swaylock/pam.c
Drew DeVault 64259db8d6 Add support for building swaylock without PAM
This involves setuid'ing swaylock, which then forks and drops perms on
the parent process. The child process remains root and listens on a pipe
for requests to validate passwords against /etc/shadow.
2018-09-28 13:53:01 +02:00

63 lines
1.8 KiB
C

#define _XOPEN_SOURCE 500
#include <pwd.h>
#include <security/pam_appl.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <wlr/util/log.h>
#include "swaylock/swaylock.h"
void initialize_pw_backend(void) {
// TODO: only call pam_start once. keep the same handle the whole time
}
static int function_conversation(int num_msg, const struct pam_message **msg,
struct pam_response **resp, void *data) {
struct swaylock_password *pw = data;
/* PAM expects an array of responses, one for each message */
struct pam_response *pam_reply = calloc(
num_msg, sizeof(struct pam_response));
*resp = pam_reply;
for (int i = 0; i < num_msg; ++i) {
switch (msg[i]->msg_style) {
case PAM_PROMPT_ECHO_OFF:
case PAM_PROMPT_ECHO_ON:
pam_reply[i].resp = strdup(pw->buffer); // PAM clears and frees this
break;
case PAM_ERROR_MSG:
case PAM_TEXT_INFO:
break;
}
}
return PAM_SUCCESS;
}
bool attempt_password(struct swaylock_password *pw) {
struct passwd *passwd = getpwuid(getuid());
char *username = passwd->pw_name;
const struct pam_conv local_conversation = {
function_conversation, pw
};
pam_handle_t *local_auth_handle = NULL;
int pam_err;
if ((pam_err = pam_start("swaylock", username,
&local_conversation, &local_auth_handle)) != PAM_SUCCESS) {
wlr_log(WLR_ERROR, "PAM returned error %d", pam_err);
}
if ((pam_err = pam_authenticate(local_auth_handle, 0)) != PAM_SUCCESS) {
wlr_log(WLR_ERROR, "pam_authenticate failed");
goto fail;
}
// TODO: only call pam_end once we succeed at authing. refresh tokens beforehand
if ((pam_err = pam_end(local_auth_handle, pam_err)) != PAM_SUCCESS) {
wlr_log(WLR_ERROR, "pam_end failed");
goto fail;
}
clear_password_buffer(pw);
return true;
fail:
clear_password_buffer(pw);
return false;
}