Work

pjht 2018-10-13 16:21:39 -05:00
parent 5a6faffba2
commit 703aefaa78
7 changed files with 28 additions and 1 deletions

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Buildings.md Normal file

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When you get half of the resources needed to build something, it will be unlocked.
List:
* Hut: +2 to max pop.
* House: +4 to max pop.
* Lab: First unlocks research. +100 to max research points.
* Trading post: Unlocks trading. Can only be built once.
* Storehouse: +100 to max storage.

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Getting Started.md Normal file

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To start, click on Gather wood.
You will see a resource section on the main tab, along with a crafting tab.
Continue to gather wood until you have 15 wood.
Now go to the crafting tab and build a hut.
You will see a population tab show.
Go to that and wait until you have 2 workers.
Hire them both as lumberjacks.
Now your workers will auto-produce wood. Workers start at 0.1 resources/s.

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Welcome to the incgame wiki! Welcome to the wiki for my incremental game!
For new players, see [Getting Started](Getting Started).

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Research.md Normal file

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* Faster workers: +0.2 to base worker rate.

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Storage.md Normal file

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The numbers next to the resources display show the amount resources you have out of the maximum number(100 to start). If you ever reach the max, workers will stop producing and [trading](Trading) will not work. You can increase this max by building storehouses, giving you an extra 100 resources.

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Trading.md Normal file

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Trading is unlocked when you build a trading post. It will allow you to buy and sell resources for gold.
Rates:
* Wood: 1 gold
* Metal: 10 gold

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Workers.md Normal file

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Workers start at a base rate of 0.1 resources/s.
List:
* Lumberjack: Produces wood
* Miner: Produces metal
* Scientist: Produces research points