Remove unnecessary structhead parameter from render_union

`structhead` is used for `render_struct` so that the logic for rendering
structs can be shared between struct variants and struct items. However,
`render_union` is not used anywhere except for rendering union items, so
its `structhead` parameter is unnecessary.
This commit is contained in:
Noah Lev 2021-07-25 16:28:52 -07:00
parent 9c25eb7aa3
commit dbb978a3c6

View File

@ -888,7 +888,7 @@ fn item_union(w: &mut Buffer, cx: &Context<'_>, it: &clean::Item, s: &clean::Uni
wrap_into_docblock(w, |w| {
w.write_str("<pre class=\"rust union\">");
render_attributes_in_pre(w, it, "");
render_union(w, it, Some(&s.generics), &s.fields, "", true, cx);
render_union(w, it, Some(&s.generics), &s.fields, "", cx);
w.write_str("</pre>")
});
@ -1380,14 +1380,12 @@ fn render_union(
g: Option<&clean::Generics>,
fields: &[clean::Item],
tab: &str,
structhead: bool,
cx: &Context<'_>,
) {
write!(
w,
"{}{}{}",
"{}union {}",
it.visibility.print_with_space(it.def_id, cx),
if structhead { "union " } else { "" },
it.name.as_ref().unwrap()
);
if let Some(g) = g {