This patch changes `std::io::FilePermissions` from an exposed `u32`
representation to a typesafe representation (that only allows valid
flag combinations) using the `std::bitflags`, thus ensuring a greater
degree of safety on the Rust side.
Despite the change to the type, most code should continue to work
as-is, sincde the new type provides bit operations in the style of C
flags. To get at the underlying integer representation, use the `bits`
method; to (unsafely) convert to `FilePermissions`, use
`FilePermissions::from_bits`.
Closes#6085.
[breaking-change]
This adds support for connecting to a unix socket with a timeout (a named pipe
on windows), and accepting a connection with a timeout. The goal is to bring
unix pipes/named sockets back in line with TCP support for timeouts.
Similarly to the TCP sockets, all methods are marked #[experimental] due to
uncertainty about the type of the timeout argument.
This internally involved a good bit of refactoring to share as much code as
possible between TCP servers and pipe servers, but the core implementation did
not change drastically as part of this commit.
cc #13523
This update brings a few months of changes, but primarily a fix for the
following situation.
When creating a handle to stdin, libuv used to set the stdin handle to
nonblocking mode. This would end up affect this stdin handle across all
processes that shared it, which mean that stdin become nonblocking for everyone
using the same stdin. On linux, this also affected *stdout* because stdin/stdout
roughly point at the same thing.
This problem became apparent when running the test suite manually on a local
computer. The stdtest suite (running with libgreen) would set stdout to
nonblocking mode (as described above), and then the next test suite would always
fail for a printing failure (because stdout was returning EAGAIN).
This has been fixed upstream, joyent/libuv@342e8c, and this update pulls in this
fix. This also brings us in line with a recently upstreamed libuv patch.
Closes#13336Closes#13355
This adds a `TcpStream::connect_timeout` function in order to assist opening
connections with a timeout (cc #13523). There isn't really much design space for
this specific operation (unlike timing out normal blocking reads/writes), so I
am fairly confident that this is the correct interface for this function.
The function is marked #[experimental] because it takes a u64 timeout argument,
and the u64 type is likely to change in the future.
This is the final nail in the coffin for the crate map. The `start` function for
libgreen now has a new added parameter which is the event loop factory instead
of inferring it from the crate map. The two current valid values for this
parameter are `green::basic::event_loop` and `rustuv::event_loop`.
The std::run module is a relic from a standard library long since past, and
there's not much use to having two modules to execute processes with where one
is slightly more convenient. This commit merges the two modules, moving lots of
functionality from std::run into std::io::process and then deleting
std::run.
New things you can find in std::io::process are:
* Process::new() now only takes prog/args
* Process::configure() takes a ProcessConfig
* Process::status() is the same as run::process_status
* Process::output() is the same as run::process_output
* I/O for spawned tasks is now defaulted to captured in pipes instead of ignored
* Process::kill() was added (plus an associated green/native implementation)
* Process::wait_with_output() is the same as the old finish_with_output()
* destroy() is now signal_exit()
* force_destroy() is now signal_kill()
Closes#2625Closes#10016
The green scheduler can optimize its runtime based on this by deciding to not go
to sleep in epoll() if there is no active I/O and there is a task to be stolen.
This is implemented for librustuv by keeping a count of the number of tasks
which are currently homed. If a task is homed, and then performs a blocking I/O
operation, the count will be nonzero while the task is blocked. The homing count
is intentionally 0 when there are I/O handles, but no handles currently blocked.
The reason for this is that epoll() would only be used to wake up the scheduler
anyway.
The crux of this change was to have a `HomingMissile` contain a mutable borrowed
reference back to the `HomeHandle`. The rest of the change was just dealing with
this fallout. This reference is used to decrement the homed handle count in a
HomingMissile's destructor.
Also note that the count maintained is not atomic because all of its
increments/decrements/reads are all on the same I/O thread.
This, the Nth rewrite of channels, is not a rewrite of the core logic behind
channels, but rather their API usage. In the past, we had the distinction
between oneshot, stream, and shared channels, but the most recent rewrite
dropped oneshots in favor of streams and shared channels.
