Split UI drawing code out of main update code
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51e0893c04
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3862080cb1
@ -216,7 +216,7 @@ impl AudioThread {
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};
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}
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},
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AudioMessage::SetVolume(vol) => self.sl.set_global_volume(*vol / 100.0)
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AudioMessage::SetVolume(vol) => self.sl.set_global_volume(*vol / 100.0),
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}
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}
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@ -1,7 +1,7 @@
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use std::path::Path;
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use eframe::{
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egui::{self, KeyboardShortcut, Modifiers, Sense, TextureOptions, Ui, Widget, Key},
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egui::{self, Key, KeyboardShortcut, Modifiers, Sense, TextureOptions, Ui, Widget},
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epaint::{vec2, Pos2, Rect, TextureHandle},
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};
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@ -117,10 +117,7 @@ impl Widget for &mut Frontpanel<'_> {
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);
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let led_textures =
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led::Textures::new(self.textures.led_on.clone(), self.textures.led_off.clone());
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let resp = ui.allocate_response(
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vec2(800.0, 333.0),
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Sense::click(),
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);
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let resp = ui.allocate_response(vec2(800.0, 333.0), Sense::click());
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resp.request_focus();
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let fp_rect = resp.rect;
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ui.allocate_ui_at_rect(fp_rect, |ui| {
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@ -176,7 +173,11 @@ impl Widget for &mut Frontpanel<'_> {
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};
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let shortcut = KeyboardShortcut::new(mods, key);
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if ui
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.add(switch::ToggleSwitch::new(&mut sw_state, &sw_textures, Some(shortcut)))
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.add(switch::ToggleSwitch::new(
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&mut sw_state,
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&sw_textures,
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Some(shortcut),
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))
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.changed()
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{
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self.state.ad_sws =
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@ -207,7 +208,12 @@ impl Widget for &mut Frontpanel<'_> {
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let up_shortcut = KeyboardShortcut::new(Modifiers::NONE, up_key);
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let down_shortcut = KeyboardShortcut::new(Modifiers::NONE, down_key);
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if ui
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.add(switch::ThreePosSwitch::new(state, &sw_textures, Some(up_shortcut), Some(down_shortcut)))
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.add(switch::ThreePosSwitch::new(
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state,
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&sw_textures,
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Some(up_shortcut),
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Some(down_shortcut),
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))
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.changed()
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{
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let sw = match i {
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@ -59,8 +59,18 @@ pub struct ThreePosSwitch<'a> {
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}
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impl<'a> ThreePosSwitch<'a> {
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pub fn new(state: &'a mut SwitchState, textures: &'a Textures, up_shortcut: Option<KeyboardShortcut>, down_shortcut: Option<KeyboardShortcut>) -> Self {
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Self { state, textures, up_shortcut, down_shortcut }
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pub fn new(
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state: &'a mut SwitchState,
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textures: &'a Textures,
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up_shortcut: Option<KeyboardShortcut>,
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down_shortcut: Option<KeyboardShortcut>,
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) -> Self {
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Self {
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state,
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textures,
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up_shortcut,
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down_shortcut,
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}
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}
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}
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@ -74,16 +84,24 @@ impl Widget for ThreePosSwitch<'_> {
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NULL_TINT,
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);
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let up_shortcut_pressed = self.up_shortcut.map_or(false, |shortcut| {
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ui.input_mut(|input| input.key_pressed(shortcut.logical_key) && shortcut.modifiers == input.modifiers)
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ui.input_mut(|input| {
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input.key_pressed(shortcut.logical_key) && shortcut.modifiers == input.modifiers
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})
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});
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let down_shortcut_pressed = self.down_shortcut.map_or(false, |shortcut| {
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ui.input_mut(|input| input.key_pressed(shortcut.logical_key) && shortcut.modifiers == input.modifiers)
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ui.input_mut(|input| {
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input.key_pressed(shortcut.logical_key) && shortcut.modifiers == input.modifiers
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})
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});
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let up_shortcut_released = self.up_shortcut.map_or(false, |shortcut| {
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ui.input_mut(|input| input.key_released(shortcut.logical_key) && shortcut.modifiers == input.modifiers)
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ui.input_mut(|input| {
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input.key_released(shortcut.logical_key) && shortcut.modifiers == input.modifiers
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})
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});
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let down_shortcut_released = self.down_shortcut.map_or(false, |shortcut| {
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ui.input_mut(|input| input.key_released(shortcut.logical_key) && shortcut.modifiers == input.modifiers)
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ui.input_mut(|input| {
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input.key_released(shortcut.logical_key) && shortcut.modifiers == input.modifiers
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})
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});
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let old_state = *self.state;
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if resp.dragged() {
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@ -101,7 +119,10 @@ impl Widget for ThreePosSwitch<'_> {
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} else if resp.drag_released() || up_shortcut_released || down_shortcut_released {
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*self.state = SwitchState::Neut;
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}
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if *self.state != SwitchState::Neut && !resp.dragged() && ui.input(|input| input.keys_down.is_empty()) {
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if *self.state != SwitchState::Neut
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&& !resp.dragged()
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&& ui.input(|input| input.keys_down.is_empty())
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{
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*self.state = SwitchState::Neut;
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}
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if *self.state != old_state {
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58
src/main.rs
58
src/main.rs
@ -9,7 +9,7 @@ use std::sync::mpsc::Sender;
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use audio::{AudioMessage, AudioThread};
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use cpu::{MemCycle, Status, I8080};
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use eframe::{
