The previous code erroneously assumed that 'steals > cnt' was always true, but
that was a false assumption. The code was altered to decrement steals to a
minimum of 0 instead of taking all of cnt into account.
I didn't include the exact test from #12295 because it could run for quite
awhile, and instead set the threshold for MAX_STEALS to much lower during
testing. I found that this triggered the old bug quite frequently when running
without this fix.
Closes#12295
It asserted that the previous count was always nonnegative, but DISCONNECTED is
a valid value for it to see. In order to continue to remember to store
DISCONNECTED after DISCONNECTED was seen, I also added a helper method.
Closes#12226
The `id` shouldn't be changed by external code, and exposing it publicly
allows to be accidentally changed.
Also, remove the first element special case in the `select!` macro.
This, the Nth rewrite of channels, is not a rewrite of the core logic behind
channels, but rather their API usage. In the past, we had the distinction
between oneshot, stream, and shared channels, but the most recent rewrite
dropped oneshots in favor of streams and shared channels.
This distinction of stream vs shared has shown that it's not quite what we'd
like either, and this moves the `std::comm` module in the direction of "one
channel to rule them all". There now remains only one Chan and one Port.
This new channel is actually a hybrid oneshot/stream/shared channel under the
hood in order to optimize for the use cases in question. Additionally, this also
reduces the cognitive burden of having to choose between a Chan or a SharedChan
in an API.
My simple benchmarks show no reduction in efficiency over the existing channels
today, and a 3x improvement in the oneshot case. I sadly don't have a
pre-last-rewrite compiler to test out the old old oneshots, but I would imagine
that the performance is comparable, but slightly slower (due to atomic reference
counting).
This commit also brings the bonus bugfix to channels that the pending queue of
messages are all dropped when a Port disappears rather then when both the Port
and the Chan disappear.
Beforehand, using a concurrent queue always mandated that the "shared state" be
stored internally to the queues in order to provide a safe interface. This isn't
quite as flexible as one would want in some circumstances, so instead this
commit moves the queues to not containing the shared state.
The queues no longer have a "default useful safe" interface, but rather a
"default safe" interface (minus the useful part). The queues have to be shared
manually through an Arc or some other means. This allows them to be a little
more flexible at the cost of a usability hindrance.
I plan on using this new flexibility to upgrade a channel to a shared channel
seamlessly.
`Times::times` was always a second-class loop because it did not support the `break` and `continue` operations. Its playful appeal was then lost after `do` was disabled for closures. It's time to let this one go.
These are either returned from public functions, and really should
appear in the documentation, but don't since they're private, or are
implementation details that are currently public.
These are either returned from public functions, and really should
appear in the documentation, but don't since they're private, or are
implementation details that are currently public.
The following are renamed:
* `min_value` => `MIN`
* `max_value` => `MAX`
* `bits` => `BITS`
* `bytes` => `BYTES`
All tests pass, except for `run-pass/phase-syntax-link-does-resolve.rs`. I doubt that failure is related, though.
Fixes#10010.
The race here happened when a port had its deschedule in select() canceled, but
the other chan had already been dropped. This meant that the DISCONNECTED case
was hit in abort_selection, but the to_wake cell hadn't been emptied yet (this
was done after aborting), causing an assert in abort_selection to trip.
To fix this, the to_wake cell is just emptied before abort_selection is called
(we know that we're the owner of it already).
This commit uniforms the short title of modules provided by libstd,
in order to make their roles more explicit when glancing at the index.
Signed-off-by: Luca Bruno <lucab@debian.org>
These functions are all unnecessary now, and they only have meaning in the M:N
context. Removing these functions uncovered a bug in the librustuv timer
bindings, but it was fairly easy to cover (and the test is already committed).
These cannot be completely removed just yet due to their usage in the WaitQueue
of extra::sync, and until the mutex in libextra is rewritten it will not be
possible to remove the deferred sends for channels.
This is a very real problem with cvars on normal systems, and all of channels
will not work if spurious wakeups are accepted. This problem is just solved with
a synchronized flag (accessed in the cvar's lock) to see whether a signal()
actually happened or whether it's spurious.
This will prevent a deadlock when a task spins in a try_recv when using channel
communication routines is a clear location for a M:N scheduling to happen.
Like the librustuv refactoring, this refactors std::comm to sever all ties with
the scheduler. This means that the entire `comm::imp` module can be deleted in
favor of implementations outside of libstd.
* Streams are now ~3x faster than before (fewer allocations and more optimized)
* Based on a single-producer single-consumer lock-free queue that doesn't
always have to allocate on every send.
* Blocking via mutexes/cond vars outside the runtime
* Streams work in/out of the runtime seamlessly
* Select now works in/out of the runtime seamlessly
* Streams will now fail!() on send() if the other end has hung up
* try_send() will not fail
* PortOne/ChanOne removed
* SharedPort removed
* MegaPipe removed
* Generic select removed (only one kind of port now)
* API redesign
* try_recv == never block
* recv_opt == block, don't fail
* iter() == Iterator<T> for Port<T>
* removed peek
* Type::new
* Removed rt::comm