swaylock: implement ^U to clear buffer
The whole state->xcb.modifiers thing didn't work at all (always 0) The xkb doc says "[xkb_state_serialize_mods] should not be used in regular clients; please use the xkb_state_mod_*_is_active API instead" so here it is
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515f03c94c
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d68ddd1532
@ -139,6 +139,14 @@ void swaylock_handle_key(struct swaylock_state *state,
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state->auth_state = AUTH_STATE_INPUT_NOP;
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state->auth_state = AUTH_STATE_INPUT_NOP;
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damage_state(state);
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damage_state(state);
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break;
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break;
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case XKB_KEY_u:
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if (state->xkb.control) {
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clear_password_buffer(&state->password);
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state->auth_state = AUTH_STATE_CLEAR;
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damage_state(state);
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break;
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}
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// fallthrough
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default:
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default:
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if (codepoint) {
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if (codepoint) {
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append_ch(&state->password, codepoint);
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append_ch(&state->password, codepoint);
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35
seat.c
35
seat.c
@ -7,28 +7,6 @@
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#include "swaylock/swaylock.h"
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#include "swaylock/swaylock.h"
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#include "swaylock/seat.h"
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#include "swaylock/seat.h"
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const char *XKB_MASK_NAMES[MASK_LAST] = {
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XKB_MOD_NAME_SHIFT,
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XKB_MOD_NAME_CAPS,
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XKB_MOD_NAME_CTRL,
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XKB_MOD_NAME_ALT,
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"Mod2",
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"Mod3",
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XKB_MOD_NAME_LOGO,
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"Mod5",
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};
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const enum mod_bit XKB_MODS[MASK_LAST] = {
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MOD_SHIFT,
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MOD_CAPS,
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MOD_CTRL,
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MOD_ALT,
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MOD_MOD2,
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MOD_MOD3,
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MOD_LOGO,
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MOD_MOD5
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};
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static void keyboard_keymap(void *data, struct wl_keyboard *wl_keyboard,
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static void keyboard_keymap(void *data, struct wl_keyboard *wl_keyboard,
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uint32_t format, int32_t fd, uint32_t size) {
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uint32_t format, int32_t fd, uint32_t size) {
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struct swaylock_state *state = data;
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struct swaylock_state *state = data;
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@ -85,15 +63,12 @@ static void keyboard_modifiers(void *data, struct wl_keyboard *wl_keyboard,
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struct swaylock_state *state = data;
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struct swaylock_state *state = data;
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xkb_state_update_mask(state->xkb.state,
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xkb_state_update_mask(state->xkb.state,
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mods_depressed, mods_latched, mods_locked, 0, 0, group);
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mods_depressed, mods_latched, mods_locked, 0, 0, group);
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xkb_mod_mask_t mask = xkb_state_serialize_mods(state->xkb.state,
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state->xkb.caps_lock = xkb_state_mod_name_is_active(state->xkb.state,
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XKB_MOD_NAME_CAPS, XKB_STATE_MODS_LOCKED);
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state->xkb.control = xkb_state_mod_name_is_active(state->xkb.state,
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XKB_MOD_NAME_CTRL,
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XKB_STATE_MODS_DEPRESSED | XKB_STATE_MODS_LATCHED);
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XKB_STATE_MODS_DEPRESSED | XKB_STATE_MODS_LATCHED);
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state->xkb.modifiers = 0;
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state->xkb.caps_lock = xkb_state_mod_name_is_active(state->xkb.state, XKB_MOD_NAME_CAPS, XKB_STATE_MODS_LOCKED);
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for (uint32_t i = 0; i < MASK_LAST; ++i) {
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if (mask & state->xkb.masks[i]) {
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state->xkb.modifiers |= XKB_MODS[i];
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}
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}
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}
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}
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static void keyboard_repeat_info(void *data, struct wl_keyboard *wl_keyboard,
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static void keyboard_repeat_info(void *data, struct wl_keyboard *wl_keyboard,
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