Fix lock indicator position on hidpi screens.
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render.c
2
render.c
@ -76,7 +76,7 @@ void render_frame(struct swaylock_surface *surface) {
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int buffer_diameter = (arc_radius + arc_thickness) * 2;
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int buffer_height = buffer_diameter * 2;
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int indicator_radius = (state->args.radius + state->args.thickness) * surface->scale;
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int indicator_radius = state->args.radius + state->args.thickness;
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int subsurf_xpos = surface->width / 2 - indicator_radius;
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int subsurf_ypos = surface->height / 2 - indicator_radius;
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wl_subsurface_set_position(surface->subsurface, subsurf_xpos, subsurf_ypos);
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