Split EmuState to separate file
This commit is contained in:
parent
b14d3e0ce4
commit
3d4c6b038c
187
src/main.rs
187
src/main.rs
@ -4,23 +4,23 @@ mod cpu;
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mod frontpanel;
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mod ram;
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mod window;
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mod state;
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use std::{collections::HashMap, sync::mpsc::Sender};
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use audio::{AudioMessage, AudioThread};
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use cpu::{MemCycle, Status, I8080};
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use eframe::{
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egui::{self, menu, Button, Slider, Ui},
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NativeOptions,
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};
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use egui_modal::Modal;
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use frontpanel::Textures;
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use rand::RngCore;
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use rfd::FileDialog;
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use serde::{Deserialize, Serialize};
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use state::EmuState;
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use window::Window;
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use crate::frontpanel::{switch::SwitchState, Frontpanel, FrontpanelInteraction, FrontpanelState};
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use crate::frontpanel::Frontpanel;
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fn main() -> Result<(), eframe::Error> {
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env_logger::init();
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@ -60,169 +60,6 @@ struct AltairEmulator {
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windows: HashMap<&'static str, Box<dyn Window>>,
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}
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struct EmuState {
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mem: [u8; 65536],
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cpu: I8080,
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running: bool,
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audio_tx: Sender<AudioMessage>,
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options: Options,
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fp_state: FrontpanelState,
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}
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impl EmuState {
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fn new(audio_tx: Sender<AudioMessage>, options: Options) -> Self {
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let mut mem = [0; 65536];
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rand::thread_rng().fill_bytes(&mut mem);
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let mut slf = EmuState {
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mem,
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cpu: I8080::new(),
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running: false,
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audio_tx,
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options,
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fp_state: FrontpanelState::new()
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};
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slf.apply_options();
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slf
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}
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fn handle_fp_interaction(&mut self, interaction: FrontpanelInteraction) {
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self.audio_tx.send(AudioMessage::PlaySwitchClick).unwrap();
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match interaction {
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FrontpanelInteraction::ActionSwChanged(sw, state) => {
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if self.fp_state.power() {
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match sw {
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frontpanel::ActionSwitch::RunStop => {
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if state == SwitchState::Up {
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self.running = false;
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} else if state == SwitchState::Down {
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self.running = true;
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}
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}
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frontpanel::ActionSwitch::SingleStep => {
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if state == SwitchState::Up {
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self.run_cpu_cycle();
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self.update_fp();
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}
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}
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frontpanel::ActionSwitch::Examine => {
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if state == SwitchState::Up {
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// Assume M1
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self.cpu.finish_m_cycle(0xC3); // JMP
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self.cpu.finish_m_cycle(self.fp_state.ad_sws() as u8);
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self.cpu.finish_m_cycle((self.fp_state.ad_sws() >> 8) as u8);
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self.update_fp();
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} else if state == SwitchState::Down {
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// Assume M1
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self.cpu.finish_m_cycle(0x0); // NOP
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self.update_fp();
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}
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}
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frontpanel::ActionSwitch::Deposit => {
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if state == SwitchState::Up {
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// Assume M1
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self.mem[self.cpu.get_mem_cycle().address() as usize] =
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self.fp_state.ad_sws() as u8;
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self.update_fp();
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} else if state == SwitchState::Down {
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// Assume M1
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self.cpu.finish_m_cycle(0x0); // NOP
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self.mem[self.cpu.get_mem_cycle().address() as usize] =
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self.fp_state.ad_sws() as u8;
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self.update_fp();
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}
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}
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frontpanel::ActionSwitch::Reset => {
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if state == SwitchState::Up {
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self.cpu.reset();
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self.update_fp();
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}
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}
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frontpanel::ActionSwitch::Protect => (),
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frontpanel::ActionSwitch::Aux1 => (),
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frontpanel::ActionSwitch::Aux2 => (),
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}
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}