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egui::{self, menu, Button, Slider},
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egui::{self, menu, Button, Slider, Ui},
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NativeOptions,
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};
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use egui_modal::Modal;
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@ -66,14 +66,20 @@ struct AltairEmulator {
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impl AltairEmulator {
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fn new(cc: &eframe::CreationContext<'_>, audio_tx: Sender<AudioMessage>) -> Self {
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let options = if cc.storage.unwrap().get_string("options").is_none() {
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Options { mute: false, fan_enabled: true, volume: 1.0 }
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Options {
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mute: false,
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fan_enabled: true,
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volume: 1.0,
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}
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} else {
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eframe::get_value(cc.storage.unwrap(), "options").unwrap()
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};
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if options.mute {
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audio_tx.send(AudioMessage::SetVolume(0.0)).unwrap();
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} else {
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audio_tx.send(AudioMessage::SetVolume(options.volume)).unwrap();
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audio_tx
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.send(AudioMessage::SetVolume(options.volume))
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.unwrap();
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}
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let mut mem = [0; 65536];
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let cpu = I8080::new();
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@ -163,25 +169,15 @@ impl AltairEmulator {
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self.cpu.finish_m_cycle(data);
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self.update_fp();
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}
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}
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impl eframe::App for AltairEmulator {
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fn save(&mut self, storage: &mut dyn eframe::Storage) {
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eframe::set_value(storage, "options", &self.options);
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}
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fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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ctx.set_pixels_per_point(1.0);
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// frame.set_window_size((800.0, 333.0).into());
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let mut disable_fp_sws = self.option_window.is_some();
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egui::TopBottomPanel::top("menu").show(ctx, |ui| {
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fn show_menubar(&mut self, ui: &mut Ui) {
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menu::bar(ui, |ui| {
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menu::menu_button(ui, "Edit", |ui| {
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disable_fp_sws = true;
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if ui
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.add_enabled(self.option_window.is_none(), Button::new("Options"))
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.clicked()
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{
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self.option_window = Some(OptionWindow::new(ctx, self.options));
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self.option_window = Some(OptionWindow::new(ui.ctx(), self.options));
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ui.close_menu();
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}
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if ui.button("Load binary file").clicked() {
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@ -194,9 +190,10 @@ impl eframe::App for AltairEmulator {
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.add_filter("All files", &["*"])
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.pick_file();
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if let Some(file) = file {
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if file.extension().map_or(false, |ext| {
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ihex_exts.contains(&ext.to_str().unwrap_or(""))
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}) {
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if file
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.extension()
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.map_or(false, |ext| ihex_exts.contains(&ext.to_str().unwrap_or("")))
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{
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let data = std::fs::read_to_string(file).unwrap();
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for record in ihex::Reader::new(&data) {
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let record = record.unwrap();
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@ -218,8 +215,9 @@ impl eframe::App for AltairEmulator {
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}
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});
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});
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});
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egui::CentralPanel::default().show(ctx, |ui| {
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}
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fn show_frontpanel(&mut self, ui: &mut Ui) {
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let mut fp = Frontpanel::new(&self.textures, &mut self.fp_state);
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ui.add(&mut fp);
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let interaction = fp.interaction();
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@ -246,8 +244,7 @@ impl eframe::App for AltairEmulator {
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// Assume M1
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self.cpu.finish_m_cycle(0xC3); // JMP
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self.cpu.finish_m_cycle(self.fp_state.ad_sws() as u8);
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self.cpu
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.finish_m_cycle((self.fp_state.ad_sws() >> 8) as u8);
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self.cpu.finish_m_cycle((self.fp_state.ad_sws() >> 8) as u8);
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self.update_fp();
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} else if state == SwitchState::Down {
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// Assume M1
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@ -297,11 +294,20 @@ impl eframe::App for AltairEmulator {
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}
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}
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}
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}
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}
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impl eframe::App for AltairEmulator {
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fn save(&mut self, storage: &mut dyn eframe::Storage) {
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eframe::set_value(storage, "options", &self.options);
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}
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fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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ctx.set_pixels_per_point(1.0);
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egui::TopBottomPanel::top("menu").show(ctx, |ui| self.show_menubar(ui));
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egui::CentralPanel::default().show(ctx, |ui| self.show_frontpanel(ui));
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if self.running {
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self.run_cpu_cycle();
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}
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});
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let old_fan_enabled = self.options.fan_enabled;
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if let Some(option_window) = self.option_window.as_mut() {
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if option_window.draw(ctx, &mut self.options) {
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@ -310,7 +316,9 @@ impl eframe::App for AltairEmulator {
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if self.options.mute {
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self.audio_tx.send(AudioMessage::SetVolume(0.0)).unwrap();
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} else {
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self.audio_tx.send(AudioMessage::SetVolume(self.options.volume)).unwrap();
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self.audio_tx
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.send(AudioMessage::SetVolume(self.options.volume))
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.unwrap();
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}
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}
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if (old_fan_enabled != self.options.fan_enabled) && self.fp_state.power() {
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