Remove unnecessary structhead
parameter from render_union
`structhead` is used for `render_struct` so that the logic for rendering structs can be shared between struct variants and struct items. However, `render_union` is not used anywhere except for rendering union items, so its `structhead` parameter is unnecessary.
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@ -888,7 +888,7 @@ fn item_union(w: &mut Buffer, cx: &Context<'_>, it: &clean::Item, s: &clean::Uni
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wrap_into_docblock(w, |w| {
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w.write_str("<pre class=\"rust union\">");
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render_attributes_in_pre(w, it, "");
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render_union(w, it, Some(&s.generics), &s.fields, "", true, cx);
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render_union(w, it, Some(&s.generics), &s.fields, "", cx);
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w.write_str("</pre>")
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});
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@ -1380,14 +1380,12 @@ fn render_union(
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g: Option<&clean::Generics>,
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fields: &[clean::Item],
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tab: &str,
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structhead: bool,
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cx: &Context<'_>,
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) {
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write!(
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w,
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"{}{}{}",
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"{}union {}",
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it.visibility.print_with_space(it.def_id, cx),
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if structhead { "union " } else { "" },
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it.name.as_ref().unwrap()
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);
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if let Some(g) = g {
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