23 Commits

Author SHA1 Message Date
Brian Anderson
1240197a5b std: Move running_on_valgrind to rt::util. #1457
[breaking-change]
2014-05-23 15:27:48 -07:00
Patrick Walton
36195eb91f libstd: Remove ~str from all libstd modules except fmt and str. 2014-05-22 14:42:01 -07:00
Alex Crichton
1f2c18a0af rustc: Don't allow priv use to shadow pub use
Previously, a private use statement would shadow a public use statement, all of
a sudden publicly exporting the privately used item. The correct behavior here
is to only shadow the use for the module in question, but for now it just
reverts the entire name to private so the pub use doesn't have much effect.

The behavior isn't exactly what we want, but this no longer has backwards
compatibility hazards.
2014-04-10 15:22:01 -07:00
Alex Crichton
9a259f4303 Fix fallout of requiring uint indices 2014-04-02 15:56:31 -07:00
Brian Anderson
451e8c1c61 Convert most code to new inner attribute syntax.
Closes #2569
2014-03-28 17:12:21 -07:00
Alex Crichton
c6bbb95ce2 syntax: Accept meta matchers in macros
This removes the `attr` matcher and adds a `meta` matcher. The previous `attr`
matcher is now ambiguous because it doesn't disambiguate whether it means inner
attribute or outer attribute.

The new behavior can still be achieved by taking an argument of the form
`#[$foo:meta]` (the brackets are part of the macro pattern).

Closes #13067
2014-03-28 16:37:45 -07:00
Alex Crichton
cc6ec8df95 log: Introduce liblog, the old std::logging
This commit moves all logging out of the standard library into an external
crate. This crate is the new crate which is responsible for all logging macros
and logging implementation. A few reasons for this change are:

* The crate map has always been a bit of a code smell among rust programs. It
  has difficulty being loaded on almost all platforms, and it's used almost
  exclusively for logging and only logging. Removing the crate map is one of the
  end goals of this movement.

* The compiler has a fair bit of special support for logging. It has the
  __log_level() expression as well as generating a global word per module
  specifying the log level. This is unfairly favoring the built-in logging
  system, and is much better done purely in libraries instead of the compiler
  itself.

* Initialization of logging is much easier to do if there is no reliance on a
  magical crate map being available to set module log levels.

* If the logging library can be written outside of the standard library, there's
  no reason that it shouldn't be. It's likely that we're not going to build the
  highest quality logging library of all time, so third-party libraries should
  be able to provide just as high-quality logging systems as the default one
  provided in the rust distribution.

With a migration such as this, the change does not come for free. There are some
subtle changes in the behavior of liblog vs the previous logging macros:

* The core change of this migration is that there is no longer a physical
  log-level per module. This concept is still emulated (it is quite useful), but
  there is now only a global log level, not a local one. This global log level
  is a reflection of the maximum of all log levels specified. The previously
  generated logging code looked like:

    if specified_level <= __module_log_level() {
        println!(...)
    }

  The newly generated code looks like:

    if specified_level <= ::log::LOG_LEVEL {
        if ::log::module_enabled(module_path!()) {
            println!(...)
        }
    }

  Notably, the first layer of checking is still intended to be "super fast" in
  that it's just a load of a global word and a compare. The second layer of
  checking is executed to determine if the current module does indeed have
  logging turned on.

  This means that if any module has a debug log level turned on, all modules
  with debug log levels get a little bit slower (they all do more expensive
  dynamic checks to determine if they're turned on or not).

  Semantically, this migration brings no change in this respect, but
  runtime-wise, this will have a perf impact on some code.

* A `RUST_LOG=::help` directive will no longer print out a list of all modules
  that can be logged. This is because the crate map will no longer specify the
  log levels of all modules, so the list of modules is not known. Additionally,
  warnings can no longer be provided if a malformed logging directive was
  supplied.

The new "hello world" for logging looks like:

    #[phase(syntax, link)]
    extern crate log;

    fn main() {
        debug!("Hello, world!");
    }
2014-03-15 22:26:36 -07:00
Alex Crichton
7858065113 std: Rename Chan/Port types and constructor
* Chan<T> => Sender<T>
* Port<T> => Receiver<T>
* Chan::new() => channel()
* constructor returns (Sender, Receiver) instead of (Receiver, Sender)
* local variables named `port` renamed to `rx`
* local variables named `chan` renamed to `tx`

Closes #11765
2014-03-13 13:23:29 -07:00
lpy
aac6e31763 Remove remaining nolink usages.(fixes #12810) 2014-03-12 15:01:25 -07:00
Huon Wilson
15e2898462 Remove the dependence of std::io::test on rand.
This replaces it with a manual "task rng" using XorShift and a crappy
seeding mechanism. Theoretically good enough for the purposes
though (unique for tests).
2014-03-12 11:31:43 +11:00
Alex Crichton
311ac8f480 std: Improve some I/O documentation
This lowers the #[allow(missing_doc)] directive into some of the lower modules
which are less mature. Most I/O modules now require comprehensive documentation.
2014-02-28 10:49:34 -08:00
bors
5737d1f704 auto merge of #12490 : zslayton/rust/doc-fix-12386, r=alexcrichton
Attn: @huonw 

Addresses #12386.
2014-02-26 10:46:36 -08:00
Alex Crichton
a9bd447400 Roll std::run into std::io::process
The std::run module is a relic from a standard library long since past, and
there's not much use to having two modules to execute processes with where one
is slightly more convenient. This commit merges the two modules, moving lots of
functionality from std::run into std::io::process and then deleting
std::run.

