments and not as doc attributes because it's easier to read them this way and IIRC we don't support hints for `#[doc = ""]` attributes for now...
Closes#3682
Co-authored-by: veetaha <veetaha2@gmail.com>
4329: Look for `cargo`, `rustc`, and `rustup` in standard installation path r=matklad a=cdisselkoen
Discussed in #3118. This is approximately a 90% fix for the issue described there.
This PR creates a new crate `ra_env` with a function `get_path_for_executable()`; see docs there. `get_path_for_executable()` improves and generalizes the function `cargo_binary()` which was previously duplicated in the `ra_project_model` and `ra_flycheck` crates. (Both of those crates now depend on the new `ra_env` crate.) The new function checks (e.g.) `$CARGO` and `$PATH`, but also falls back on `~/.cargo/bin` manually before erroring out. This should allow most users to not have to worry about setting the `$CARGO` or `$PATH` variables for VSCode, which can be difficult e.g. on macOS as discussed in #3118.
I've attempted to replace all calls to `cargo`, `rustc`, and `rustup` in rust-analyzer with appropriate invocations of `get_path_for_executable()`; I don't think I've missed any in Rust code, but there is at least one invocation in TypeScript code which I haven't fixed. (I'm not sure whether it's affected by the same problem or not.) a4778ddb7a/editors/code/src/cargo.ts (L79)
I'm sure this PR could be improved a bunch, so I'm happy to take feedback/suggestions on how to solve this problem better, or just bikeshedding variable/function/crate names etc.
cc @Veetaha
Fixes#3118.
Co-authored-by: Craig Disselkoen <craigdissel@gmail.com>
Co-authored-by: veetaha <veetaha2@gmail.com>
4166: Defining a default target to support cross-compilation targets r=matklad a=FuriouZz
Related to #4163
Co-authored-by: Christophe MASSOLIN <christophe.massolin@gmail.com>
The `workspaceLoaded` notification setting was originally designed to
control the display of a popup message that said:
"workspace loaded, {} rust packages"
This popup was removed and replaced by a much sleeker message in the
VSCode status bar that provides a real-time status while loading:
rust-analyzer: {}/{} packages
This was done as part of #3587
The new status-bar indicator is unobtrusive and shouldn't need to be
disabled. So this setting is removed.
4222: Introduce C/C++ for Visual Studio Code extension as an alternative debug engine for Debug Code lens. r=matklad a=vsrs
At the moment Debug Code Lens can use only one debug engine: lldb via [CodeLLDB](https://marketplace.visualstudio.com/items?itemName=vadimcn.vscode-lldb) extension.
This PR adds support of the debug engine from the [MS C++ tools](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools) extension, as well as the configuration option. If both extensions are installed, `CodeLLDB` will be used by default.
Another new option `rust-analyzer.debug.sourceFileMap` allows, for example, to step into Rust std library during debugging. Works only with `MS C++ tools`.
On Windows:
```json
"rust-analyzer.debug.sourceFileMap": {
"/rustc/4fb7144ed159f94491249e86d5bbd033b5d60550": "${env:USERPROFILE}/.rustup/toolchains/stable-x86_64-pc-windows-msvc/lib/rustlib/src/rust"
}
```
On Linux:
```json
"rust-analyzer.debug.sourceFileMap": {
"/rustc/4fb7144ed159f94491249e86d5bbd033b5d60550": "~/.rustup/toolchains/stable-x86_64-unknown-linux-gnu/lib/rustlib/src/rust"
}
```
Co-authored-by: vsrs <vit@conrlab.com>