swaylock: Submit password on Ctrl-D
Ctrl-D functions as EOF in most cases on the terminal. login(1) & many other programs check the password on EOF, same as Enter. To make behavior consistent, have swaylock submit the password on Ctrl-D. This commit moves the handling for Enter into its own static function, which is now also called on Ctrl-D.
This commit is contained in:
parent
4363430d8d
commit
51838df916
92
password.c
92
password.c
@ -77,52 +77,56 @@ static void handle_preverify_timeout(void *data) {
|
||||
state->verify_password_timer = NULL;
|
||||
}
|
||||
|
||||
static void submit_password(struct swaylock_state *state) {
|
||||
if (state->args.ignore_empty && state->password.len == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
state->auth_state = AUTH_STATE_VALIDATING;
|
||||
damage_state(state);
|
||||
|
||||
// We generally want to wait until all surfaces are showing the
|
||||
// "verifying" state before we go and verify the password, because
|
||||
// verifying it is a blocking operation. However, if the surface is on
|
||||
// an output with DPMS off then it won't update, so we set a timer.
|
||||
state->verify_password_timer = loop_add_timer(
|
||||
state->eventloop, 50, handle_preverify_timeout, state);
|
||||
|
||||
while (state->run_display && state->verify_password_timer) {
|
||||
errno = 0;
|
||||
if (wl_display_flush(state->display) == -1 && errno != EAGAIN) {
|
||||
break;
|
||||
}
|
||||
loop_poll(state->eventloop);
|
||||
|
||||
bool ok = 1;
|
||||
struct swaylock_surface *surface;
|
||||
wl_list_for_each(surface, &state->surfaces, link) {
|
||||
if (surface->dirty) {
|
||||
ok = 0;
|
||||
}
|
||||
}
|
||||
if (ok) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
wl_display_flush(state->display);
|
||||
|
||||
if (attempt_password(&state->password)) {
|
||||
state->run_display = false;
|
||||
return;
|
||||
}
|
||||
state->auth_state = AUTH_STATE_INVALID;
|
||||
damage_state(state);
|
||||
schedule_indicator_clear(state);
|
||||
}
|
||||
|
||||
void swaylock_handle_key(struct swaylock_state *state,
|
||||
xkb_keysym_t keysym, uint32_t codepoint) {
|
||||
switch (keysym) {
|
||||
case XKB_KEY_KP_Enter: /* fallthrough */
|
||||
case XKB_KEY_Return:
|
||||
if (state->args.ignore_empty && state->password.len == 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
state->auth_state = AUTH_STATE_VALIDATING;
|
||||
damage_state(state);
|
||||
|
||||
// We generally want to wait until all surfaces are showing the
|
||||
// "verifying" state before we go and verify the password, because
|
||||
// verifying it is a blocking operation. However, if the surface is on
|
||||
// an output with DPMS off then it won't update, so we set a timer.
|
||||
state->verify_password_timer = loop_add_timer(
|
||||
state->eventloop, 50, handle_preverify_timeout, state);
|
||||
|
||||
while (state->run_display && state->verify_password_timer) {
|
||||
errno = 0;
|
||||
if (wl_display_flush(state->display) == -1 && errno != EAGAIN) {
|
||||
break;
|
||||
}
|
||||
loop_poll(state->eventloop);
|
||||
|
||||
bool ok = 1;
|
||||
struct swaylock_surface *surface;
|
||||
wl_list_for_each(surface, &state->surfaces, link) {
|
||||
if (surface->dirty) {
|
||||
ok = 0;
|
||||
}
|
||||
}
|
||||
if (ok) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
wl_display_flush(state->display);
|
||||
|
||||
if (attempt_password(&state->password)) {
|
||||
state->run_display = false;
|
||||
break;
|
||||
}
|
||||
state->auth_state = AUTH_STATE_INVALID;
|
||||
damage_state(state);
|
||||
schedule_indicator_clear(state);
|
||||
submit_password(state);
|
||||
break;
|
||||
case XKB_KEY_Delete:
|
||||
case XKB_KEY_BackSpace:
|
||||
@ -165,6 +169,12 @@ void swaylock_handle_key(struct swaylock_state *state,
|
||||
schedule_indicator_clear(state);
|
||||
schedule_password_clear(state);
|
||||
break;
|
||||
case XKB_KEY_d:
|
||||
if (state->xkb.control) {
|
||||
submit_password(state);
|
||||
break;
|
||||
}
|
||||
// fallthrough
|
||||
case XKB_KEY_c: /* fallthrough */
|
||||
case XKB_KEY_u:
|
||||
if (state->xkb.control) {
|
||||
|
Loading…
Reference in New Issue
Block a user