#include "vga.h" #include #include #include #include "vtconsole.h" #define xy_to_indx(x,y) ((x+(y*width))*2) static vga_color colors[]={VGA_BLACK,VGA_RED,VGA_GREEN,VGA_BROWN, VGA_BLUE,VGA_PURPLE,VGA_CYAN,VGA_WHITE}; static char* screen; static int width; static int height; static vtconsole_t* console; static void set_char(int x,int y,char ch,char style) { screen[xy_to_indx(x,y)]=ch; screen[xy_to_indx(x,y)+1]=style; } static void vt_set_char(struct vtconsole* vtc, vtcell_t* cell, int x, int y) { vga_color fg_color=colors[cell->attr.fg]; vga_color bg_color=colors[cell->attr.bg]; char style=(fg_color&0xF)|((bg_color&0xF)<<4); style=style|((cell->attr.bright&0x1)<<7); set_char(x,y,cell->c,style); } void vga_clear() { for (int y=0;yx+(cur->y*width)); port_byte_out(0x3D4,0xF); port_byte_out(0x3D5,pos&0xFF); port_byte_out(0x3D4,0xE); port_byte_out(0x3D5,(pos&0xFF00)>>8); } void vga_init() { screen=map_phys((void*)0xB8000,10); width=80; height=25; console=vtconsole(width,height,vt_set_char,set_cursor); port_byte_out(0x3D4,0xA); port_byte_out(0x3D5,(port_byte_in(0x3D5)&0xC0)|14); port_byte_out(0x3D4,0xB); port_byte_out(0x3D5,(port_byte_in(0x3D5)&0xE0)|15); vtcursor_t cur; cur.x=0; cur.y=0; set_cursor(NULL,&cur); vga_clear(); } void vga_write_string(const char* string) { vtconsole_write(console,string,strlen(string)); }