/** * \file */ #include #include #define VGA_BLACK 0 //!< The color black #define VGA_WHITE 15 //!< The color white static char* screen; //!< Pointer to VGA screen memory static int x=0; //!< Next character offset in VGA sreen memory /** * Set a character on the screen * \param x The character index to set * \param c The character to write */ static void set_char(int x,char c) { screen[x*2]=c; screen[x*2+1]=(VGA_BLACK<<4)|VGA_WHITE; } void vga_init(char* addr) { screen=addr; } void vga_write_string(const char* string) { for (size_t i=0;i