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}
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FrontpanelInteraction::AdChanged(_) => (),
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FrontpanelInteraction::PowerChanged(pwr) => {
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if pwr {
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self.audio_tx.send(AudioMessage::FanOn).unwrap();
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self.cpu = I8080::new();
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self.update_fp();
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} else {
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self.audio_tx.send(AudioMessage::FanOff).unwrap();
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self.running = false;
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self.fp_state.set_status(Status::empty());
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self.fp_state.set_addr(0);
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self.fp_state.set_data(0);
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}
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}
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}
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}
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fn update_fp(&mut self) {
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let cycle = self.cpu.get_mem_cycle();
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self.fp_state.set_status(cycle.get_status());
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match cycle {
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MemCycle::Fetch(a) | MemCycle::Read(a) | MemCycle::StackRead(a) => {
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self.fp_state.set_addr(a);
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self.fp_state.set_data(self.mem[a as usize]);
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}
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MemCycle::Write(a, _) | MemCycle::StackWrite(a, _) | MemCycle::Out(a, _) => {
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self.fp_state.set_addr(a);
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self.fp_state.set_data(0xff);
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}
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MemCycle::In(a) => {
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self.fp_state.set_addr(a);
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self.fp_state.set_data(0);
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}
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MemCycle::Inta(_) => todo!(),
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MemCycle::Hlta(_) => {
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self.fp_state.set_addr(0xffff);
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self.fp_state.set_data(0xff);
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}
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MemCycle::IntaHlt(_) => todo!(),
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}
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}
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fn run_cpu_cycle(&mut self) {
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let cycle = self.cpu.get_mem_cycle();
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let data = match cycle {
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MemCycle::Fetch(a) | MemCycle::Read(a) | MemCycle::StackRead(a) => self.mem[a as usize],
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MemCycle::Write(a, d) | MemCycle::StackWrite(a, d) => {
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self.mem[a as usize] = d;
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0
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}
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MemCycle::In(_) => 0,
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MemCycle::Out(_, _) => 0,
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MemCycle::Inta(_) => todo!(),
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MemCycle::Hlta(_) => {
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self.running = false;
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0
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}
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MemCycle::IntaHlt(_) => todo!(),
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};
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self.cpu.finish_m_cycle(data);
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}
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fn update_options(&mut self, new_opts: Options) {
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self.options = new_opts;
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self.apply_options();
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}
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fn apply_options(&mut self) {
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if self.options.mute {
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self.audio_tx.send(AudioMessage::SetVolume(0.0)).unwrap();
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} else {
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self.audio_tx
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.send(AudioMessage::SetVolume(self.options.volume))
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.unwrap();
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}
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if self.options.fan_enabled && self.fp_state.power() {
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self.audio_tx.send(AudioMessage::FanOn).unwrap();
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} else {
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self.audio_tx.send(AudioMessage::FanOff).unwrap();
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}
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}
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}
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impl AltairEmulator {
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fn new(cc: &eframe::CreationContext<'_>, audio_tx: Sender<AudioMessage>) -> Self {
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@ -277,9 +114,7 @@ impl AltairEmulator {
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let record = record.unwrap();
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match record {
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ihex::Record::Data { offset, value } => {
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for (i, &byte) in value.iter().enumerate() {
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self.state.mem[offset as usize + i] = byte;
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}
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self.state.write_binary(offset as usize, value);
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}
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ihex::Record::StartLinearAddress(_) => todo!(),
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ihex::Record::EndOfFile => (),
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@ -298,7 +133,8 @@ impl AltairEmulator {
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}
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fn show_frontpanel(&mut self, ui: &mut Ui) {
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let mut fp = Frontpanel::new(&self.textures, &mut self.state.fp_state);
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let fp_state = self.state.fp_state_mut();
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let mut fp = Frontpanel::new(&self.textures, fp_state);
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ui.add(&mut fp);
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let interaction = fp.interaction();
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if let Some(interaction) = interaction {
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@ -309,19 +145,16 @@ impl AltairEmulator {
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impl eframe::App for AltairEmulator {
