rust/src/rustc/middle/pat_util.rs

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use syntax::ast::*;
use syntax::ast_util;
use syntax::ast_util::{path_to_ident, respan, walk_pat};
use syntax::fold;
use syntax::fold::*;
use syntax::codemap::span;
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use std::map::HashMap;
export pat_binding_ids, pat_bindings, pat_id_map, PatIdMap;
export pat_is_variant, pat_is_binding_or_wild;
type PatIdMap = std::map::HashMap<ident, node_id>;
// This is used because same-named variables in alternative patterns need to
// use the node_id of their namesake in the first pattern.
fn pat_id_map(dm: resolve::DefMap, pat: @pat) -> PatIdMap {
let map = std::map::HashMap();
do pat_bindings(dm, pat) |_bm, p_id, _s, n| {
map.insert(path_to_ident(n), p_id);
};
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return map;
}
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fn pat_is_variant(dm: resolve::DefMap, pat: @pat) -> bool {
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match pat.node {
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pat_enum(_, _) => true,
pat_ident(_, _, None) | pat_struct(*) => match dm.find(pat.id) {
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Some(def_variant(_, _)) => true,
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_ => false
},
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_ => false
}
}
fn pat_is_binding_or_wild(dm: resolve::DefMap, pat: @pat) -> bool {
match pat.node {
pat_ident(*) => !pat_is_variant(dm, pat),
pat_wild => true,
_ => false
}
}
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fn pat_bindings(dm: resolve::DefMap, pat: @pat,
it: fn(binding_mode, node_id, span, @path)) {
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do walk_pat(pat) |p| {
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match p.node {
pat_ident(binding_mode, pth, _) if !pat_is_variant(dm, p) => {
it(binding_mode, p.id, p.span, pth);
}
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_ => {}
}
}
}
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fn pat_binding_ids(dm: resolve::DefMap, pat: @pat) -> ~[node_id] {
let mut found = ~[];
pat_bindings(dm, pat, |_bm, b_id, _sp, _pt| found.push(b_id) );
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return found;
}