Instead of scrutinizing modification times in rustpkg tests,
change output files to be read-only and detect attempts to write
to them (hack suggested by Jack). This avoids time granularity problems.
As part of this change, I discovered that some dependencies weren't
getting written correctly (involving built executables and library
files), so this patch fixes that too.
This partly addresses #9441, but one test (test_rebuild_when_needed)
is still ignored on Linux.
Standardize the is_sep() functions to be the same in both posix and
windows, and re-export from path. Update extra::glob to use this.
Remove the usage of either, as it's going away.
Move the WindowsPath-specific methods out of WindowsPath and make them
top-level functions of path::windows instead. This way you cannot
accidentally write code that will fail to compile on non-windows
architectures without typing ::windows anywhere.
Remove GenericPath::from_c_str() and just impl BytesContainer for
CString instead.
Remove .join_path() and .push_path() and just implement BytesContainer
for Path instead.
Remove FilenameDisplay and add a boolean flag to Display instead.
Remove .each_parent(). It only had one caller, so just inline its
definition there.
Rewrite these methods as methods on Display and FilenameDisplay. This
turns
do path.with_display_str |s| { ... }
into
do path.display().with_str |s| { ... }
Add a new trait BytesContainer that is implemented for both byte vectors
and strings.
Convert Path::from_vec and ::from_str to one function, Path::new().
Remove all the _str-suffixed mutation methods (push, join, with_*,
set_*) and modify the non-suffixed versions to use BytesContainer.
Remove the old path.
Rename path2 to path.
Update all clients for the new path.
Also make some miscellaneous changes to the Path APIs to help the
adoption process.
When I started writing the rustpkg tests, task failure didn't set the
exit code properly. But bblum's work from July fixed that. Hooray! I
just didn't know about it till now.
So, now rustpkg uses exit codes in a more conventional way, and some of
the tests are simpler.
The bigger issue will be to make task failure propagate the error message.
Right now, rustpkg does most of the work in separate tasks, which means if
a task fails, rustpkg can't distinguish between different types of failure
(see #3408)
rustpkg now makes source files that it checks out automatically read-only, and stores
them under build/.
Also, refactored the `PkgSrc` type to keep track of separate source and destination
workspaces, as well as to have a `build_workspace` method that returns the workspace
to put temporary files in (usually the source, sometimes the destination -- see
comments for more details).
Closes#6480
A few features are now hidden behind various #[feature(...)] directives. These
include struct-like enum variants, glob imports, and macro_rules! invocations.
Closes#9304Closes#9305Closes#9306Closes#9331
This patch exposes actual ownership of an `ast::Crate` structure so it's not implicitly copied and reference counted via `@`.
The main purpose for this patch was to get rid of the massive spike in memory during the start of the compiler (this can be seen on isrustfastyet). The reason that this spike exists is that during `phase_2` we're creating many copies of the crate by folding. Because these are reference counted, all instances of the old crates aren't dropped until the end of the function, which is why so much memory is accumulated.
This patch exposes true ownership of the crate, meaning that it will be destroyed ASAP when requested. There are no code changes except for dealing with actual ownership of the crate. The large spike is then avoided: http://i.imgur.com/IO3NENy.png
This shouldn't help our overall memory usage (that still is the highest at the end), but if we ever manage to bring that down it should help us not have a 1GB spike at the beginning of compilation.
(This was to un-stuck bors (hopefully).)
Previously, if tests failed, you'd only get stderr which isn't very
useful, especially if the failure didn't happen directly in a test
function (e.g None.unwrap()).
This can cause unexpected errors in the runtime when done while
scheduler threads are still initializing. Required some restructuring
of the main_args functions in our libraries.
Treating a package as the thing that can have other packages depend on it,
and depends on other packages, was wrong if a package has more than one
crate. Now, rustpkg knows about dependencies between crates in the same
package. This solves the problem reported in #7879 where rustpkg wrongly
discovered a circular dependency between thhe package and itself, and
recursed infinitely.
Closes#7879
Install to the first directory in the RUST_PATH if the user set a
RUST_PATH. In the case where RUST_PATH isn't set, the behavior
remains unchanged.
Closes#7402
rustpkg now accepts most of rustc's command-line arguments and passes
them along to rustc when building or installing.
A few rarely-used arguments aren't implemented yet.
rustpkg doesn't support flags that don't make sense with rustpkg
(for example, --bin and --lib, which get inferred from crate file names).
Closes#8522
This commit adds a rustpkg flag, --rust-path-hack, that allows
rustpkg to *search* inside package directories if they appear in
the RUST_PATH, while *building* libraries and executables into a
different target directory.
This behavior is hidden behind a flag because I believe we only
want to support it temporarily, to make it easier to port servo to
rustpkg.
This commit also includes a fix for how rustpkg fetches sources
from git repositories -- it uses a temporary directory as the target
when invoking `git clone`, then moves that directory into the workspace
if the clone was successful. (The old behavior was that when the
`git clone` failed, the empty target directory would be left lying
around anyway.)
`rustpkg build` et al were only checking one directory up to see if it
was in a dir named "src". Ditch that entirely and instead check if the
cwd is descended from any of the workspace paths. Besides being more
intelligent about whether or not something is a workspace, this also
allows for package ids composed of multiple path components.
This necessitated some cleanup to how we parse library filenames
when searching for libraries, since rustpkg may now create filenames
that contain '-' characters. Also cleaned up how rustpkg passes the
sysroot to a custom build script.
Get rid of special cases for names beginning with "rust-" or
containing hyphens, and just store a Path in a package ID. The Rust-identifier
for the crate is none of rustpkg's business.
This commit allows you to write:
extern mod x = "a/b/c";
which means rustc will search in the RUST_PATH for a package with
ID a/b/c, and bind it to the name `x` if it's found.
Incidentally, move get_relative_to from back::rpath into std::path
- Made naming schemes consistent between Option, Result and Either
- Changed Options Add implementation to work like the maybe monad (return None if any of the inputs is None)
- Removed duplicate Option::get and renamed all related functions to use the term `unwrap` instead
`crate => Crate`
`local => Local`
`blk => Block`
`crate_num => CrateNum`
`crate_cfg => CrateConfig`
Also, Crate and Local are not wrapped in spanned<T> anymore.