149 lines
3.1 KiB
C
149 lines
3.1 KiB
C
#include <stdio.h>
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#include <string.h>
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#include <limits.h>
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#include "object.h"
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#include "memory.h"
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#include "value.h"
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void initValueArray(ValueArray* array) {
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array->values = NULL;
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array->capacity = 0;
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array->count = 0;
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}
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void writeValueArray(ValueArray* array, Value value) {
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if (array->capacity < array->count + 1) {
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int oldCapacity = array->capacity;
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array->capacity = GROW_CAPACITY(oldCapacity);
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array->values = GROW_ARRAY(array->values, Value, oldCapacity, array->capacity);
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}
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array->values[array->count] = value;
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array->count++;
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}
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void freeValueArray(ValueArray* array) {
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FREE_ARRAY(Value, array->values, array->capacity);
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initValueArray(array);
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}
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void printValue(Value value) {
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switch (value.type) {
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case VAL_BOOL:
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printf(AS_BOOL(value) ? "true" : "false");
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break;
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case VAL_NIL:
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printf("nil");
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break;
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case VAL_NUMBER:
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printf("%g", AS_NUMBER(value));
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break;
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case VAL_OBJ:
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printObject(value);
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break;
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case VAL_EMPTY:
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printf("<empty>");
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break;
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}
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}
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bool valuesEqual(Value a, Value b) {
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if (a.type != b.type) return false;
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switch (a.type) {
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case VAL_BOOL:
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return AS_BOOL(a) == AS_BOOL(b);
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case VAL_NIL:
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return true;
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case VAL_NUMBER:
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return AS_NUMBER(a) == AS_NUMBER(b);
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case VAL_OBJ: {
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return AS_OBJ(a) == AS_OBJ(b);
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}
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case VAL_EMPTY:
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return true;
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}
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return false;
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}
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static uint32_t hashDouble(double value) {
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union BitCast {
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double value;
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uint32_t ints[2];
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};
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union BitCast cast;
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cast.value = (value) + 1.0;
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return cast.ints[0] + cast.ints[1];
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}
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static uint32_t hashUint(unsigned int value) {
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uint8_t bytes[4];
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bytes[0] = value & 0xFF;
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bytes[1] = (value & 0xFF00) >> 8;
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bytes[2] = (value & 0xFF0000) >> 16;
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bytes[3] = (value & 0xFF000000) > 24;
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uint32_t hash = 2166136261u;
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for (int i = 0; i < 4; i++) {
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hash ^= bytes[i];
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hash *= 16777619;
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}
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return hash;
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}
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uint32_t hashValue(Value value) {
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switch (value.type) {
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case VAL_BOOL:
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return AS_BOOL(value) ? 3 : 5;
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case VAL_NIL:
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return 7;
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case VAL_NUMBER:
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return hashDouble(AS_NUMBER(value));
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case VAL_OBJ: {
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Obj* object = AS_OBJ(value);
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switch (object->type) {
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case OBJ_STRING:
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return AS_STRING(value)->hash;
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break;
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case OBJ_ARRAY: {
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ValueArray* valArray = AS_VARRAY(value);
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unsigned int sum = 0;
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for (int i = 0; i < valArray->count; i++) {
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uint32_t valHash = hashValue(valArray->values[i])*i;
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if ((UINT_MAX - sum) < valHash) {
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sum = hashUint(sum);
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}
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sum += valHash;
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}
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return hashUint(sum);
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break;
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}
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case OBJ_HASH: {
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Table* hash = AS_HASH(value);
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Entry** entries = getEntries(hash);
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unsigned int sum = 0;
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for (int i = 0; entries[i] != NULL; i++) {
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Entry* entry = entries[i];
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uint32_t valHash = hashUint((hashValue(entry->key)*i)+(hashValue(entry->value)*i));
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if ((UINT_MAX - sum) < valHash) {
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sum = hashUint(sum);
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}
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sum += valHash;
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}
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return hashUint(sum);
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break;
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}
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default:
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return 0;
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}
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break;
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}
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case VAL_EMPTY:
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return 0;
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}
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return 0;
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}
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