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fn save(&mut self, storage: &mut dyn eframe::Storage) {
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eframe::set_value(storage, "options", &self.state.options);
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eframe::set_value(storage, "options", &self.state.options());
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}
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fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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ctx.set_pixels_per_point(1.0);
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egui::TopBottomPanel::top("menu").show(ctx, |ui| self.show_menubar(ui));
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egui::CentralPanel::default().show(ctx, |ui| self.show_frontpanel(ui));
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if self.state.running {
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self.state.run_cpu_cycle();
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self.state.update_fp();
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}
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self.windows
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.retain(|_, window| !window.draw(ctx, &mut self.state));
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if self.state.running {
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self.state.update();
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if self.state.running() {
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ctx.request_repaint();
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}
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}
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@ -342,7 +175,7 @@ impl OptionWindow {
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fn new(ctx: &egui::Context, state: &EmuState) -> Self {
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Modal::new(ctx, "options_modal").open();
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Self {
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options: state.options.clone(),
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options: state.options().clone(),
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category: OptionsCategory::General,
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}
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}
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196
src/state.rs
Normal file
196
src/state.rs
Normal file
@ -0,0 +1,196 @@
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use std::sync::mpsc::Sender;
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use rand::RngCore;
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use crate::{cpu::{I8080, Status, MemCycle}, audio::AudioMessage, Options, frontpanel::{FrontpanelState, FrontpanelInteraction, ActionSwitch, switch::SwitchState}};
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pub struct EmuState {
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mem: [u8; 65536],
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cpu: I8080,
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running: bool,
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audio_tx: Sender<AudioMessage>,
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options: Options,
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fp_state: FrontpanelState,
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}
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impl EmuState {
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pub fn new(audio_tx: Sender<AudioMessage>, options: Options) -> Self {
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let mut mem = [0; 65536];
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rand::thread_rng().fill_bytes(&mut mem);
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let mut slf = EmuState {
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mem,
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cpu: I8080::new(),
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running: false,
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audio_tx,
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options,
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fp_state: FrontpanelState::new()
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};
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slf.apply_options();
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slf
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}
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pub fn handle_fp_interaction(&mut self, interaction: FrontpanelInteraction) {
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self.audio_tx.send(AudioMessage::PlaySwitchClick).unwrap();
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match interaction {
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FrontpanelInteraction::ActionSwChanged(sw, state) => {
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if self.fp_state.power() {
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match sw {
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ActionSwitch::RunStop => {
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if state == SwitchState::Up {
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self.running = false;
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} else if state == SwitchState::Down {
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self.running = true;
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}
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}
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ActionSwitch::SingleStep => {
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if state == SwitchState::Up {
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self.run_cpu_cycle();
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self.update_fp();
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}
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}
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ActionSwitch::Examine => {
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if state == SwitchState::Up {
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// Assume M1
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self.cpu.finish_m_cycle(0xC3); // JMP
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self.cpu.finish_m_cycle(self.fp_state.ad_sws() as u8);
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self.cpu.finish_m_cycle((self.fp_state.ad_sws() >> 8) as u8);
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self.update_fp();
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} else if state == SwitchState::Down {
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// Assume M1
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self.cpu.finish_m_cycle(0x0); // NOP
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self.update_fp();
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}
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}
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ActionSwitch::Deposit => {
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if state == SwitchState::Up {
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// Assume M1
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self.mem[self.cpu.get_mem_cycle().address() as usize] =
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self.fp_state.ad_sws() as u8;
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self.update_fp();
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} else if state == SwitchState::Down {
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// Assume M1
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self.cpu.finish_m_cycle(0x0); // NOP
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self.mem[self.cpu.get_mem_cycle().address() as usize] =
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self.fp_state.ad_sws() as u8;
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self.update_fp();
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}
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}
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ActionSwitch::Reset => {
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if state == SwitchState::Up {
