Linked failure: Add '100 generations' bench test (#1868)
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src/test/bench/task-perf-jargon-metal-smoke.rs
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32
src/test/bench/task-perf-jargon-metal-smoke.rs
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// Test performance of a task "spawn ladder", in which children task have many
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// many ancestor taskgroups, but with only a few such groups alive at a time.
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// Each child task has to enlist as a descendant in each of its ancestor
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// groups, but that shouldn't have to happen for already-dead groups.
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//
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// The filename is a reference; google it in quotes.
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fn child_generation(gens_left: uint) {
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// This used to be O(n^2) in the number of generations that ever existed.
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// With this code, only as many generations are alive at a time as tasks
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// alive at a time,
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do task::spawn_supervised {
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if gens_left & 1 == 1 {
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task::yield(); // shake things up a bit
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}
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if gens_left > 0 {
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child_generation(gens_left - 1); // recurse
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}
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}
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}
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fn main(args: ~[~str]) {
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let args = if os::getenv(~"RUST_BENCH").is_some() {
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~[~"", ~"100000"]
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} else if args.len() <= 1u {
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~[~"", ~"100"]
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} else {
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copy args
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};
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child_generation(uint::from_str(args[1]).get());
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}
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