rust/src/rustc/middle/pat_util.rs

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import syntax::ast::*;
import syntax::ast_util;
import syntax::ast_util::{path_to_ident, respan, walk_pat};
import syntax::fold;
import syntax::fold::*;
import syntax::codemap::span;
import std::map::hashmap;
export pat_binding_ids, pat_bindings, pat_id_map;
export pat_is_variant;
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type pat_id_map = std::map::hashmap<ident, node_id>;
// This is used because same-named variables in alternative patterns need to
// use the node_id of their namesake in the first pattern.
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fn pat_id_map(dm: resolve3::DefMap, pat: @pat) -> pat_id_map {
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let map = std::map::box_str_hash();
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do pat_bindings(dm, pat) |p_id, _s, n| {
map.insert(path_to_ident(n), p_id);
};
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return map;
}
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fn pat_is_variant(dm: resolve3::DefMap, pat: @pat) -> bool {
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match pat.node {
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pat_enum(_, _) => true,
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pat_ident(_, _, none) => match dm.find(pat.id) {
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some(def_variant(_, _)) => true,
_ => false
}
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_ => false
}
}
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fn pat_bindings(dm: resolve3::DefMap, pat: @pat,
it: fn(node_id, span, @path)) {
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do walk_pat(pat) |p| {
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match p.node {
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pat_ident(_, pth, _) if !pat_is_variant(dm, p) => {
it(p.id, p.span, pth);
}
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_ => {}
}
}
}
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fn pat_binding_ids(dm: resolve3::DefMap, pat: @pat) -> ~[node_id] {
let mut found = ~[];
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pat_bindings(dm, pat, |b_id, _sp, _pt| vec::push(found, b_id) );
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return found;
}