This distinction of stream vs shared has shown that it's not quite what we'd
like either, and this moves the `std::comm` module in the direction of "one
channel to rule them all". There now remains only one Chan and one Port.
This new channel is actually a hybrid oneshot/stream/shared channel under the
hood in order to optimize for the use cases in question. Additionally, this also
reduces the cognitive burden of having to choose between a Chan or a SharedChan
in an API.
My simple benchmarks show no reduction in efficiency over the existing channels
today, and a 3x improvement in the oneshot case. I sadly don't have a
pre-last-rewrite compiler to test out the old old oneshots, but I would imagine
that the performance is comparable, but slightly slower (due to atomic reference
counting).
This commit also brings the bonus bugfix to channels that the pending queue of
messages are all dropped when a Port disappears rather then when both the Port
and the Chan disappear.
* vec::raw::to_ptr is gone
* Pausible => Pausable
* Removing @
* Calling the main task "<main>"
* Removing unused imports
* Removing unused mut
* Bringing some libextra tests up to date
* Allowing compiletest to work at stage0
* Fixing the bootstrap-from-c rmake tests
* assert => rtassert in a few cases
* printing to stderr instead of stdout in fail!()
The uv loop was being destroyed before the async handle was being destroyed, so
closing the async handle was causing a use-after-free in the uv loop. This was
fixed by moving destruction of the queue's async handle to an earlier location
and then actually freeing it once the loop has been dropped.
The queue has an async handle which must be destroyed before the loop is
destroyed, so use a little bit of an option dance to get around this
requirement.
This allows creation of different sched pools with different io factories.
Namely, this will be used to test the basic I/O loop in the green crate. This
can also be used to override the global default.
All tests except for the homing tests are now working again with the
librustuv/libgreen refactoring. The homing-related tests are currently commented
out and now placed in the rustuv::homing module.
I plan on refactoring scheduler pool spawning in order to enable more homing
tests in a future commit.
This reimplements librustuv without using the interfaces provided by the
scheduler in libstd. This solely uses the new Runtime trait in order to
interface with the local task and perform the necessary scheduling operations.
The largest snag in this refactoring is reimplementing homing. The new runtime
trait exposes no concept of "homing" a task or forcibly sending a task to a
remote scheduler (there is no concept of a scheduler). In order to reimplement
homing, the transferrence of tasks is now done at the librustuv level instead of
the scheduler level. This means that all I/O loops now have a concurrent queue
which receives homing messages and requests.
This allows the entire implementation of librustuv to be only dependent on the
runtime trait, severing all dependence of librustuv on the scheduler and related
green-thread functions.
This is all in preparation of the introduction of libgreen and libnative.
At the same time, I also took the liberty of removing all glob imports from
librustuv.
The reasons for doing this are:
* The model on which linked failure is based is inherently complex
* The implementation is also very complex, and there are few remaining who
fully understand the implementation
* There are existing race conditions in the core context switching function of
the scheduler, and possibly others.
* It's unclear whether this model of linked failure maps well to a 1:1 threading
model
Linked failure is often a desired aspect of tasks, but we would like to take a
much more conservative approach in re-implementing linked failure if at all.
Closes#8674Closes#8318Closes#8863
In the ideal world, uv I/O could be canceled safely at any time. In reality,
however, we are unable to do this. Right now linked failure is fairly flaky as
implemented in the runtime, making it very difficult to test whether the linked
failure mechanisms inside of the uv bindings are ready for this kind of
interaction.
Right now, all constructors will execute in a task::unkillable block, and all
homing I/O operations will prevent linked failure in the duration of the homing
operation. What this means is that tasks which perform I/O are still susceptible
to linked failure, but the I/O operations themselves will never get interrupted.
Instead, the linked failure will be received at the edge of the I/O operation.
It turns out that the uv implementation would cause use-after-free if the idle
callback was used after the call to `close`, and additionally nothing would ever
really work that well if `start()` were called twice. To change this, the
`start` and `close` methods were removed in favor of specifying the callback at
creation, and allowing destruction to take care of closing the watcher.