rust/src/lib/win32_os.rs

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import _str.sbuf;
import _vec.vbuf;
native mod libc = "msvcrt.dll" {
fn open(sbuf s, int flags, uint mode) -> int = "_open";
fn read(int fd, vbuf buf, uint count) -> int = "_read";
fn write(int fd, vbuf buf, uint count) -> int = "_write";
fn close(int fd) -> int = "_close";
type FILE;
fn fopen(sbuf path, sbuf mode) -> FILE;
fn fclose(FILE f);
fn fgetc(FILE f) -> int;
fn ungetc(int c, FILE f);
fn fread(vbuf buf, uint size, uint n, FILE f) -> uint;
fn fseek(FILE f, int offset, int whence) -> int;
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}
mod libc_constants {
fn O_RDONLY() -> int { ret 0x0000; }
fn O_WRONLY() -> int { ret 0x0001; }
fn O_RDWR() -> int { ret 0x0002; }
fn O_APPEND() -> int { ret 0x0400; }
fn O_CREAT() -> int { ret 0x0040; }
fn O_EXCL() -> int { ret 0x0080; }
fn O_TRUNC() -> int { ret 0x0200; }
fn O_TEXT() -> int { ret 0x4000; }
fn O_BINARY() -> int { ret 0x8000; }
fn S_IRUSR() -> uint { ret 0x0100u; } // really _S_IREAD in win32
fn S_IWUSR() -> uint { ret 0x0080u; } // really _S_IWRITE in win32
}
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fn exec_suffix() -> str {
ret ".exe";
}
fn target_os() -> str {
ret "win32";
}
// Local Variables:
// mode: rust;
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End: