2020-01-26 22:43:35 +01:00
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//! Defines language items.
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2020-01-26 12:49:18 +01:00
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//!
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//! Language items are items that represent concepts intrinsic to the language
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//! itself. Examples are:
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//!
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//! * Traits that specify "kinds"; e.g., `Sync`, `Send`.
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//! * Traits that represent operators; e.g., `Add`, `Sub`, `Index`.
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//! * Functions called by the compiler itself.
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pub use self::LangItem::*;
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2020-01-30 01:24:51 +01:00
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use crate::def_id::DefId;
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2020-01-26 12:49:18 +01:00
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use crate::Target;
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2020-02-29 20:37:32 +03:00
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use rustc_ast::ast;
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2020-01-26 12:49:18 +01:00
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use rustc_data_structures::fx::FxHashMap;
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use rustc_data_structures::stable_hasher::{HashStable, StableHasher};
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use rustc_macros::HashStable_Generic;
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use rustc_span::symbol::{sym, Symbol};
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use rustc_span::Span;
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use lazy_static::lazy_static;
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// The actual lang items defined come at the end of this file in one handy table.
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// So you probably just want to nip down to the end.
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macro_rules! language_item_table {
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(
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2020-05-24 23:07:55 -04:00
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$( $variant:ident, $name:expr, $method:ident, $target:expr; )*
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2020-01-26 12:49:18 +01:00
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) => {
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2020-02-11 23:21:21 +01:00
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enum_from_u32! {
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/// A representation of all the valid language items in Rust.
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, RustcEncodable, RustcDecodable)]
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pub enum LangItem {
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$($variant,)*
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}
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2020-01-26 12:49:18 +01:00
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}
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2020-02-11 23:21:21 +01:00
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impl LangItem {
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/// Returns the `name` in `#[lang = "$name"]`.
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/// For example, `LangItem::EqTraitLangItem`,
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/// that is `#[lang = "eq"]` would result in `"eq"`.
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pub fn name(self) -> &'static str {
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match self {
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$( $variant => $name, )*
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}
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}
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2020-01-26 12:49:18 +01:00
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}
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2020-02-11 23:21:21 +01:00
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#[derive(HashStable_Generic)]
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pub struct LanguageItems {
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/// Mappings from lang items to their possibly found `DefId`s.
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/// The index corresponds to the order in `LangItem`.
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pub items: Vec<Option<DefId>>,
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/// Lang items that were not found during collection.
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pub missing: Vec<LangItem>,
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}
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2020-01-26 12:49:18 +01:00
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2020-02-11 23:21:21 +01:00
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impl LanguageItems {
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/// Construct an empty collection of lang items and no missing ones.
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pub fn new() -> Self {
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fn init_none(_: LangItem) -> Option<DefId> { None }
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Self {
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items: vec![$(init_none($variant)),*],
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missing: Vec::new(),
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}
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}
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/// Returns the mappings to the possibly found `DefId`s for each lang item.
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pub fn items(&self) -> &[Option<DefId>] {
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&*self.items
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}
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/// Requires that a given `LangItem` was bound and returns the corresponding `DefId`.
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/// If it wasn't bound, e.g. due to a missing `#[lang = "<it.name()>"]`,
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/// returns an error message as a string.
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pub fn require(&self, it: LangItem) -> Result<DefId, String> {
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self.items[it as usize].ok_or_else(|| format!("requires `{}` lang_item", it.name()))
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}
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$(
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/// Returns the corresponding `DefId` for the lang item
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#[doc = $name]
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/// if it exists.
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#[allow(dead_code)]
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pub fn $method(&self) -> Option<DefId> {
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self.items[$variant as usize]
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}
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)*
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2020-01-26 12:49:18 +01:00
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}
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2020-02-11 23:21:21 +01:00
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lazy_static! {
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/// A mapping from the name of the lang item to its order and the form it must be of.
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pub static ref ITEM_REFS: FxHashMap<&'static str, (usize, Target)> = {
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let mut item_refs = FxHashMap::default();
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$( item_refs.insert($name, ($variant as usize, $target)); )*
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item_refs
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};
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}
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2020-01-26 12:49:18 +01:00
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// End of the macro
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}
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}
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impl<CTX> HashStable<CTX> for LangItem {
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fn hash_stable(&self, _: &mut CTX, hasher: &mut StableHasher) {
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::std::hash::Hash::hash(self, hasher);
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}
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}
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/// Extracts the first `lang = "$name"` out of a list of attributes.
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/// The attributes `#[panic_handler]` and `#[alloc_error_handler]`
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/// are also extracted out when found.
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pub fn extract(attrs: &[ast::Attribute]) -> Option<(Symbol, Span)> {
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attrs.iter().find_map(|attr| {
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Some(match attr {
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_ if attr.check_name(sym::lang) => (attr.value_str()?, attr.span),
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_ if attr.check_name(sym::panic_handler) => (sym::panic_impl, attr.span),
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_ if attr.check_name(sym::alloc_error_handler) => (sym::oom, attr.span),
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_ => return None,
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})
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})
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}
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language_item_table! {
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// Variant name, Name, Method name, Target;
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BoolImplItem, "bool", bool_impl, Target::Impl;
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CharImplItem, "char", char_impl, Target::Impl;
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StrImplItem, "str", str_impl, Target::Impl;
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SliceImplItem, "slice", slice_impl, Target::Impl;
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SliceU8ImplItem, "slice_u8", slice_u8_impl, Target::Impl;
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StrAllocImplItem, "str_alloc", str_alloc_impl, Target::Impl;
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SliceAllocImplItem, "slice_alloc", slice_alloc_impl, Target::Impl;
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SliceU8AllocImplItem, "slice_u8_alloc", slice_u8_alloc_impl, Target::Impl;
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ConstPtrImplItem, "const_ptr", const_ptr_impl, Target::Impl;
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MutPtrImplItem, "mut_ptr", mut_ptr_impl, Target::Impl;
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2020-04-13 20:52:06 +02:00
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ConstSlicePtrImplItem, "const_slice_ptr", const_slice_ptr_impl, Target::Impl;
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MutSlicePtrImplItem, "mut_slice_ptr", mut_slice_ptr_impl, Target::Impl;
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2020-01-26 12:49:18 +01:00
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I8ImplItem, "i8", i8_impl, Target::Impl;
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I16ImplItem, "i16", i16_impl, Target::Impl;
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I32ImplItem, "i32", i32_impl, Target::Impl;
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I64ImplItem, "i64", i64_impl, Target::Impl;
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I128ImplItem, "i128", i128_impl, Target::Impl;
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IsizeImplItem, "isize", isize_impl, Target::Impl;
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U8ImplItem, "u8", u8_impl, Target::Impl;
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U16ImplItem, "u16", u16_impl, Target::Impl;
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U32ImplItem, "u32", u32_impl, Target::Impl;
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U64ImplItem, "u64", u64_impl, Target::Impl;
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U128ImplItem, "u128", u128_impl, Target::Impl;
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UsizeImplItem, "usize", usize_impl, Target::Impl;
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F32ImplItem, "f32", f32_impl, Target::Impl;
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F64ImplItem, "f64", f64_impl, Target::Impl;
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F32RuntimeImplItem, "f32_runtime", f32_runtime_impl, Target::Impl;
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F64RuntimeImplItem, "f64_runtime", f64_runtime_impl, Target::Impl;
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SizedTraitLangItem, "sized", sized_trait, Target::Trait;
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UnsizeTraitLangItem, "unsize", unsize_trait, Target::Trait;
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// trait injected by #[derive(PartialEq)], (i.e. "Partial EQ").
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StructuralPeqTraitLangItem, "structural_peq", structural_peq_trait, Target::Trait;
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// trait injected by #[derive(Eq)], (i.e. "Total EQ"; no, I will not apologize).
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StructuralTeqTraitLangItem, "structural_teq", structural_teq_trait, Target::Trait;
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CopyTraitLangItem, "copy", copy_trait, Target::Trait;
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CloneTraitLangItem, "clone", clone_trait, Target::Trait;
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SyncTraitLangItem, "sync", sync_trait, Target::Trait;
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2020-04-05 19:30:03 +02:00
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DiscriminantKindTraitLangItem,"discriminant_kind", discriminant_kind_trait, Target::Trait;
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2020-01-26 12:49:18 +01:00
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FreezeTraitLangItem, "freeze", freeze_trait, Target::Trait;
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DropTraitLangItem, "drop", drop_trait, Target::Trait;
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CoerceUnsizedTraitLangItem, "coerce_unsized", coerce_unsized_trait, Target::Trait;
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DispatchFromDynTraitLangItem,"dispatch_from_dyn", dispatch_from_dyn_trait, Target::Trait;
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AddTraitLangItem, "add", add_trait, Target::Trait;
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SubTraitLangItem, "sub", sub_trait, Target::Trait;
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MulTraitLangItem, "mul", mul_trait, Target::Trait;
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DivTraitLangItem, "div", div_trait, Target::Trait;
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RemTraitLangItem, "rem", rem_trait, Target::Trait;
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NegTraitLangItem, "neg", neg_trait, Target::Trait;
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NotTraitLangItem, "not", not_trait, Target::Trait;
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BitXorTraitLangItem, "bitxor", bitxor_trait, Target::Trait;
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BitAndTraitLangItem, "bitand", bitand_trait, Target::Trait;
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BitOrTraitLangItem, "bitor", bitor_trait, Target::Trait;
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ShlTraitLangItem, "shl", shl_trait, Target::Trait;
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ShrTraitLangItem, "shr", shr_trait, Target::Trait;
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AddAssignTraitLangItem, "add_assign", add_assign_trait, Target::Trait;
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SubAssignTraitLangItem, "sub_assign", sub_assign_trait, Target::Trait;
