Check password without blocking

This commit is contained in:
emersion 2019-01-17 12:42:13 +01:00
parent 28c0abbc57
commit c77f0eb4ed
No known key found for this signature in database
GPG Key ID: 0FDE7BE0E88F5E48
5 changed files with 58 additions and 50 deletions

33
comm.c
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@ -6,7 +6,7 @@
#include "log.h"
#include "swaylock.h"
static int comm[2][2];
static int comm[2][2] = {{-1, -1}, {-1, -1}};
ssize_t read_comm_request(char **buf_ptr) {
size_t size;
@ -69,28 +69,41 @@ bool spawn_comm_child(void) {
return true;
}
bool attempt_password(struct swaylock_password *pw) {
bool write_comm_request(struct swaylock_password *pw) {
bool result = false;
size_t len = pw->len + 1;
size_t offs = 0;
if (write(comm[0][1], &len, sizeof(len)) < 0) {
swaylock_log_errno(LOG_ERROR, "Failed to request pw check");
goto ret;
goto out;
}
do {
ssize_t amt = write(comm[0][1], &pw->buffer[offs], len - offs);
if (amt < 0) {
swaylock_log_errno(LOG_ERROR, "Failed to write pw buffer");
goto ret;
goto out;
}
offs += amt;
} while (offs < len);
if (read(comm[1][0], &result, sizeof(result)) != sizeof(result)) {
swaylock_log_errno(LOG_ERROR, "Failed to read pw result");
goto ret;
}
swaylock_log(LOG_DEBUG, "pw result: %d", result);
ret:
result = true;
out:
clear_password_buffer(pw);
return result;
}
bool read_comm_reply(void) {
bool result = false;
if (read(comm[1][0], &result, sizeof(result)) != sizeof(result)) {
swaylock_log_errno(LOG_ERROR, "Failed to read pw result");
result = false;
}
return result;
}
int get_comm_reply_fd(void) {
return comm[1][0];
}

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@ -1,8 +1,18 @@
#ifndef _SWAYLOCK_COMM_H
#define _SWAYLOCK_COMM_H
#include <stdbool.h>
struct swaylock_password;
bool spawn_comm_child(void);
ssize_t read_comm_request(char **buf_ptr);
bool write_comm_reply(bool success);
// Requests the provided password to be checked. The password is always cleared
// when the function returns.
bool write_comm_request(struct swaylock_password *pw);
bool read_comm_reply(void);
// FD to poll for password authentication replies.
int get_comm_reply_fd(void);
#endif

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@ -62,7 +62,6 @@ struct swaylock_state {
struct loop *eventloop;
struct loop_timer *clear_indicator_timer; // clears the indicator
struct loop_timer *clear_password_timer; // clears the password buffer
struct loop_timer *verify_password_timer;
struct wl_display *display;
struct wl_compositor *compositor;
struct zwlr_layer_shell_v1 *layer_shell;
@ -110,8 +109,8 @@ void render_frame(struct swaylock_surface *surface);
void render_frames(struct swaylock_state *state);
void damage_surface(struct swaylock_surface *surface);
void damage_state(struct swaylock_state *state);
bool attempt_password(struct swaylock_password *pw);
void clear_password_buffer(struct swaylock_password *pw);
void schedule_indicator_clear(struct swaylock_state *state);
void initialize_pw_backend(void);
void run_pw_backend_child(void);

14
main.c
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@ -17,6 +17,7 @@
#include <wordexp.h>
#include "background-image.h"
#include "cairo.h"
#include "comm.h"
#include "log.h"
#include "loop.h"
#include "pool-buffer.h"
@ -956,6 +957,17 @@ static void display_in(int fd, short mask, void *data) {
}
}
static void comm_in(int fd, short mask, void *data) {
if (read_comm_reply()) {
// Authentication succeeded
state.run_display = false;
} else {
state.auth_state = AUTH_STATE_INVALID;
schedule_indicator_clear(&state);
damage_state(&state);
}
}
int main(int argc, char **argv) {
swaylock_log_init(LOG_ERROR);
initialize_pw_backend();
@ -1081,6 +1093,8 @@ int main(int argc, char **argv) {
loop_add_fd(state.eventloop, wl_display_get_fd(state.display), POLLIN,
display_in, NULL);
loop_add_fd(state.eventloop, get_comm_reply_fd(), POLLIN, comm_in, NULL);
state.run_display = true;
while (state.run_display) {
errno = 0;

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@ -5,6 +5,7 @@
#include <string.h>
#include <unistd.h>
#include <xkbcommon/xkbcommon.h>
#include "comm.h"
#include "log.h"
#include "loop.h"
#include "seat.h"
@ -51,7 +52,7 @@ static void clear_indicator(void *data) {
damage_state(state);
}
static void schedule_indicator_clear(struct swaylock_state *state) {
void schedule_indicator_clear(struct swaylock_state *state) {
if (state->clear_indicator_timer) {
loop_remove_timer(state->eventloop, state->clear_indicator_timer);
}
@ -76,57 +77,28 @@ static void schedule_password_clear(struct swaylock_state *state) {
state->eventloop, 10000, clear_password, state);
}
static void handle_preverify_timeout(void *data) {
struct swaylock_state *state = data;
state->verify_password_timer = NULL;
}
static void submit_password(struct swaylock_state *state) {
if (state->args.ignore_empty && state->password.len == 0) {
return;
}
state->auth_state = AUTH_STATE_VALIDATING;
damage_state(state);
// We generally want to wait until all surfaces are showing the
// "verifying" state before we go and verify the password, because
// verifying it is a blocking operation. However, if the surface is on
// an output with DPMS off then it won't update, so we set a timer.
state->verify_password_timer = loop_add_timer(
state->eventloop, 50, handle_preverify_timeout, state);
while (state->run_display && state->verify_password_timer) {
errno = 0;
if (wl_display_flush(state->display) == -1 && errno != EAGAIN) {
break;
}
loop_poll(state->eventloop);
bool ok = 1;
struct swaylock_surface *surface;
wl_list_for_each(surface, &state->surfaces, link) {
if (surface->dirty) {
ok = 0;
}
}
if (ok) {
break;
}
}
wl_display_flush(state->display);
if (attempt_password(&state->password)) {
state->run_display = false;
return;
}
if (!write_comm_request(&state->password)) {
state->auth_state = AUTH_STATE_INVALID;
damage_state(state);
schedule_indicator_clear(state);
}
damage_state(state);
}
void swaylock_handle_key(struct swaylock_state *state,
xkb_keysym_t keysym, uint32_t codepoint) {
// Ignore input events if validating
if (state->auth_state == AUTH_STATE_VALIDATING) {
return;
}
switch (keysym) {
case XKB_KEY_KP_Enter: /* fallthrough */
case XKB_KEY_Return: