#include #include #include #include #include #include #include "swaylock.h" #include "seat.h" static void keyboard_keymap(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size) { struct swaylock_state *state = data; if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) { close(fd); wlr_log(WLR_ERROR, "Unknown keymap format %d, aborting", format); exit(1); } char *map_shm = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0); if (map_shm == MAP_FAILED) { close(fd); wlr_log(WLR_ERROR, "Unable to initialize keymap shm, aborting"); exit(1); } struct xkb_keymap *keymap = xkb_keymap_new_from_string( state->xkb.context, map_shm, XKB_KEYMAP_FORMAT_TEXT_V1, 0); munmap(map_shm, size); close(fd); assert(keymap); struct xkb_state *xkb_state = xkb_state_new(keymap); assert(xkb_state); xkb_keymap_unref(state->xkb.keymap); xkb_state_unref(state->xkb.state); state->xkb.keymap = keymap; state->xkb.state = xkb_state; } static void keyboard_enter(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { // Who cares } static void keyboard_leave(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface) { // Who cares } static void keyboard_key(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t _key_state) { struct swaylock_state *state = data; enum wl_keyboard_key_state key_state = _key_state; xkb_keysym_t sym = xkb_state_key_get_one_sym(state->xkb.state, key + 8); uint32_t keycode = key_state == WL_KEYBOARD_KEY_STATE_PRESSED ? key + 8 : 0; uint32_t codepoint = xkb_state_key_get_utf32(state->xkb.state, keycode); if (key_state == WL_KEYBOARD_KEY_STATE_PRESSED) { swaylock_handle_key(state, sym, codepoint); } } static void keyboard_modifiers(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { struct swaylock_state *state = data; xkb_state_update_mask(state->xkb.state, mods_depressed, mods_latched, mods_locked, 0, 0, group); int caps_lock = xkb_state_mod_name_is_active(state->xkb.state, XKB_MOD_NAME_CAPS, XKB_STATE_MODS_LOCKED); if (caps_lock != state->xkb.caps_lock) { state->xkb.caps_lock = caps_lock; damage_state(state); } state->xkb.control = xkb_state_mod_name_is_active(state->xkb.state, XKB_MOD_NAME_CTRL, XKB_STATE_MODS_DEPRESSED | XKB_STATE_MODS_LATCHED); } static void keyboard_repeat_info(void *data, struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) { // TODO } static const struct wl_keyboard_listener keyboard_listener = { .keymap = keyboard_keymap, .enter = keyboard_enter, .leave = keyboard_leave, .key = keyboard_key, .modifiers = keyboard_modifiers, .repeat_info = keyboard_repeat_info, }; static void wl_pointer_enter(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) { wl_pointer_set_cursor(wl_pointer, serial, NULL, 0, 0); } static void wl_pointer_leave(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface) { // Who cares } static void wl_pointer_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) { // Who cares } static void wl_pointer_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { // Who cares } static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { // Who cares } static void wl_pointer_frame(void *data, struct wl_pointer *wl_pointer) { // Who cares } static void wl_pointer_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) { // Who cares } static void wl_pointer_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) { // Who cares } static void wl_pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) { // Who cares } static const struct wl_pointer_listener pointer_listener = { .enter = wl_pointer_enter, .leave = wl_pointer_leave, .motion = wl_pointer_motion, .button = wl_pointer_button, .axis = wl_pointer_axis, .frame = wl_pointer_frame, .axis_source = wl_pointer_axis_source, .axis_stop = wl_pointer_axis_stop, .axis_discrete = wl_pointer_axis_discrete, }; static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat, enum wl_seat_capability caps) { struct swaylock_seat *seat = data; if (seat->pointer) { wl_pointer_release(seat->pointer); seat->pointer = NULL; } if (seat->keyboard) { wl_keyboard_release(seat->keyboard); seat->keyboard = NULL; } if ((caps & WL_SEAT_CAPABILITY_POINTER)) { seat->pointer = wl_seat_get_pointer(wl_seat); wl_pointer_add_listener(seat->pointer, &pointer_listener, NULL); } if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) { seat->keyboard = wl_seat_get_keyboard(wl_seat); wl_keyboard_add_listener(seat->keyboard, &keyboard_listener, seat->state); } } static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) { // Who cares } const struct wl_seat_listener seat_listener = { .capabilities = seat_handle_capabilities, .name = seat_handle_name, };