rust/src/rustc/middle/pat_util.rs

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import syntax::ast::*;
import syntax::ast_util;
import syntax::ast_util::{path_to_ident, respan, walk_pat};
import syntax::fold;
import syntax::fold::*;
import syntax::codemap::span;
import std::map::hashmap;
export pat_binding_ids, pat_bindings, pat_id_map;
export pat_is_variant;
type pat_id_map = std::map::hashmap<str, node_id>;
// This is used because same-named variables in alternative patterns need to
// use the node_id of their namesake in the first pattern.
fn pat_id_map(dm: resolve::def_map, pat: @pat) -> pat_id_map {
let map = std::map::str_hash();
pat_bindings(dm, pat) {|p_id, _s, n|
map.insert(path_to_ident(n), p_id);
};
ret map;
}
fn pat_is_variant(dm: resolve::def_map, pat: @pat) -> bool {
alt pat.node {
pat_enum(_, _) { true }
pat_ident(_, none) {
alt dm.find(pat.id) {
some(def_variant(_, _)) { true }
_ { false }
}
}
_ { false }
}
}
// This does *not* normalize. The pattern should be already normalized
// if you want to get a normalized pattern out of it.
// Could return a constrained type in order to express that (future work)
fn pat_bindings(dm: resolve::def_map, pat: @pat,
it: fn(node_id, span, @path)) {
walk_pat(pat) {|p|
alt p.node {
pat_ident(pth, _) if !pat_is_variant(dm, p) {
it(p.id, p.span, pth);
}
_ {}
}
}
}
fn pat_binding_ids(dm: resolve::def_map, pat: @pat) -> [node_id] {
let mut found = [];
pat_bindings(dm, pat) {|b_id, _sp, _pt| found += [b_id]; };
ret found;
}