Detect opaque lockscreen when using a solid color
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parent
788b771632
commit
1468d89395
9
main.c
9
main.c
@ -84,8 +84,11 @@ static const struct zwlr_layer_surface_v1_listener layer_surface_listener;
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static cairo_surface_t *select_image(struct swaylock_state *state,
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struct swaylock_surface *surface);
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static bool image_is_opaque(cairo_surface_t *image) {
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return cairo_surface_get_content(image) == CAIRO_CONTENT_COLOR;
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static bool surface_is_opaque(struct swaylock_surface *surface) {
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if (surface->image) {
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return cairo_surface_get_content(surface->image) == CAIRO_CONTENT_COLOR;
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}
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return (surface->state->args.color & 0xff) == 0xff;
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}
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static void create_layer_surface(struct swaylock_surface *surface) {
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@ -113,7 +116,7 @@ static void create_layer_surface(struct swaylock_surface *surface) {
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zwlr_layer_surface_v1_add_listener(surface->layer_surface,
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&layer_surface_listener, surface);
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if (image_is_opaque(surface->image) &&
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if (surface_is_opaque(surface) &&
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surface->state->args.mode != BACKGROUND_MODE_CENTER &&
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surface->state->args.mode != BACKGROUND_MODE_FIT) {
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struct wl_region *region =
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