swaylock: Submit password on Ctrl-D
Ctrl-D functions as EOF in most cases on the terminal. login(1) & many other programs check the password on EOF, same as Enter. To make behavior consistent, have swaylock submit the password on Ctrl-D. This commit moves the handling for Enter into its own static function, which is now also called on Ctrl-D.
This commit is contained in:
parent
4363430d8d
commit
51838df916
92
password.c
92
password.c
@ -77,52 +77,56 @@ static void handle_preverify_timeout(void *data) {
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state->verify_password_timer = NULL;
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state->verify_password_timer = NULL;
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}
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}
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static void submit_password(struct swaylock_state *state) {
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if (state->args.ignore_empty && state->password.len == 0) {
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return;
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}
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state->auth_state = AUTH_STATE_VALIDATING;
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damage_state(state);
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// We generally want to wait until all surfaces are showing the
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// "verifying" state before we go and verify the password, because
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// verifying it is a blocking operation. However, if the surface is on
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// an output with DPMS off then it won't update, so we set a timer.
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state->verify_password_timer = loop_add_timer(
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state->eventloop, 50, handle_preverify_timeout, state);
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while (state->run_display && state->verify_password_timer) {
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errno = 0;
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if (wl_display_flush(state->display) == -1 && errno != EAGAIN) {
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break;
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}
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loop_poll(state->eventloop);
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bool ok = 1;
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struct swaylock_surface *surface;
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wl_list_for_each(surface, &state->surfaces, link) {
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if (surface->dirty) {
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ok = 0;
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}
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}
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if (ok) {
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break;
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}
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}
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wl_display_flush(state->display);
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if (attempt_password(&state->password)) {
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state->run_display = false;
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return;
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}
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state->auth_state = AUTH_STATE_INVALID;
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damage_state(state);
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schedule_indicator_clear(state);
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}
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void swaylock_handle_key(struct swaylock_state *state,
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void swaylock_handle_key(struct swaylock_state *state,
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xkb_keysym_t keysym, uint32_t codepoint) {
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xkb_keysym_t keysym, uint32_t codepoint) {
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switch (keysym) {
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switch (keysym) {
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case XKB_KEY_KP_Enter: /* fallthrough */
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case XKB_KEY_KP_Enter: /* fallthrough */
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case XKB_KEY_Return:
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case XKB_KEY_Return:
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if (state->args.ignore_empty && state->password.len == 0) {
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submit_password(state);
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break;
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}
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state->auth_state = AUTH_STATE_VALIDATING;
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damage_state(state);
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// We generally want to wait until all surfaces are showing the
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// "verifying" state before we go and verify the password, because
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// verifying it is a blocking operation. However, if the surface is on
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// an output with DPMS off then it won't update, so we set a timer.
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state->verify_password_timer = loop_add_timer(
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state->eventloop, 50, handle_preverify_timeout, state);
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while (state->run_display && state->verify_password_timer) {
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errno = 0;
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if (wl_display_flush(state->display) == -1 && errno != EAGAIN) {
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break;
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}
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loop_poll(state->eventloop);
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bool ok = 1;
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struct swaylock_surface *surface;
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wl_list_for_each(surface, &state->surfaces, link) {
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if (surface->dirty) {
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ok = 0;
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}
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}
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if (ok) {
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break;
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}
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}
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wl_display_flush(state->display);
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if (attempt_password(&state->password)) {
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state->run_display = false;
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break;
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}
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state->auth_state = AUTH_STATE_INVALID;
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damage_state(state);
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schedule_indicator_clear(state);
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break;
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break;
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case XKB_KEY_Delete:
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case XKB_KEY_Delete:
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case XKB_KEY_BackSpace:
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case XKB_KEY_BackSpace:
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@ -165,6 +169,12 @@ void swaylock_handle_key(struct swaylock_state *state,
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schedule_indicator_clear(state);
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schedule_indicator_clear(state);
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schedule_password_clear(state);
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schedule_password_clear(state);
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break;
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break;
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case XKB_KEY_d:
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if (state->xkb.control) {
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submit_password(state);
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break;
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}
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// fallthrough
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case XKB_KEY_c: /* fallthrough */
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case XKB_KEY_c: /* fallthrough */
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case XKB_KEY_u:
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case XKB_KEY_u:
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if (state->xkb.control) {
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if (state->xkb.control) {
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