os/kernel/cpu/i386/gdt.c

146 lines
4.3 KiB
C

#include <stdint.h>
#include <string.h>
#define NUM_ENTRIES 6
extern uint32_t int_stack_top;
typedef struct {
uint16_t limit_low16;
uint16_t base_low16;
uint8_t base_mid8;
uint8_t access;
uint8_t limit_flags;
uint8_t base_high8;
} __attribute__((packed)) gdt_entry;
typedef struct {
uint16_t size;
gdt_entry* address;
} __attribute__((packed)) gdt_description;
typedef struct {
uint32_t prev_tss; // The previous TSS - if we used hardware task switching this would form a linked list.
uint32_t esp0; // The stack pointer to load when we change to kernel mode.
uint32_t ss0; // The stack segment to load when we change to kernel mode.
uint32_t esp1; // Unused...
uint32_t ss1;
uint32_t esp2;
uint32_t ss2;
uint32_t cr3;
uint32_t eip;
uint32_t eflags;
uint32_t eax;
uint32_t ecx;
uint32_t edx;
uint32_t ebx;
uint32_t esp;
uint32_t ebp;
uint32_t esi;
uint32_t edi;
uint32_t es; // The value to load into ES when we change to kernel mode.
uint32_t cs; // The value to load into CS when we change to kernel mode.
uint32_t ss; // The value to load into SS when we change to kernel mode.
uint32_t ds; // The value to load into DS when we change to kernel mode.
uint32_t fs; // The value to load into FS when we change to kernel mode.
uint32_t gs; // The value to load into GS when we change to kernel mode.
uint32_t ldt; // Unused...
uint16_t trap;
uint16_t iomap_base;
char iopb[8192]; // IO port bitmap
uint8_t set_ff;
} __attribute__((packed)) tss_entry;
static gdt_entry gdt[NUM_ENTRIES];
static gdt_description gdt_desc;
tss_entry tss;
void tss_stack_reset() {
tss.esp0=int_stack_top+0xC0000000;
}
static void set_entry(int i,uint32_t base,uint32_t limit,uint8_t access) {
gdt[i].limit_low16=limit&0xFFFF;
gdt[i].base_low16=base&0xFFFFF;
gdt[i].base_mid8=(base&0xFF0000)>>16;
gdt[i].access=access;
uint8_t limit_high4=(limit&0xF0000)>>16;
gdt[i].limit_flags=0xC0|limit_high4;
gdt[i].base_high8=(base&0xFF000000)>>24;
}
static void write_tss(int32_t num, uint16_t ss0, uint32_t esp0) {
// Firstly, let's compute the base and limit of our entry into the GDT.
uint32_t base = (uint32_t) &tss;
uint32_t limit = base + sizeof(tss_entry);
// Now, add our TSS descriptor's address to the GDT.
gdt[num].limit_low16=limit&0xFFFF;
gdt[num].base_low16=base&0xFFFFF;
gdt[num].base_mid8=(base&0xFF0000)>>16;
gdt[num].access=0xe9;
gdt[num].limit_flags=(limit&0xF0000)>>16;
gdt[num].base_high8=(base&0xFF000000)>>24;
// Ensure the descriptor is initially zero.
memset((void*)&tss,0,sizeof(tss));
tss.ss0 = ss0; // Set the kernel stack segment.
tss.esp0 = esp0; // Set the kernel stack pointer.
//Set the last byte to 0xFF (End marker for IOPB)
tss.set_ff=0xFF;
// Now, set the offset for the IOPB
// (All ports are already OK from the zeroing)
tss.iomap_base=104;
// Here we set the cs, ss, ds, es, fs and gs entries in the TSS. These specify what
// segments should be loaded when the processor switches to kernel mode. Therefore
// they are just our normal kernel code/data segments - 0x08 and 0x10 respectively,
// but with the last two bits set, making 0x0b and 0x13. The setting of these bits
// sets the RPL (requested privilege level) to 3, meaning that this TSS can be used
// to switch to kernel mode from ring 3.
tss.cs = 0x0b;
tss.ss = tss.ds = tss.es = tss.fs = tss.gs = 0x13;
}
void allow_all_ports() {
for (int i=0;i<8192;i++) {
tss.iopb[i]=0;
}
}
void block_all_ports() {
for (int i=0;i<8192;i++) {
tss.iopb[i]=0xFF;
}
}
void gdt_init() {
set_entry(0,0,0,0);
set_entry(1,0,0xFFFFF,0x9A);
set_entry(2,0,0xFFFFF,0x92);
set_entry(3,0,0xFFFFF,0xFA);
set_entry(4,0,0xFFFFF,0xF2);
write_tss(5,0x10,int_stack_top+0xC0000000);
gdt_desc.size=(sizeof(gdt_entry)*NUM_ENTRIES)-1;
gdt_desc.address=gdt;
asm volatile(" \
lgdt (%%eax); \
jmp $0x8,$gdt_init_asm_code_upd; \
gdt_init_asm_code_upd: \
mov $0x10, %%ax; \
mov %%ax, %%ds; \
mov %%ax, %%ss; \
mov %%ax, %%es; \
mov %%ax, %%fs; \
mov %%ax, %%gs; \
"::"a"((uint32_t)&gdt_desc));
asm volatile("mov $0x2B, %ax; \
ltr %ax; \
");
}