rust/src/librustc/metadata/filesearch.rs

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// Copyright 2012-2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use std::cell::RefCell;
use std::option;
use std::os;
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use std::io;
use std::io::fs;
use std::hashmap::HashSet;
pub enum FileMatch { FileMatches, FileDoesntMatch }
// A module for searching for libraries
// FIXME (#2658): I'm not happy how this module turned out. Should
// probably just be folded into cstore.
/// Functions with type `pick` take a parent directory as well as
/// a file found in that directory.
pub type pick<'a> = 'a |path: &Path| -> FileMatch;
pub struct FileSearch {
sysroot: @Path,
addl_lib_search_paths: @RefCell<HashSet<Path>>,
target_triple: ~str
}
impl FileSearch {
pub fn for_each_lib_search_path(&self, f: |&Path| -> FileMatch) {
let mut visited_dirs = HashSet::new();
let mut found = false;
let addl_lib_search_paths = self.addl_lib_search_paths.borrow();
debug!("filesearch: searching additional lib search paths [{:?}]",
addl_lib_search_paths.get().len());
for path in addl_lib_search_paths.get().iter() {
match f(path) {
FileMatches => found = true,
FileDoesntMatch => ()
}
visited_dirs.insert(path.as_vec().to_owned());
}
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debug!("filesearch: searching target lib path");
let tlib_path = make_target_lib_path(self.sysroot,
self.target_triple);
if !visited_dirs.contains_equiv(&tlib_path.as_vec()) {
match f(&tlib_path) {
FileMatches => found = true,
FileDoesntMatch => ()
}
}
visited_dirs.insert(tlib_path.as_vec().to_owned());
// Try RUST_PATH
if !found {
let rustpath = rust_path();
for path in rustpath.iter() {
let tlib_path = make_rustpkg_target_lib_path(path, self.target_triple);
debug!("is {} in visited_dirs? {:?}", tlib_path.display(),
visited_dirs.contains_equiv(&tlib_path.as_vec().to_owned()));
if !visited_dirs.contains_equiv(&tlib_path.as_vec()) {
visited_dirs.insert(tlib_path.as_vec().to_owned());
// Don't keep searching the RUST_PATH if one match turns up --
// if we did, we'd get a "multiple matching crates" error
match f(&tlib_path) {
FileMatches => {
break;
}
FileDoesntMatch => ()
}
}
}
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}
}
pub fn get_target_lib_path(&self) -> Path {
make_target_lib_path(self.sysroot, self.target_triple)
}
pub fn get_target_lib_file_path(&self, file: &Path) -> Path {
let mut p = self.get_target_lib_path();
p.push(file);
p
}
pub fn search(&self, pick: pick) {
self.for_each_lib_search_path(|lib_search_path| {
debug!("searching {}", lib_search_path.display());
match io::result(|| fs::readdir(lib_search_path)) {
Ok(files) => {
let mut rslt = FileDoesntMatch;
let is_rlib = |p: & &Path| {
p.extension_str() == Some("rlib")
};
// Reading metadata out of rlibs is faster, and if we find both
// an rlib and a dylib we only read one of the files of
// metadata, so in the name of speed, bring all rlib files to
// the front of the search list.
let files1 = files.iter().filter(|p| is_rlib(p));
let files2 = files.iter().filter(|p| !is_rlib(p));
for path in files1.chain(files2) {
debug!("testing {}", path.display());
let maybe_picked = pick(path);
match maybe_picked {
FileMatches => {
debug!("picked {}", path.display());
rslt = FileMatches;
}
FileDoesntMatch => {
debug!("rejected {}", path.display());
}
}
}
rslt
}
Err(..) => FileDoesntMatch,
}
});
}
pub fn new(maybe_sysroot: &Option<@Path>,
target_triple: &str,
addl_lib_search_paths: @RefCell<HashSet<Path>>) -> FileSearch {
let sysroot = get_sysroot(maybe_sysroot);
debug!("using sysroot = {}", sysroot.display());
FileSearch{
sysroot: sysroot,
addl_lib_search_paths: addl_lib_search_paths,
target_triple: target_triple.to_owned()
}
}
}
pub fn relative_target_lib_path(target_triple: &str) -> Path {
let mut p = Path::new(libdir());
assert!(p.is_relative());
p.push(rustlibdir());
p.push(target_triple);
p.push("lib");
p
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}
fn make_target_lib_path(sysroot: &Path,
target_triple: &str) -> Path {
sysroot.join(&relative_target_lib_path(target_triple))
}
fn make_rustpkg_target_lib_path(dir: &Path,
target_triple: &str) -> Path {
let mut p = dir.join(libdir());
p.push(target_triple);
p
}
pub fn get_or_default_sysroot() -> Path {
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match os::self_exe_path() {
option::Some(p) => { let mut p = p; p.pop(); p }
option::None => fail!("can't determine value for sysroot")
}
}
fn get_sysroot(maybe_sysroot: &Option<@Path>) -> @Path {
match *maybe_sysroot {
option::Some(sr) => sr,
option::None => @get_or_default_sysroot()
}
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}
#[cfg(windows)]
static PATH_ENTRY_SEPARATOR: &'static str = ";";
#[cfg(not(windows))]
static PATH_ENTRY_SEPARATOR: &'static str = ":";
/// Returns RUST_PATH as a string, without default paths added
pub fn get_rust_path() -> Option<~str> {
os::getenv("RUST_PATH")
}
/// Returns the value of RUST_PATH, as a list
/// of Paths. Includes default entries for, if they exist:
/// $HOME/.rust
/// DIR/.rust for any DIR that's the current working directory
/// or an ancestor of it
pub fn rust_path() -> ~[Path] {
let mut env_rust_path: ~[Path] = match get_rust_path() {
Some(env_path) => {
let env_path_components: ~[&str] =
env_path.split_str(PATH_ENTRY_SEPARATOR).collect();
env_path_components.map(|&s| Path::new(s))
}
None => ~[]
};
let mut cwd = os::getcwd();
// now add in default entries
let cwd_dot_rust = cwd.join(".rust");
if !env_rust_path.contains(&cwd_dot_rust) {
env_rust_path.push(cwd_dot_rust);
}
if !env_rust_path.contains(&cwd) {
env_rust_path.push(cwd.clone());
}
loop {
if { let f = cwd.filename(); f.is_none() || f.unwrap() == bytes!("..") } {
break
}
cwd.set_filename(".rust");
if !env_rust_path.contains(&cwd) && cwd.exists() {
env_rust_path.push(cwd.clone());
}
cwd.pop();
}
let h = os::homedir();
for h in h.iter() {
let p = h.join(".rust");
if !env_rust_path.contains(&p) && p.exists() {
env_rust_path.push(p);
}
}
env_rust_path
}
// The name of the directory rustc expects libraries to be located.
// On Unix should be "lib", on windows "bin"
pub fn libdir() -> ~str {
(env!("CFG_LIBDIR_RELATIVE")).to_owned()
}
// The name of rustc's own place to organize libraries.
// Used to be "rustc", now the default is "rustlib"
pub fn rustlibdir() -> ~str {
(env!("CFG_RUSTLIBDIR")).to_owned()
}