clox/value.h

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C
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2019-06-02 14:58:15 -05:00
#ifndef clox_value_h
#define clox_value_h
#include "common.h"
typedef struct sObj Obj;
typedef struct sObjString ObjString;
typedef struct sObjArray ObjArray;
typedef struct sObjHash ObjHash;
typedef enum {
VAL_BOOL, VAL_NIL, VAL_NUMBER, VAL_OBJ, VAL_EMPTY
} ValueType;
typedef struct {
ValueType type;
union {
bool boolean;
double number;
Obj* obj;
} as;
} Value;
#define BOOL_VAL(value) ((Value){ VAL_BOOL, { .boolean = value } })
#define NIL_VAL ((Value){ VAL_NIL, { .number = 0 } })
#define NUMBER_VAL(value) ((Value){ VAL_NUMBER, { .number = value } })
#define OBJ_VAL(object) ((Value){ VAL_OBJ, { .obj = (Obj*)object } })
#define EMPTY_VAL ((Value){ VAL_EMPTY, { .number = 0 } })
#define IS_BOOL(value) ((value).type == VAL_BOOL)
#define IS_NIL(value) ((value).type == VAL_NIL)
#define IS_NUMBER(value) ((value).type == VAL_NUMBER)
#define IS_OBJ(value) ((value).type == VAL_OBJ)
#define IS_EMPTY(value) ((value).type == VAL_EMPTY)
#define AS_OBJ(value) ((value).as.obj)
#define AS_BOOL(value) ((value).as.boolean)
#define AS_NUMBER(value) ((value).as.number)
typedef struct {
int capacity;
int count;
Value* values;
} ValueArray;
bool valuesEqual(Value a, Value b);
void initValueArray(ValueArray* array);
void writeValueArray(ValueArray* array, Value value);
void freeValueArray(ValueArray* array);
void printValue(Value value);
uint32_t hashValue(Value value);
#endif