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MulAssignTraitLangItem, "mul_assign", mul_assign_trait, Target::Trait;
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DivAssignTraitLangItem, "div_assign", div_assign_trait, Target::Trait;
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RemAssignTraitLangItem, "rem_assign", rem_assign_trait, Target::Trait;
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BitXorAssignTraitLangItem, "bitxor_assign", bitxor_assign_trait, Target::Trait;
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BitAndAssignTraitLangItem, "bitand_assign", bitand_assign_trait, Target::Trait;
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BitOrAssignTraitLangItem, "bitor_assign", bitor_assign_trait, Target::Trait;
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ShlAssignTraitLangItem, "shl_assign", shl_assign_trait, Target::Trait;
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ShrAssignTraitLangItem, "shr_assign", shr_assign_trait, Target::Trait;
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IndexTraitLangItem, "index", index_trait, Target::Trait;
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IndexMutTraitLangItem, "index_mut", index_mut_trait, Target::Trait;
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UnsafeCellTypeLangItem, "unsafe_cell", unsafe_cell_type, Target::Struct;
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VaListTypeLangItem, "va_list", va_list, Target::Struct;
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DerefTraitLangItem, "deref", deref_trait, Target::Trait;
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DerefMutTraitLangItem, "deref_mut", deref_mut_trait, Target::Trait;
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ReceiverTraitLangItem, "receiver", receiver_trait, Target::Trait;
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FnTraitLangItem, "fn", fn_trait, Target::Trait;
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FnMutTraitLangItem, "fn_mut", fn_mut_trait, Target::Trait;
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FnOnceTraitLangItem, "fn_once", fn_once_trait, Target::Trait;
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2020-05-24 23:07:55 -04:00
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FnOnceOutputLangItem, "fn_once_output", fn_once_output, Target::AssocTy;
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2020-01-26 12:49:18 +01:00
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FutureTraitLangItem, "future_trait", future_trait, Target::Trait;
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GeneratorStateLangItem, "generator_state", gen_state, Target::Enum;
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GeneratorTraitLangItem, "generator", gen_trait, Target::Trait;
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UnpinTraitLangItem, "unpin", unpin_trait, Target::Trait;
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PinTypeLangItem, "pin", pin_type, Target::Struct;
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// Don't be fooled by the naming here: this lang item denotes `PartialEq`, not `Eq`.
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EqTraitLangItem, "eq", eq_trait, Target::Trait;
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PartialOrdTraitLangItem, "partial_ord", partial_ord_trait, Target::Trait;
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// A number of panic-related lang items. The `panic` item corresponds to
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// divide-by-zero and various panic cases with `match`. The
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// `panic_bounds_check` item is for indexing arrays.
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//
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// The `begin_unwind` lang item has a predefined symbol name and is sort of
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// a "weak lang item" in the sense that a crate is not required to have it
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// defined to use it, but a final product is required to define it
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// somewhere. Additionally, there are restrictions on crates that use a weak
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// lang item, but do not have it defined.
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PanicFnLangItem, "panic", panic_fn, Target::Fn;
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PanicBoundsCheckFnLangItem, "panic_bounds_check", panic_bounds_check_fn, Target::Fn;
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PanicInfoLangItem, "panic_info", panic_info, Target::Struct;
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PanicLocationLangItem, "panic_location", panic_location, Target::Struct;
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PanicImplLangItem, "panic_impl", panic_impl, Target::Fn;
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// Libstd panic entry point. Necessary for const eval to be able to catch it
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BeginPanicFnLangItem, "begin_panic", begin_panic_fn, Target::Fn;
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ExchangeMallocFnLangItem, "exchange_malloc", exchange_malloc_fn, Target::Fn;
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BoxFreeFnLangItem, "box_free", box_free_fn, Target::Fn;
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DropInPlaceFnLangItem, "drop_in_place", drop_in_place_fn, Target::Fn;
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OomLangItem, "oom", oom, Target::Fn;
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AllocLayoutLangItem, "alloc_layout", alloc_layout, Target::Struct;
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StartFnLangItem, "start", start_fn, Target::Fn;
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2020-06-03 21:19:34 -07:00
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CountCodeRegionFnLangItem, "count_code_region", count_code_region_fn, Target::Fn;
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2020-01-26 12:49:18 +01:00
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EhPersonalityLangItem, "eh_personality", eh_personality, Target::Fn;
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EhCatchTypeinfoLangItem, "eh_catch_typeinfo", eh_catch_typeinfo, Target::Static;
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OwnedBoxLangItem, "owned_box", owned_box, Target::Struct;
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PhantomDataItem, "phantom_data", phantom_data, Target::Struct;
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ManuallyDropItem, "manually_drop", manually_drop, Target::Struct;
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MaybeUninitLangItem, "maybe_uninit", maybe_uninit, Target::Union;
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// Align offset for stride != 1; must not panic.
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AlignOffsetLangItem, "align_offset", align_offset_fn, Target::Fn;
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TerminationTraitLangItem, "termination", termination, Target::Trait;
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2020-05-22 10:11:52 +08:00
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TryTraitLangItem, "try", try_trait, Target::Trait;
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2020-01-26 12:49:18 +01:00
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}
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