New things you can find in std::io::process are:

* Process::new() now only takes prog/args
* Process::configure() takes a ProcessConfig
* Process::status() is the same as run::process_status
* Process::output() is the same as run::process_output
* I/O for spawned tasks is now defaulted to captured in pipes instead of ignored
* Process::kill() was added (plus an associated green/native implementation)
* Process::wait_with_output() is the same as the old finish_with_output()
* destroy() is now signal_exit()
* force_destroy() is now signal_kill()

Closes #2625
Closes #10016
2014-02-23 21:51:17 -08:00
zslayton
90f2d1d947 Closes #12386. Removed 'pub mod' doc-comments in std::io's mod.rs file. Added summary doc-comments to test.rs, util.rs and stdio.rs. 2014-02-23 15:48:26 -05:00
Corey Richardson
49e11630fa std: clean up ptr a bit 2014-02-15 12:11:41 -05:00
Scott Lawrence
25e7e7f807 Removing do keyword from libstd and librustc 2014-01-29 09:15:41 -05:00
Alex Crichton
b8e43838cf Implement native timers
Native timers are a much hairier thing to deal with than green timers due to the
interface that we would like to expose (both a blocking sleep() and a
channel-based interface). I ended up implementing timers in three different ways
for the various platforms that we supports.

In all three of the implementations, there is a worker thread which does send()s
on channels for timers. This worker thread is initialized once and then
communicated to in a platform-specific manner, but there's always a shared
channel available for sending messages to the worker thread.

* Windows - I decided to use windows kernel timer objects via
  CreateWaitableTimer and SetWaitableTimer in order to provide sleeping
  capabilities. The worker thread blocks via WaitForMultipleObjects where one of
  the objects is an event that is used to wake up the helper thread (which then
  drains the incoming message channel for requests).

* Linux/(Android?) - These have the ideal interface for implementing timers,
  timerfd_create. Each timer corresponds to a timerfd, and the helper thread
  uses epoll to wait for all active timers and then send() for the next one that
  wakes up. The tricky part in this implementation is updating a timerfd, but
  see the implementation for the fun details

* OSX/FreeBSD - These obviously don't have the windows APIs, and sadly don't
  have the timerfd api available to them, so I have thrown together a solution
  which uses select() plus a timeout in order to ad-hoc-ly implement a timer
  solution for threads. The implementation is backed by a sorted array of timers
  which need to fire. As I said, this is an ad-hoc solution which is certainly
  not accurate timing-wise. I have done this implementation due to the lack of
  other primitives to provide an implementation, and I've done it the best that
  I could, but I'm sure that there's room for improvement.

I'm pretty happy with how these implementations turned out. In theory we could
drop the timerfd implementation and have linux use the select() + timeout
implementation, but it's so inaccurate that I would much rather continue to use
timerfd rather than my ad-hoc select() implementation.

The only change that I would make to the API in general is to have a generic
sleep() method on an IoFactory which doesn't require allocating a Timer object.
For everything but windows it's super-cheap to request a blocking sleep for a
set amount of time, and it's probably worth it to provide a sleep() which
doesn't do something like allocate a file descriptor on linux.
2014-01-22 19:31:39 -08:00
Alex Crichton
2a4f9d69af Implement native TCP I/O 2013-12-27 23:09:31 -08:00
Alex Crichton
1763f36c9d Bring native process bindings up to date
Move the tests into libstd, use the `iotest!` macro to test both native and uv
bindings, and use the cloexec trick to figure out when the child process fails
in exec.
2013-12-27 17:41:04 -08:00
Alex Crichton
6cad8f4f14 Test fixes and rebase conflicts
* vec::raw::to_ptr is gone
* Pausible => Pausable
* Removing @
* Calling the main task "<main>"
* Removing unused imports
* Removing unused mut
* Bringing some libextra tests up to date
* Allowing compiletest to work at stage0
* Fixing the bootstrap-from-c rmake tests
* assert => rtassert in a few cases
* printing to stderr instead of stdout in fail!()
2013-12-25 23:10:46 -08:00
Alex Crichton
282f3d99a5 Test fixes and rebase problems
Note that this removes a number of run-pass tests which are exercising behavior
of the old runtime. This functionality no longer exists and is thoroughly tested
inside of libgreen and libnative. There isn't really the notion of "starting the
runtime" any more. The major notion now is "bootstrapping the initial task".
2013-12-24 19:59:53 -08:00
Alex Crichton
018d60509c std: Get stdtest all passing again
This commit brings the library up-to-date in order to get all tests passing
again
2013-12-24 19:59:52 -08:00
Alex Crichton
dafb310ba1 std: Delete rt::test
This module contains many M:N specific concepts. This will no longer be
available with libgreen, and most functions aren't really that necessary today
anyway. New testing primitives will be introduced as they become available for
1:1 and M:N.

A new io::test module is introduced with the new ip4/ip6 address helpers to
continue usage in io tests.
2013-12-24 14:42:00 -08:00