rust/src/test/debug-info/lexical-scopes-in-block-expression.rs

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// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// xfail-win32
2013-11-09 01:16:44 -06:00
// xfail-android: FIXME(#10381)
// compile-flags:-g
// debugger:rbreak zzz
// debugger:run
// STRUCT EXPRESSION
// debugger:finish
// debugger:print val
// check:$1 = -1
// debugger:print ten
// check:$2 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$3 = 11
// debugger:print ten
// check:$4 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$5 = -1
// debugger:print ten
// check:$6 = 10
// debugger:continue
// FUNCTION CALL
// debugger:finish
// debugger:print val
// check:$7 = -1
// debugger:print ten
// check:$8 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$9 = 12
// debugger:print ten
// check:$10 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$11 = -1
// debugger:print ten
// check:$12 = 10
// debugger:continue
// TUPLE EXPRESSION
// debugger:finish
// debugger:print val
// check:$13 = -1
// debugger:print ten
// check:$14 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$15 = 13
// debugger:print ten
// check:$16 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$17 = -1
// debugger:print ten
// check:$18 = 10
// debugger:continue
// VEC EXPRESSION
// debugger:finish
// debugger:print val
// check:$19 = -1
// debugger:print ten
// check:$20 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$21 = 14
// debugger:print ten
// check:$22 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$23 = -1
// debugger:print ten
// check:$24 = 10
// debugger:continue
// REPEAT VEC EXPRESSION
// debugger:finish
// debugger:print val
// check:$25 = -1
// debugger:print ten
// check:$26 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$27 = 15
// debugger:print ten
// check:$28 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$29 = -1
// debugger:print ten
// check:$30 = 10
// debugger:continue
// ASSIGNMENT EXPRESSION
// debugger:finish
// debugger:print val
// check:$31 = -1
// debugger:print ten
// check:$32 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$33 = 16
// debugger:print ten
// check:$34 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$35 = -1
// debugger:print ten
// check:$36 = 10
// debugger:continue
// ARITHMETIC EXPRESSION
// debugger:finish
// debugger:print val
// check:$37 = -1
// debugger:print ten
// check:$38 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$39 = 17
// debugger:print ten
// check:$40 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$41 = -1
// debugger:print ten
// check:$42 = 10
// debugger:continue
// INDEX EXPRESSION
// debugger:finish
// debugger:print val
// check:$43 = -1
// debugger:print ten
// check:$44 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$45 = 18
// debugger:print ten
// check:$46 = 10
// debugger:continue
// debugger:finish
// debugger:print val
// check:$47 = -1
// debugger:print ten
// check:$48 = 10
// debugger:continue
struct Point {
x: int,
y: int
}
fn a_function(x: int) -> int {
x + 1
}
fn main() {
let val = -1;
let ten = 10;
// surrounded by struct expression
let point = Point {
x: {
zzz();
sentinel();
let val = ten + 1;
zzz();
sentinel();
val
},
y: 10
};
zzz();
sentinel();
// surrounded by function call
let _ = a_function({
zzz();
sentinel();
let val = ten + 2;
zzz();
sentinel();
val
});
zzz();
sentinel();
// surrounded by tup
let _ = ({
zzz();
sentinel();
let val = ten + 3;
zzz();
sentinel();
val
}, 0);
zzz();
sentinel();
// surrounded by vec
let _ = [{
zzz();
sentinel();
let val = ten + 4;
zzz();
sentinel();
val
}, 0, 0];
zzz();
sentinel();
// surrounded by repeat vec
let _ = [{
zzz();
sentinel();
let val = ten + 5;
zzz();
sentinel();
val
}, ..10];
zzz();
sentinel();
// assignment expression
let mut var = 0;
var = {
zzz();
sentinel();
let val = ten + 6;
zzz();
sentinel();
val
};
zzz();
sentinel();
// arithmetic expression
var = 10 + -{
zzz();
sentinel();
let val = ten + 7;
zzz();
sentinel();
val
} * 5;
zzz();
sentinel();
// index expression
let a_vector = [10, ..20];
let _ = a_vector[{
zzz();
sentinel();
let val = ten + 8;
zzz();
sentinel();
val
}];
zzz();
sentinel();
}
fn zzz() {()}
fn sentinel() {()}