This PR adds to `NameBinding` so it can more fully represent bindings from imports as well from items, refactors away `Target`, generalizes `ImportResolution` to a simpler type `NameResolution`, and uses a single `NameResolution`-valued map in place the existing maps `children` and `import_resolutions` (of `NameBinding`s and `ImportResolution`s, respectively), simplifying duplicate checking and name resolution.
It also unifies the `resolve_name_in_module` in `lib.rs` with its namesake in `resolve_imports.rs`, clarifying and improving the core logic (fixes#31403 and fixes#31404) while maintaining clear future-comparability with shadowable globs (i.e., never reporting that a resolution is a `Success` or is `Failing` unless this would also be knowable with shadowable globs).
Since it fixes#31403, this is technically a [breaking-change], but it is exceedingly unlikely to cause breakage in practice. The following is an example of code that would break:
```rust
mod foo {
pub mod bar {} // This defines bar in the type namespace
pub use alpha::bar; // This defines bar in the value namespace
// This should define baz in both namespaces, but it only defines baz in the type namespace.
pub use self::bar as baz;
pub fn baz() {} // This should collide with baz, but now it does not.
}
pub fn f() {}
mod alpha {
pub use self::f as bar; // Changing this to `pub fn bar() {}` causes the collision right now.
pub use super::*;
}
```
r? @nrc
This allows printing pointers to unsized types with the {:p} formatting
directive. The following impls are extended to unsized types:
- impl<'a, T: ?Sized> Pointer for &'a T
- impl<'a, T: ?Sized> Pointer for &'a mut T
- impl<T: ?Sized> Pointer for *const T
- impl<T: ?Sized> Pointer for *mut T
- impl<T: ?Sized> fmt::Pointer for Box<T>
- impl<T: ?Sized> fmt::Pointer for Rc<T>
- impl<T: ?Sized> fmt::Pointer for Arc<T>
These commits are an implementation of https://github.com/rust-lang/rfcs/pull/1359 which is tracked via https://github.com/rust-lang/rust/issues/31398. The `before_exec` implementation fit easily with the current process spawning framework we have, but unfortunately the `exec` implementation required a bit of a larger refactoring. The stdio handles were all largely managed as implementation details of `std::process` and the `exec` function lived in `std::sys`, so the two didn't have access to one another.
I took this as a sign that a deeper refactoring was necessary, and I personally feel that the end result is cleaner for both Windows and Unix. The commits should be separated nicely for reviewing (or all at once if you're feeling ambitious), but the changes made here were:
* The process spawning on Unix was refactored in to a pre-exec and post-exec function. The post-exec function isn't allowed to do any allocations of any form, and management of transmitting errors back to the parent is managed by the pre-exec function (as it's the one that actually forks).
* Some management of the exit status was pushed into platform-specific modules. On Unix we must cache the return value of `wait` as the pid is consumed after we wait on it, but on Windows we can just keep querying the system because the handle stays valid.
* The `Stdio::None` variant was renamed to `Stdio::Null` to better reflect what it's doing.
* The global lock on `CreateProcess` is now correctly positioned to avoid unintended inheritance of pipe handles that other threads are sending to their child processes. After a more careful reading of the article referenced the race is not in `CreateProcess` itself, but rather the property that handles are unintentionally shared.
* All stdio management now happens in platform-specific modules. This provides a cleaner implementation/interpretation for `FromFraw{Fd,Handle}` for each platform as well as a cleaner transition from a configuration to what-to-do once we actually need to do the spawn.
With these refactorings in place, implementing `before_exec` and `exec` ended up both being pretty trivial! (each in their own commit)
Previously when breaking tokens into smaller pieces, the replace_token
function have been used. It replaced current token and updated span
information, but it did not clear the list of expected tokens, neither
did it update remaining info about last token. This could lead to
incorrect error message, like one described in the issue #24780:
expected one of ... `>` ... found `>`
This commit implements the `exec` function proposed in [RFC 1359][rfc] which is
a function on the `CommandExt` trait to execute all parts of a `Command::spawn`
without the `fork` on Unix. More details on the function itself can be found in
the comments in the commit.
[rfc]: https://github.com/rust-lang/rfcs/pull/1359
cc #31398
Most of this is platform-specific anyway, and we generally have to jump through
fewer hoops to do the equivalent operation on Windows. One benefit for Windows
today is that this new structure avoids an extra `DuplicateHandle` when creating
pipes. For Unix, however, the behavior should be the same.
Note that this is just a pure refactoring, no functionality was added or
removed.
