swaylock: Submit password on Ctrl-D

Ctrl-D functions as EOF in most cases on the terminal. login(1) & many other
programs check the password on EOF, same as Enter. To make behavior consistent,
have swaylock submit the password on Ctrl-D.

This commit moves the handling for Enter into its own static function, which is
now also called on Ctrl-D.
This commit is contained in:
Milkey Mouse 2018-12-20 12:32:36 -08:00 committed by emersion
parent 4363430d8d
commit 51838df916

View File

@ -77,52 +77,56 @@ static void handle_preverify_timeout(void *data) {
state->verify_password_timer = NULL; state->verify_password_timer = NULL;
} }
static void submit_password(struct swaylock_state *state) {
if (state->args.ignore_empty && state->password.len == 0) {
return;
}
state->auth_state = AUTH_STATE_VALIDATING;
damage_state(state);
// We generally want to wait until all surfaces are showing the
// "verifying" state before we go and verify the password, because
// verifying it is a blocking operation. However, if the surface is on
// an output with DPMS off then it won't update, so we set a timer.
state->verify_password_timer = loop_add_timer(
state->eventloop, 50, handle_preverify_timeout, state);
while (state->run_display && state->verify_password_timer) {
errno = 0;
if (wl_display_flush(state->display) == -1 && errno != EAGAIN) {
break;
}
loop_poll(state->eventloop);
bool ok = 1;
struct swaylock_surface *surface;
wl_list_for_each(surface, &state->surfaces, link) {
if (surface->dirty) {
ok = 0;
}
}
if (ok) {
break;
}
}
wl_display_flush(state->display);
if (attempt_password(&state->password)) {
state->run_display = false;
return;
}
state->auth_state = AUTH_STATE_INVALID;
damage_state(state);
schedule_indicator_clear(state);
}
void swaylock_handle_key(struct swaylock_state *state, void swaylock_handle_key(struct swaylock_state *state,
xkb_keysym_t keysym, uint32_t codepoint) { xkb_keysym_t keysym, uint32_t codepoint) {
switch (keysym) { switch (keysym) {
case XKB_KEY_KP_Enter: /* fallthrough */ case XKB_KEY_KP_Enter: /* fallthrough */
case XKB_KEY_Return: case XKB_KEY_Return:
if (state->args.ignore_empty && state->password.len == 0) { submit_password(state);
break;
}
state->auth_state = AUTH_STATE_VALIDATING;
damage_state(state);
// We generally want to wait until all surfaces are showing the
// "verifying" state before we go and verify the password, because
// verifying it is a blocking operation. However, if the surface is on
// an output with DPMS off then it won't update, so we set a timer.
state->verify_password_timer = loop_add_timer(
state->eventloop, 50, handle_preverify_timeout, state);
while (state->run_display && state->verify_password_timer) {
errno = 0;
if (wl_display_flush(state->display) == -1 && errno != EAGAIN) {
break;
}
loop_poll(state->eventloop);
bool ok = 1;
struct swaylock_surface *surface;
wl_list_for_each(surface, &state->surfaces, link) {
if (surface->dirty) {
ok = 0;
}
}
if (ok) {
break;
}
}
wl_display_flush(state->display);
if (attempt_password(&state->password)) {
state->run_display = false;
break;
}
state->auth_state = AUTH_STATE_INVALID;
damage_state(state);
schedule_indicator_clear(state);
break; break;
case XKB_KEY_Delete: case XKB_KEY_Delete:
case XKB_KEY_BackSpace: case XKB_KEY_BackSpace:
@ -165,6 +169,12 @@ void swaylock_handle_key(struct swaylock_state *state,
schedule_indicator_clear(state); schedule_indicator_clear(state);
schedule_password_clear(state); schedule_password_clear(state);
break; break;
case XKB_KEY_d:
if (state->xkb.control) {
submit_password(state);
break;
}
// fallthrough
case XKB_KEY_c: /* fallthrough */ case XKB_KEY_c: /* fallthrough */
case XKB_KEY_u: case XKB_KEY_u:
if (state->xkb.control) { if (state->xkb.control) {