Move the system allocator to libunwind as a feature

This commit is contained in:
Gary Guo 2021-08-26 05:27:28 +01:00
parent 5e4c957df4
commit d22df752ca
4 changed files with 67 additions and 63 deletions

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@ -16,6 +16,7 @@ spin = { version = "0.9", default-features = false, features = ["mutex", "spin_m
alloc = []
fde-phdr = ["libc"]
fde-registry = ["alloc"]
system-alloc = []
default = ["fde-phdr"]
[profile.dev]

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@ -8,73 +8,10 @@
#[allow(unused_extern_crates)]
extern crate unwind;
use core::alloc::{GlobalAlloc, Layout};
use core::panic::PanicInfo;
use core::{cmp, mem, ptr};
use libc::c_int;
pub use unwind::*;
pub struct System;
const MIN_ALIGN: usize = mem::size_of::<usize>() * 2;
// Taken std
unsafe impl GlobalAlloc for System {
#[inline]
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
if layout.align() <= MIN_ALIGN && layout.align() <= layout.size() {
unsafe { libc::malloc(layout.size()) as *mut u8 }
} else {
let mut out = ptr::null_mut();
let align = layout.align().max(mem::size_of::<usize>());
let ret = unsafe { libc::posix_memalign(&mut out, align, layout.size()) };
if ret != 0 {
ptr::null_mut()
} else {
out as *mut u8
}
}
}
#[inline]
unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8 {
if layout.align() <= MIN_ALIGN && layout.align() <= layout.size() {
unsafe { libc::calloc(layout.size(), 1) as *mut u8 }
} else {
let ptr = unsafe { self.alloc(layout) };
if !ptr.is_null() {
unsafe { ptr::write_bytes(ptr, 0, layout.size()) };
}
ptr
}
}
#[inline]
unsafe fn dealloc(&self, ptr: *mut u8, _layout: Layout) {
unsafe { libc::free(ptr as *mut libc::c_void) }
}
#[inline]
unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 {
if layout.align() <= MIN_ALIGN && layout.align() <= new_size {
unsafe { libc::realloc(ptr as *mut libc::c_void, new_size) as *mut u8 }
} else {
let new_layout = unsafe { Layout::from_size_align_unchecked(new_size, layout.align()) };
let new_ptr = unsafe { self.alloc(new_layout) };
if !new_ptr.is_null() {
let size = cmp::min(layout.size(), new_size);
unsafe { ptr::copy_nonoverlapping(ptr, new_ptr, size) };
unsafe { self.dealloc(ptr, layout) };
}
new_ptr
}
}
}
#[global_allocator]
static GLOBAL: System = System;
#[panic_handler]
fn panic(_info: &PanicInfo<'_>) -> ! {
// `unwind` crate should never panic.

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@ -14,4 +14,7 @@ mod find_fde;
mod frame;
mod util;
#[cfg(feature = "system-alloc")]
mod system_alloc;
pub use abi::*;

63
src/system_alloc.rs Normal file
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@ -0,0 +1,63 @@
use core::alloc::{GlobalAlloc, Layout};
use core::{cmp, mem, ptr};
pub struct System;
const MIN_ALIGN: usize = mem::size_of::<usize>() * 2;
// Taken std
unsafe impl GlobalAlloc for System {
#[inline]
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
if layout.align() <= MIN_ALIGN && layout.align() <= layout.size() {
unsafe { libc::malloc(layout.size()) as *mut u8 }
} else {
let mut out = ptr::null_mut();
let align = layout.align().max(mem::size_of::<usize>());
let ret = unsafe { libc::posix_memalign(&mut out, align, layout.size()) };
if ret != 0 {
ptr::null_mut()
} else {
out as *mut u8
}
}
}
#[inline]
unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8 {
if layout.align() <= MIN_ALIGN && layout.align() <= layout.size() {
unsafe { libc::calloc(layout.size(), 1) as *mut u8 }
} else {
let ptr = unsafe { self.alloc(layout) };
if !ptr.is_null() {
unsafe { ptr::write_bytes(ptr, 0, layout.size()) };
}
ptr
}
}
#[inline]
unsafe fn dealloc(&self, ptr: *mut u8, _layout: Layout) {
unsafe { libc::free(ptr as *mut libc::c_void) }
}
#[inline]
unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 {
if layout.align() <= MIN_ALIGN && layout.align() <= new_size {
unsafe { libc::realloc(ptr as *mut libc::c_void, new_size) as *mut u8 }
} else {
let new_layout = unsafe { Layout::from_size_align_unchecked(new_size, layout.align()) };
let new_ptr = unsafe { self.alloc(new_layout) };
if !new_ptr.is_null() {
let size = cmp::min(layout.size(), new_size);
unsafe { ptr::copy_nonoverlapping(ptr, new_ptr, size) };
unsafe { self.dealloc(ptr, layout) };
}
new_ptr
}
}
}
#[global_allocator]
pub static GLOBAL: System = System;