swaylock: Support keyboard and pointer disconnects and reconnects

This commit is contained in:
Ryan Dwyer 2018-10-06 09:38:12 +10:00
parent e184e5987f
commit ec35e9943e
2 changed files with 13 additions and 5 deletions

2
main.c
View File

@ -277,7 +277,7 @@ static void handle_global(void *data, struct wl_registry *registry,
&wl_shm_interface, 1); &wl_shm_interface, 1);
} else if (strcmp(interface, wl_seat_interface.name) == 0) { } else if (strcmp(interface, wl_seat_interface.name) == 0) {
struct wl_seat *seat = wl_registry_bind( struct wl_seat *seat = wl_registry_bind(
registry, name, &wl_seat_interface, 1); registry, name, &wl_seat_interface, 3);
wl_seat_add_listener(seat, &seat_listener, state); wl_seat_add_listener(seat, &seat_listener, state);
} else if (strcmp(interface, zwlr_layer_shell_v1_interface.name) == 0) { } else if (strcmp(interface, zwlr_layer_shell_v1_interface.name) == 0) {
state->layer_shell = wl_registry_bind( state->layer_shell = wl_registry_bind(

16
seat.c
View File

@ -145,13 +145,21 @@ static const struct wl_pointer_listener pointer_listener = {
static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat, static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
enum wl_seat_capability caps) { enum wl_seat_capability caps) {
struct swaylock_state *state = data; struct swaylock_state *state = data;
if (state->pointer) {
wl_pointer_release(state->pointer);
state->pointer = NULL;
}
if (state->keyboard) {
wl_keyboard_release(state->keyboard);
state->keyboard = NULL;
}
if ((caps & WL_SEAT_CAPABILITY_POINTER)) { if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
struct wl_pointer *pointer = wl_seat_get_pointer(wl_seat); state->pointer = wl_seat_get_pointer(wl_seat);
wl_pointer_add_listener(pointer, &pointer_listener, NULL); wl_pointer_add_listener(state->pointer, &pointer_listener, NULL);
} }
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) { if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
struct wl_keyboard *keyboard = wl_seat_get_keyboard(wl_seat); state->keyboard = wl_seat_get_keyboard(wl_seat);
wl_keyboard_add_listener(keyboard, &keyboard_listener, state); wl_keyboard_add_listener(state->keyboard, &keyboard_listener, state);
} }
} }