Add a new `compare_bytes` intrinsic instead of calling `memcmp` directly
As discussed in #113435, this lets the backends be the place that can have the "don't call the function if n == 0" logic, if it's needed for the target. (I didn't actually *add* those checks, though, since as I understood it we didn't actually need them on known targets?)
Doing this also let me make it `const` (unstable), which I don't think `extern "C" fn memcmp` can be.
cc `@RalfJung` `@Amanieu`
cleanup: remove pointee types
This can't be merged until the oldest LLVM version we support uses opaque pointers, which will be the case after #114148. (Also note `-Cllvm-args="-opaque-pointers=0"` can technically be used in LLVM 15, though I don't think we should support that configuration.)
I initially hoped this would provide some minor perf win, but in https://github.com/rust-lang/rust/pull/105412#issuecomment-1341224450 it had very little impact, so this is only valuable as a cleanup.
As a followup, this will enable #96242 to be resolved.
r? `@ghost`
`@rustbot` label S-blocked
Reuse `codegen_ssa` monomorphization errors in `codegen_gcc`
Removes monomorphization errors duplication by reusing the ones defined in `codegen_ssa`.
Also updates `expected_simd` errors usage in `codegen_gcc` by assuming we want to treat those parameters as translatable. See 7a888fb56e
Prototype: Add unstable `-Z reference-niches` option
MCP: rust-lang/compiler-team#641
Relevant RFC: rust-lang/rfcs#3204
This prototype adds a new `-Z reference-niches` option, controlling the range of valid bit-patterns for reference types (`&T` and `&mut T`), thereby enabling new enum niching opportunities. Like `-Z randomize-layout`, this setting is crate-local; as such, references to built-in types (primitives, tuples, ...) are not affected.
The possible settings are (here, `MAX` denotes the all-1 bit-pattern):
| `-Z reference-niches=` | Valid range |
|:---:|:---:|
| `null` (the default) | `1..=MAX` |
| `size` | `1..=(MAX- size)` |
| `align` | `align..=MAX.align_down_to(align)` |
| `size,align` | `align..=(MAX-size).align_down_to(align)` |
------
This is very WIP, and I'm not sure the approach I've taken here is the best one, but stage 1 tests pass locally; I believe this is in a good enough state to unleash this upon unsuspecting 3rd-party code, and see what breaks.
Resurrect: rustc_llvm: Add a -Z `print-codegen-stats` option to expose LLVM statistics.
This resurrects PR https://github.com/rust-lang/rust/pull/104000, which has sat idle for a while. And I want to see the effect of stack-move optimizations on LLVM (like https://reviews.llvm.org/D153453) :).
I have applied the changes requested by `@oli-obk` and `@nagisa` https://github.com/rust-lang/rust/pull/104000#discussion_r1014625377 and https://github.com/rust-lang/rust/pull/104000#discussion_r1014642482 in the latest commits.
r? `@oli-obk`
-----
LLVM has a neat [statistics](https://llvm.org/docs/ProgrammersManual.html#the-statistic-class-stats-option) feature that tracks how often optimizations kick in. It's very handy for optimization work. Since we expose the LLVM pass timings, I thought it made sense to expose the LLVM statistics too.
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(Edit: fix broken link
(Edit2: fix segmentation fault and use malloc
If `rustc` is built with
```toml
[llvm]
assertions = true
```
Then you can see like
```
rustc +stage1 -Z print-codegen-stats -C opt-level=3 tmp.rs
===-------------------------------------------------------------------------===
... Statistics Collected ...
===-------------------------------------------------------------------------===
3 aa - Number of MayAlias results
193 aa - Number of MustAlias results
531 aa - Number of NoAlias results
...
```
And the current default build emits only
```
$ rustc +stage1 -Z print-codegen-stats -C opt-level=3 tmp.rs
===-------------------------------------------------------------------------===
... Statistics Collected ...
===-------------------------------------------------------------------------===
$
```
This might be better to emit the message to tell assertion flag necessity, but now I can't find how to do that...