The function `CreateProcess` is not itself unsafe to call from many threads, the
article in question is pointing out that handles can be inherited by unintended
child processes. This is basically the same race as the standard Unix
open-then-set-cloexec race.
Since the intention of the lock is to protect children from inheriting
unintended handles, the lock is now lifted out to before the creation of the
child I/O handles (which will all be inheritable). This will ensure that we only
have one process in Rust at least creating inheritable handles at a time,
preventing unintended inheritance to children.
On Unix we have to be careful to not call `waitpid` twice, but we don't have to
be careful on Windows due to the way process handles work there. As a result the
cached `Option<ExitStatus>` is only necessary on Unix, and it's also just an
implementation detail of the Unix module.
At the same time. also update some code in `kill` on Unix to avoid a wonky
waitpid with WNOHANG. This was added in 0e190b9a to solve #13124, but the
`signal(0)` method is not supported any more so there's no need to for this
workaround. I believe that this is no longer necessary as it's not really doing
anything.
This is a Unix-specific function which adds the ability to register a closure to
run pre-exec to configure the child process as required (note that these
closures are run post-fork).
cc #31398
* Build up the argp/envp pointers while the `Command` is being constructed
rather than only when `spawn` is called. This will allow better sharing of
code between fork/exec paths.
* Rename `child_after_fork` to `exec` and have it only perform the exec half of
the spawning. This also means the return type has changed to `io::Error`
rather than `!` to represent errors that happen.
A spec like `#[cfg(foo(bar))]` is not allowed as an attribute. This
makes the same spec be rejected by the compiler if passed in as a
`--cfg` argument.
Fixes#31495
collections: Use slice parts in PartialEq for VecDeque
This improves == for VecDeque by using the slice representation.
This will also improve further if codegen for slice comparison improves.
Benchmark run of 1000 u64 elements, comparing for equality (all equal).
Cpu time to compare the vecdeques is reduced to less than 50% of what it
was before.
```
test test_eq_u64 ... bench: 1,885 ns/iter (+/- 163) = 4244 MB/s
test test_eq_new_u64 ... bench: 802 ns/iter (+/- 100) = 9975 MB/s
```
The compiler currently vendors its own version of "llvm-ar" (not literally the
binary but rather the library support) and uses it for all major targets by
default (e.g. everything defined in `src/librustc_back/target`). All custom
target specs, however, still search for an `ar` tool by default. This commit
changes this default behavior to using the internally bundled llvm-ar with the
GNU format.
Currently all targets use the GNU format except for OSX which uses the BSD
format (surely makes sense, right?), and custom targets can change the format
via the `archive-format` key in custom target specs.
I suspect that we can outright remove support for invoking an external `ar`
utility, but I figure for now there may be some crazy target relying on that so
we should leave support in for now.
After [considerable pushback](https://github.com/rust-lang/rfcs/issues/1451), it's clear that there is a community consensus around providing `IpAddr` in the standard library, together with other APIs using it.
This commit reverts from deprecated status directly to stable. The deprecation landed in 1.6, which has already been released, so the stabilization is marked for 1.7 (currently in beta; will require a backport).
r? @alexcrichton
This commit does two things:
* Re-works the module-level documentation.
* Cleaning up wording and adding links to where error types are used.
Part of #29364
This commit does two things:
* Re-works the module-level documentation.
* Cleaning up wording and adding links to where error types are used.
Part of #29364
After [considerable
pushback](https://github.com/rust-lang/rfcs/issues/1451), it's clear
that there is a community consensus around providing `IpAddr` in the
standard library, together with other APIs using it.
This commit reverts from deprecated status directly to stable. The
deprecation landed in 1.6, which has already been released, so the
stabilization is marked for 1.7 (currently in beta; will require a backport).
Since a lexicographic ordering of a struct could vary based on which struct members are compared first, I ended up doing some testing to ensure that the behavior when deriving these traits was what I expected (ordered based on the top to bottom order of declaration of the members). I wanted to add this little bit of documentation to potentially save someone else the same effort. That is, assuming that my testing correctly reflects the intended behavior of the compiler.
r? @steveklabnik
The comment in the next line was already talking about `_guard`, and the scope guard a couple lines further down is also called `guard`, so I assume that was just a typo.
r? @steveklabnik
When I last did a pass through the string documentation, I focused on
consistency across similar functions. Unfortunately, I missed some
details. This example was _too_ consistent: it wasn't actually accurate!
This commit fixes the docs do both be more accurate and to explain why
the return type is a Cow<'a, str>.
First reported here:
https://www.reddit.com/r/rust/comments/44q9ms/stringfrom_utf8_lossy_doesnt_return_a_string/