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self.cpu.reset();
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self.update_fp();
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}
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}
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ActionSwitch::Protect => (),
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ActionSwitch::Aux1 => (),
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ActionSwitch::Aux2 => (),
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}
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}
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}
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FrontpanelInteraction::AdChanged(_) => (),
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FrontpanelInteraction::PowerChanged(pwr) => {
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if pwr {
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self.audio_tx.send(AudioMessage::FanOn).unwrap();
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self.cpu = I8080::new();
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self.update_fp();
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} else {
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self.audio_tx.send(AudioMessage::FanOff).unwrap();
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self.running = false;
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self.fp_state.set_status(Status::empty());
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self.fp_state.set_addr(0);
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self.fp_state.set_data(0);
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}
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}
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}
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}
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pub fn update_fp(&mut self) {
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let cycle = self.cpu.get_mem_cycle();
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self.fp_state.set_status(cycle.get_status());
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match cycle {
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MemCycle::Fetch(a) | MemCycle::Read(a) | MemCycle::StackRead(a) => {
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self.fp_state.set_addr(a);
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self.fp_state.set_data(self.mem[a as usize]);
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}
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MemCycle::Write(a, _) | MemCycle::StackWrite(a, _) | MemCycle::Out(a, _) => {
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self.fp_state.set_addr(a);
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self.fp_state.set_data(0xff);
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}
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MemCycle::In(a) => {
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self.fp_state.set_addr(a);
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self.fp_state.set_data(0);
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}
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MemCycle::Inta(_) => todo!(),
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MemCycle::Hlta(_) => {
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self.fp_state.set_addr(0xffff);
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self.fp_state.set_data(0xff);
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}
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MemCycle::IntaHlt(_) => todo!(),
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}
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}
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pub fn run_cpu_cycle(&mut self) {
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let cycle = self.cpu.get_mem_cycle();
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let data = match cycle {
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MemCycle::Fetch(a) | MemCycle::Read(a) | MemCycle::StackRead(a) => self.mem[a as usize],
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MemCycle::Write(a, d) | MemCycle::StackWrite(a, d) => {
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self.mem[a as usize] = d;
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0
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}
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MemCycle::In(_) => 0,
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MemCycle::Out(_, _) => 0,
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MemCycle::Inta(_) => todo!(),
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MemCycle::Hlta(_) => {
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self.running = false;
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0
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}
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MemCycle::IntaHlt(_) => todo!(),
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};
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self.cpu.finish_m_cycle(data);
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}
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pub fn write_binary(&mut self, start: usize, data: Vec<u8>) {
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dbg!(&start, &data);
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assert!(0x1_0000 - start >= data.len());
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self.mem[start..(start + data.len())].copy_from_slice(&data);
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}
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pub fn update_options(&mut self, new_opts: Options) {
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self.options = new_opts;
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self.apply_options();
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}
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fn apply_options(&mut self) {
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if self.options.mute {
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self.audio_tx.send(AudioMessage::SetVolume(0.0)).unwrap();
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} else {
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self.audio_tx
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.send(AudioMessage::SetVolume(self.options.volume))
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.unwrap();
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}
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if self.options.fan_enabled && self.fp_state.power() {
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self.audio_tx.send(AudioMessage::FanOn).unwrap();
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} else {
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self.audio_tx.send(AudioMessage::FanOff).unwrap();
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}
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}
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pub fn update(&mut self) {
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if self.running {
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self.run_cpu_cycle();
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self.update_fp();
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}
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}
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pub fn options(&self) -> Options {
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self.options
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}
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pub fn fp_state_mut(&mut self) -> &mut FrontpanelState {
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&mut self.fp_state
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}
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pub fn running(&self) -> bool {
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self.running
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}
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}
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