Use relative paths to load textures and sounds

This commit is contained in:
pjht 2024-02-29 08:16:08 -06:00
parent 63096025bd
commit b048386a1d
Signed by: pjht
GPG Key ID: 7B5F6AFBEC7EE78E
2 changed files with 10 additions and 10 deletions

View File

@ -76,28 +76,28 @@ impl AudioThread {
let fan_startup = { let fan_startup = {
let mut fan_startup = Wav::default(); let mut fan_startup = Wav::default();
fan_startup fan_startup
.load("/home/pjht/projects/altair_emu/resources/fan1.wav") .load("resources/fan1.wav")
.unwrap(); .unwrap();
fan_startup fan_startup
}; };
let fan_loop = { let fan_loop = {
let mut fan_loop = Wav::default(); let mut fan_loop = Wav::default();
fan_loop fan_loop
.load("/home/pjht/projects/altair_emu/resources/fan2.wav") .load("resources/fan2.wav")
.unwrap(); .unwrap();
fan_loop fan_loop
}; };
let fan_shutdown = { let fan_shutdown = {
let mut fan_shutdown = Wav::default(); let mut fan_shutdown = Wav::default();
fan_shutdown fan_shutdown
.load("/home/pjht/projects/altair_emu/resources/fan3.wav") .load("resources/fan3.wav")
.unwrap(); .unwrap();
fan_shutdown fan_shutdown
}; };
let sw_click = { let sw_click = {
let mut sw_click = Wav::default(); let mut sw_click = Wav::default();
sw_click sw_click
.load("/home/pjht/projects/altair_emu/resources/click2.wav") .load("resources/click2.wav")
.unwrap(); .unwrap();
sw_click sw_click
}; };

View File

@ -236,37 +236,37 @@ impl Textures {
fp: Self::load_texture( fp: Self::load_texture(
ctx, ctx,
"fp", "fp",
"/home/pjht/projects/altair_emu/resources/altair800.png", "resources/altair800.png",
) )
.unwrap(), .unwrap(),
sw_up: Self::load_texture( sw_up: Self::load_texture(
ctx, ctx,
"sw_up", "sw_up",
"/home/pjht/projects/altair_emu/resources/Togup.png", "resources/Togup.png",
) )
.unwrap(), .unwrap(),
sw_neut: Self::load_texture( sw_neut: Self::load_texture(
ctx, ctx,
"sw_neut", "sw_neut",
"/home/pjht/projects/altair_emu/resources/Togneut.png", "resources/Togneut.png",
) )
.unwrap(), .unwrap(),
sw_down: Self::load_texture( sw_down: Self::load_texture(
ctx, ctx,
"sw_down", "sw_down",
"/home/pjht/projects/altair_emu/resources/Togdown.png", "resources/Togdown.png",
) )
.unwrap(), .unwrap(),
led_off: Self::load_texture( led_off: Self::load_texture(
ctx, ctx,
"led_off", "led_off",
"/home/pjht/projects/altair_emu/resources/Led_off.png", "resources/Led_off.png",
) )
.unwrap(), .unwrap(),
led_on: Self::load_texture( led_on: Self::load_texture(
ctx, ctx,
"led_on", "led_on",
"/home/pjht/projects/altair_emu/resources/Led_on.png", "resources/Led_on.png",
) )
.unwrap(), .unwrap(),
} }